My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Great!

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball Rage

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Mini P.E.K.K.A Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elite Barbarians Mini P.E.K.K.A Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Mini P.E.K.K.A Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Minions Elite Barbarians Hog Rider
Giant Snowball
Bomber Minions Hog Rider
Zap
Bomber Minions
Barbarian Barrel
Bomber Elite Barbarians Wizard
The Log
Bomber Elite Barbarians Mini P.E.K.K.A Hog Rider
Earthquake
Bomber Hog Rider
Arrows
Bomber Minions
Royal Delivery
Bomber Minions Elite Barbarians Mini P.E.K.K.A Hog Rider Wizard
Fireball
Bomber Minions Elite Barbarians Hog Rider Wizard
Poison
Bomber Minions Wizard
Lightning
Elite Barbarians Mini P.E.K.K.A Wizard
Rocket
Elite Barbarians Hog Rider Wizard

Against air swarms

Spells and units that can counter air swarms.

Fireball Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Fireball Wizard

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Rage

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Fireball Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber Rage Minions Fireball Mini P.E.K.K.A Hog Rider Wizard Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Bomber Rage Minions Fireball

Attack Synergies 5 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Minions Elite Barbarians Mini P.E.K.K.A Hog Rider
Minions
Hog Rider Rage Bomber Elite Barbarians Mini P.E.K.K.A
Elite Barbarians
Rage Bomber Minions Fireball Hog Rider Wizard
Fireball
Hog Rider Elite Barbarians
Mini P.E.K.K.A
Bomber Minions Hog Rider Wizard Rage
Hog Rider
Minions Fireball Rage Bomber Elite Barbarians Mini P.E.K.K.A Wizard
Wizard
Elite Barbarians Mini P.E.K.K.A Hog Rider Rage
Rage
Minions Elite Barbarians Hog Rider Mini P.E.K.K.A Wizard

Defense Synergies 0 5

Bomber
Mini P.E.K.K.A
Minions
Elite Barbarians
Mini P.E.K.K.A Wizard
Fireball
Mini P.E.K.K.A
Mini P.E.K.K.A
Bomber Elite Barbarians Fireball Wizard
Hog Rider
Wizard
Elite Barbarians Mini P.E.K.K.A
Rage

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Minions Fireball Wizard
Elite Barbarians Mini P.E.K.K.A Bomber Minions
Mini P.E.K.K.A Bomber Minions Elite Barbarians
Elite Barbarians Mini P.E.K.K.A Bomber Minions
Bomber Elite Barbarians Fireball Mini P.E.K.K.A
Fireball Bomber Minions
Minions Fireball Wizard
Fireball
Mini P.E.K.K.A Minions Elite Barbarians
Elite Barbarians Bomber Mini P.E.K.K.A
Minions Bomber Fireball Wizard
Minions Fireball Wizard
Mini P.E.K.K.A Bomber Minions Elite Barbarians Fireball Wizard
Bomber Fireball Wizard Minions Mini P.E.K.K.A
Elite Barbarians Mini P.E.K.K.A
Elite Barbarians Fireball Mini P.E.K.K.A
Wizard Bomber Minions Elite Barbarians Fireball Mini P.E.K.K.A
Fireball Bomber Minions Elite Barbarians Wizard
Wizard Bomber Minions Fireball
Mini P.E.K.K.A Elite Barbarians
Bomber Wizard Minions Elite Barbarians Fireball Mini P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Elite Barbarians Fireball
Fireball Bomber Elite Barbarians Mini P.E.K.K.A Wizard
Minions Elite Barbarians Mini P.E.K.K.A
Mini P.E.K.K.A Elite Barbarians Fireball
Elite Barbarians Mini P.E.K.K.A
Fireball Wizard Minions
Mini P.E.K.K.A Minions Elite Barbarians Fireball
Mini P.E.K.K.A Elite Barbarians
Minions Elite Barbarians Fireball Mini P.E.K.K.A
Minions Elite Barbarians Mini P.E.K.K.A
Elite Barbarians Fireball
Elite Barbarians Mini P.E.K.K.A Fireball Wizard
Wizard Bomber Fireball
Elite Barbarians Bomber Minions Fireball Mini P.E.K.K.A
Minions Bomber Elite Barbarians Fireball Mini P.E.K.K.A Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball
Fireball
Fireball
Fireball
Bomber Fireball Wizard
Fireball Wizard Minions
Bomber Wizard
Fireball Wizard
Fireball Wizard
Minions Elite Barbarians Fireball Mini P.E.K.K.A
Fireball Wizard
Fireball Wizard
Elite Barbarians Fireball
Minions Fireball
Elite Barbarians Fireball
Bomber Fireball Wizard
Fireball Wizard
Fireball
Bomber Minions Mini P.E.K.K.A
Bomber Fireball Mini P.E.K.K.A Wizard
Bomber Fireball Wizard
Minions Fireball
Fireball Wizard
Fireball
Bomber Fireball Wizard
Fireball Wizard
Fireball Wizard
Fireball
Elite Barbarians Fireball Wizard
Minions Fireball Wizard
Elite Barbarians Fireball Mini P.E.K.K.A
Bomber Fireball Wizard
Fireball
Fireball Wizard
Minions Fireball
Fireball Wizard
Fireball
Fireball Mini P.E.K.K.A Wizard
Bomber Fireball Wizard
Fireball
Elite Barbarians
Minions Elite Barbarians Fireball
Fireball
Fireball

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: