My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
Mediocre

2 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Executioner

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Bomb Tower Goblin Drill

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Executioner

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Drill

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Tornado Poison

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison Goblin Drill

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblins Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Drill

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Drill
Giant Snowball
Goblins Goblin Drill
Zap
Goblins Goblin Drill
Barbarian Barrel
Goblins Knight Bomb Tower Goblin Drill Executioner
The Log
Goblins Goblin Drill
Earthquake
Bomb Tower Goblin Drill
Arrows
Goblins Goblin Drill
Royal Delivery
Goblins Knight Goblin Drill Executioner
Fireball
Bomb Tower Goblin Drill Executioner
Poison
Bomb Tower Goblin Drill Executioner
Lightning
Knight Bomb Tower Executioner
Rocket
Bomb Tower Executioner

Against air swarms

Spells and units that can counter air swarms.

Zap Tornado Poison Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Zap Bomb Tower Tornado Poison Executioner

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Tornado Poison Goblin Drill Executioner

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblins

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblins Zap Knight Tornado Bomb Tower Poison Goblin Drill Executioner

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Goblins Zap Knight Tornado

Attack Synergies 3 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblins
Zap Goblin Drill
Zap
Tornado Goblins Knight Poison Executioner
Knight
Executioner Zap Poison Goblin Drill
Bomb Tower
Tornado
Zap Executioner Poison
Poison
Zap Knight Tornado Goblin Drill
Goblin Drill
Goblins Knight Poison
Executioner
Knight Tornado Zap

Defense Synergies 5 12

Goblins
Zap Knight Poison
Zap
Bomb Tower Goblins Knight Tornado Poison Goblin Drill Executioner
Knight
Bomb Tower Executioner Goblins Zap Tornado Poison
Bomb Tower
Zap Knight Tornado
Tornado
Bomb Tower Executioner Zap Knight Poison Goblin Drill
Poison
Goblins Zap Knight Tornado
Goblin Drill
Zap Tornado
Executioner
Knight Tornado Zap

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Knight Executioner
Bomb Tower Goblins Zap Knight Goblin Drill Executioner
Bomb Tower Tornado Goblins Knight Goblin Drill Executioner
Bomb Tower Goblins Knight Goblin Drill
Bomb Tower Tornado Poison
Tornado Goblins Zap Bomb Tower Executioner
Tornado Zap Bomb Tower Poison Executioner
Zap Bomb Tower Poison
Goblins Bomb Tower Tornado Goblin Drill
Knight Tornado Goblins
Goblins Poison Executioner Zap Knight Bomb Tower Tornado Goblin Drill
Executioner Zap Tornado Poison
Bomb Tower Goblin Drill Zap Knight
Bomb Tower Executioner Goblins Zap Tornado Poison Goblin Drill
Knight Bomb Tower Goblin Drill
Bomb Tower Tornado Zap Goblin Drill
Bomb Tower Goblins Knight Tornado Poison Goblin Drill Executioner
Bomb Tower Goblins Zap Knight Tornado Goblin Drill Executioner
Zap Bomb Tower Tornado Poison Goblin Drill Executioner Knight
Bomb Tower Tornado Goblin Drill
Goblins Knight Bomb Tower Poison Executioner

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Goblins Zap
Poison Zap Knight Bomb Tower Executioner
Goblins Zap Knight Bomb Tower
Zap Knight Tornado
Knight Goblin Drill Executioner
Poison Executioner Zap Bomb Tower Tornado
Goblins Knight Bomb Tower
Knight Bomb Tower
Zap Goblins Knight Bomb Tower Tornado Poison
Goblin Drill
Knight Bomb Tower
Zap Tornado Poison
Knight Bomb Tower Executioner
Bomb Tower Executioner
Goblins Zap Knight Bomb Tower Tornado Poison Goblin Drill Executioner
Poison Executioner Zap Bomb Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Knight Goblin Drill
Poison Zap Tornado Executioner
Poison Goblin Drill
Knight Poison
Poison Executioner Zap
Poison Executioner Zap Tornado
Tornado Poison Executioner
Poison Zap Tornado Executioner
Poison Zap Tornado
Goblins Tornado Poison
Poison Zap Knight Tornado
Poison Zap Tornado Executioner
Poison Knight Executioner
Poison
Zap Poison
Zap Poison Goblin Drill Executioner
Poison Executioner
Tornado Poison
Zap Poison Executioner
Zap Tornado Poison
Poison
Tornado Poison
Tornado
Zap Poison Goblin Drill
Zap Tornado Poison Executioner
Poison Zap Tornado Executioner
Zap Tornado Poison
Poison Zap Tornado
Poison Zap Tornado Executioner
Zap Poison
Poison Zap
Zap Poison
Poison
Zap
Poison Zap Tornado Executioner
Poison Knight Executioner
Zap Poison Executioner
Zap Tornado Poison
Executioner
Zap Tornado Poison
Zap Tornado Poison Executioner
Poison Zap Tornado Executioner

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