My Best Clash Royale Deck

Deck Check Rating

Attack
RIP
Defense
Great!
Synergy
RIP
Versatility
Bad
F2P score
Great!

1 problems 5 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No tank!

Having at least one tank or mini-tank in your deck is useful in many situations, both on offense and defense. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Spear Goblins Bats Mega Minion Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Bats Mega Minion Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Barbarian Barrel Tornado

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Goblins Spear Goblins Barbarian Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Bats
Giant Snowball
Fire Spirit Goblins Spear Goblins Bats Mega Minion
Zap
Fire Spirit Goblins Spear Goblins Bats
Barbarian Barrel
Fire Spirit Goblins Spear Goblins Wizard
The Log
Fire Spirit Goblins Spear Goblins
Earthquake
Spear Goblins
Arrows
Fire Spirit Goblins Spear Goblins Bats
Royal Delivery
Fire Spirit Goblins Spear Goblins Bats Mega Minion Wizard
Fireball
Mega Minion Wizard
Poison
Spear Goblins Bats Mega Minion Wizard
Lightning
Mega Minion Wizard
Rocket
Wizard

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Wizard Tornado

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Wizard Barbarian Barrel Tornado

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Spear Goblins Bats Mega Minion Tornado

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Goblins Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Goblins Spear Goblins Bats Barbarian Barrel Mega Minion Tornado Wizard

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

7 Fire Spirit Goblins Spear Goblins Bats

Attack Synergies 2 4

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Mega Minion
Goblins
Spear Goblins
Barbarian Barrel
Bats
Mega Minion Barbarian Barrel
Mega Minion
Fire Spirit Bats
Wizard
Tornado
Barbarian Barrel
Spear Goblins Bats Tornado
Tornado
Wizard Barbarian Barrel

Defense Synergies 1 14

Fire Spirit
Spear Goblins Tornado
Goblins
Mega Minion Wizard Barbarian Barrel
Spear Goblins
Fire Spirit Bats Mega Minion Barbarian Barrel
Bats
Spear Goblins Barbarian Barrel
Mega Minion
Goblins Spear Goblins Wizard Barbarian Barrel Tornado
Wizard
Tornado Goblins Mega Minion Barbarian Barrel
Barbarian Barrel
Goblins Spear Goblins Bats Mega Minion Wizard Tornado
Tornado
Wizard Fire Spirit Mega Minion Barbarian Barrel

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Mega Minion Wizard Barbarian Barrel
Goblins Bats Mega Minion
Tornado Fire Spirit Goblins Bats Mega Minion
Goblins Bats Mega Minion
Barbarian Barrel Tornado
Barbarian Barrel Tornado Fire Spirit Goblins Spear Goblins Bats Mega Minion
Bats Mega Minion Tornado Fire Spirit Spear Goblins Wizard
Barbarian Barrel
Goblins Tornado
Tornado Fire Spirit Goblins Spear Goblins Barbarian Barrel
Goblins Bats Spear Goblins Mega Minion Wizard Barbarian Barrel Tornado
Mega Minion Spear Goblins Bats Wizard Tornado
Fire Spirit Bats Wizard
Fire Spirit Wizard Goblins Bats Mega Minion Barbarian Barrel Tornado
Tornado
Wizard Goblins Bats Tornado
Fire Spirit Goblins Spear Goblins Bats Mega Minion Wizard Barbarian Barrel Tornado
Wizard Barbarian Barrel Tornado Fire Spirit Spear Goblins Bats Mega Minion
Tornado
Wizard Fire Spirit Goblins Spear Goblins Bats Barbarian Barrel

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblins Spear Goblins Barbarian Barrel
Mega Minion Wizard Barbarian Barrel
Goblins Spear Goblins Bats
Bats Barbarian Barrel Tornado
Fire Spirit Wizard Bats Tornado
Goblins Spear Goblins Bats Mega Minion
Goblins Spear Goblins Bats Mega Minion Barbarian Barrel Tornado
Mega Minion
Bats Mega Minion
Tornado
Wizard
Wizard
Goblins Spear Goblins Bats Mega Minion Barbarian Barrel Tornado
Bats Mega Minion Wizard Barbarian Barrel

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Barbarian Barrel
Barbarian Barrel Tornado
Barbarian Barrel
Barbarian Barrel
Wizard Fire Spirit Barbarian Barrel
Wizard Fire Spirit Spear Goblins Bats Mega Minion Tornado
Fire Spirit Wizard Tornado
Fire Spirit Wizard Barbarian Barrel Tornado
Wizard Tornado
Fire Spirit Goblins Bats Tornado
Wizard Barbarian Barrel Tornado
Fire Spirit Wizard Tornado
Fire Spirit Barbarian Barrel
Barbarian Barrel
Barbarian Barrel
Spear Goblins Wizard Barbarian Barrel
Wizard Barbarian Barrel
Barbarian Barrel Tornado
Bats
Fire Spirit Mega Minion Wizard Barbarian Barrel
Fire Spirit Wizard Barbarian Barrel Tornado
Wizard Tornado
Tornado
Barbarian Barrel
Tornado Fire Spirit Wizard Barbarian Barrel
Mega Minion
Wizard Barbarian Barrel Tornado
Wizard Tornado
Barbarian Barrel Tornado
Fire Spirit Bats Wizard Tornado
Bats Mega Minion Wizard
Mega Minion
Wizard
Wizard
Fire Spirit Spear Goblins Bats Barbarian Barrel
Fire Spirit Mega Minion Wizard Tornado
Barbarian Barrel
Mega Minion Wizard
Wizard
Tornado
Mega Minion
Bats Tornado
Bats Tornado
Barbarian Barrel Tornado

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