My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
Good

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Executioner

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Skeleton Barrel Dark Prince Executioner Golem

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Skeleton Barrel Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rocket

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Skeleton Barrel Dark Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblins Goblin Gang Skeleton Barrel Dark Prince Golem

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Skeleton Barrel Dark Prince Golem

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Goblin Gang Skeleton Barrel Dark Prince
Giant Snowball
Goblins Bomber Goblin Gang Skeleton Barrel
Zap
Goblins Bomber Goblin Gang Skeleton Barrel Dark Prince
Barbarian Barrel
Goblins Bomber Goblin Gang Skeleton Barrel Dark Prince Executioner
The Log
Goblins Bomber Goblin Gang Skeleton Barrel Dark Prince
Earthquake
Bomber Goblin Gang
Arrows
Goblins Bomber Goblin Gang Skeleton Barrel
Royal Delivery
Goblins Bomber Goblin Gang Skeleton Barrel Dark Prince Executioner
Fireball
Bomber Goblin Gang Skeleton Barrel Executioner
Poison
Bomber Goblin Gang Skeleton Barrel Executioner
Lightning
Dark Prince Executioner
Rocket
Executioner

Against air swarms

Spells and units that can counter air swarms.

Rocket Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Rocket Dark Prince Executioner

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Skeleton Barrel Rocket Dark Prince Executioner Golem

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblins Goblin Gang

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblins Bomber Goblin Gang Skeleton Barrel Dark Prince Executioner Rocket Golem

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Goblins Bomber Goblin Gang Skeleton Barrel

Attack Synergies 1 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblins
Bomber
Golem Skeleton Barrel Dark Prince
Goblin Gang
Skeleton Barrel Dark Prince Golem
Skeleton Barrel
Bomber Goblin Gang Dark Prince Golem
Rocket
Golem
Dark Prince
Bomber Goblin Gang Skeleton Barrel Executioner Golem
Executioner
Dark Prince Golem
Golem
Bomber Goblin Gang Skeleton Barrel Rocket Dark Prince Executioner

Defense Synergies 0 4

Goblins
Bomber
Bomber
Goblins Dark Prince
Goblin Gang
Dark Prince
Skeleton Barrel
Rocket
Dark Prince
Bomber Goblin Gang Executioner
Executioner
Dark Prince
Golem

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Bomber Skeleton Barrel Executioner
Goblins Bomber Goblin Gang Dark Prince Executioner
Goblin Gang Rocket Goblins Bomber Dark Prince Executioner
Goblins Bomber Goblin Gang Dark Prince
Bomber Rocket Dark Prince
Goblin Gang Goblins Bomber Dark Prince Executioner
Rocket Goblin Gang Executioner
Rocket Skeleton Barrel
Goblins Goblin Gang
Goblin Gang Goblins Bomber Dark Prince
Goblins Goblin Gang Executioner Bomber Dark Prince
Executioner Goblin Gang
Bomber Goblin Gang Rocket Dark Prince
Bomber Rocket Executioner Goblins Goblin Gang Dark Prince
Goblin Gang
Rocket Goblin Gang
Goblins Bomber Goblin Gang Dark Prince Executioner
Goblins Bomber Goblin Gang Dark Prince Executioner
Executioner Bomber Dark Prince
Bomber Goblin Gang Dark Prince Goblins Executioner

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Goblins Dark Prince
Bomber Goblin Gang Skeleton Barrel Rocket Executioner
Goblin Gang Goblins Rocket Dark Prince
Goblin Gang Rocket Dark Prince
Goblin Gang Dark Prince Executioner
Rocket Executioner Goblin Gang Skeleton Barrel
Goblin Gang Rocket Dark Prince Goblins
Dark Prince
Rocket Goblins Dark Prince
Goblin Gang
Dark Prince
Rocket Dark Prince
Rocket Dark Prince Goblin Gang Executioner
Bomber Executioner
Goblin Gang Goblins Bomber Rocket Dark Prince Executioner
Executioner Bomber Dark Prince

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Skeleton Barrel Rocket
Skeleton Barrel Executioner
Rocket Skeleton Barrel
Skeleton Barrel Rocket Dark Prince
Bomber Rocket Executioner Dark Prince
Executioner Skeleton Barrel Rocket
Bomber Executioner
Skeleton Barrel Executioner
Skeleton Barrel
Rocket Goblins Goblin Gang
Rocket Skeleton Barrel Dark Prince
Rocket Executioner
Rocket Skeleton Barrel Executioner
Skeleton Barrel Rocket
Skeleton Barrel
Rocket Bomber Skeleton Barrel Executioner
Skeleton Barrel Rocket Executioner
Rocket
Bomber Rocket
Rocket Bomber Skeleton Barrel Dark Prince Executioner
Rocket Bomber Skeleton Barrel
Rocket
Rocket
Rocket
Rocket Skeleton Barrel
Bomber Dark Prince Executioner
Skeleton Barrel Executioner
Skeleton Barrel
Rocket Skeleton Barrel
Executioner
Rocket Skeleton Barrel
Bomber Rocket
Rocket
Rocket
Skeleton Barrel Goblin Gang Rocket Dark Prince
Rocket Executioner
Goblin Gang Rocket Dark Prince Executioner
Bomber Skeleton Barrel Executioner
Rocket
Dark Prince Executioner
Goblin Gang Rocket
Rocket Executioner
Skeleton Barrel Rocket Dark Prince Executioner

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