My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
RIP

1 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Bomb Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Wizard Balloon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Poison The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Balloon

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Hog Rider Balloon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Hog Rider Balloon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider Skeleton Army Balloon
Giant Snowball
Hog Rider Skeleton Army Balloon
Zap
Skeleton Army Balloon
Barbarian Barrel
Valkyrie Bomb Tower Wizard Skeleton Army
The Log
Hog Rider Skeleton Army
Earthquake
Bomb Tower Hog Rider Skeleton Army
Arrows
Skeleton Army
Royal Delivery
Valkyrie Hog Rider Wizard Skeleton Army Balloon
Fireball
Bomb Tower Hog Rider Wizard Skeleton Army Balloon
Poison
Bomb Tower Wizard Skeleton Army Balloon
Lightning
Valkyrie Bomb Tower Wizard Balloon
Rocket
Valkyrie Bomb Tower Hog Rider Wizard Balloon

Against air swarms

Spells and units that can counter air swarms.

Wizard Poison

Against ground swarms

Spells and units that can counter ground swarms.

Valkyrie Bomb Tower Wizard Poison The Log

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Skeleton Army Poison

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Skeleton Army Valkyrie Bomb Tower Hog Rider Poison Wizard Balloon

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 The Log Skeleton Army Valkyrie Bomb Tower

Attack Synergies 3 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Valkyrie
Hog Rider Balloon Wizard
Bomb Tower
Hog Rider
Valkyrie The Log Wizard Poison Balloon
Wizard
Valkyrie Hog Rider Balloon
Skeleton Army
Poison
Hog Rider Balloon The Log
Balloon
Valkyrie Hog Rider Wizard Poison The Log
The Log
Hog Rider Poison Balloon

Defense Synergies 1 8

Valkyrie
Bomb Tower Wizard The Log
Bomb Tower
The Log Valkyrie Skeleton Army
Hog Rider
Wizard
Valkyrie Skeleton Army The Log
Skeleton Army
Bomb Tower Wizard The Log
Poison
The Log
Balloon
The Log
Bomb Tower Valkyrie Wizard Skeleton Army Poison

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Valkyrie Wizard The Log
Bomb Tower Skeleton Army Valkyrie The Log
Bomb Tower Skeleton Army Valkyrie
Bomb Tower Skeleton Army Valkyrie
Valkyrie Bomb Tower Skeleton Army Poison The Log
Skeleton Army The Log Valkyrie Bomb Tower
Bomb Tower Wizard Poison
Valkyrie Bomb Tower Poison The Log
Bomb Tower Skeleton Army
Skeleton Army Valkyrie
Valkyrie Skeleton Army Poison Bomb Tower Wizard The Log
Wizard Poison
Bomb Tower Skeleton Army Valkyrie Wizard The Log
Valkyrie Bomb Tower Wizard Skeleton Army Poison The Log
Skeleton Army Bomb Tower
Bomb Tower Skeleton Army The Log
Bomb Tower Wizard Valkyrie Skeleton Army Poison
Bomb Tower Valkyrie Wizard Skeleton Army The Log
Valkyrie Bomb Tower Wizard Poison The Log
Bomb Tower
Valkyrie Wizard Skeleton Army Bomb Tower Poison The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Skeleton Army
Poison Valkyrie Bomb Tower Wizard The Log
Skeleton Army Valkyrie Bomb Tower The Log
Valkyrie Skeleton Army The Log
Valkyrie Skeleton Army
Wizard Poison Bomb Tower
Skeleton Army Valkyrie Bomb Tower
Valkyrie Bomb Tower Skeleton Army
Valkyrie Bomb Tower Skeleton Army Poison The Log
Skeleton Army
Valkyrie Bomb Tower
Skeleton Army Valkyrie Poison The Log
Skeleton Army Valkyrie Bomb Tower Wizard
Wizard Valkyrie Bomb Tower Skeleton Army
Skeleton Army Valkyrie Bomb Tower Poison The Log
Valkyrie Poison Bomb Tower Wizard The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Valkyrie The Log
Poison The Log
Poison The Log
Valkyrie Poison The Log
Wizard Poison Valkyrie The Log
Wizard Poison
Wizard Poison The Log
Poison The Log Wizard
Poison The Log Wizard
Poison
Poison Valkyrie Wizard The Log
Poison Wizard
Poison The Log
Poison
Poison The Log
Wizard Poison The Log
Wizard Poison The Log
Poison
Wizard Poison The Log
Valkyrie Wizard Poison The Log
Poison The Log
Wizard Poison
The Log
Poison The Log
Poison The Log Valkyrie Wizard
Poison The Log Wizard
Wizard Poison The Log
Poison The Log
Poison Wizard
Wizard Poison
Poison Wizard The Log
Poison
Wizard Poison The Log
Skeleton Army
Poison Wizard
The Log
Poison Valkyrie Wizard
The Log Wizard Poison
Poison
Poison The Log
Poison
Poison The Log

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