My Best Clash Royale Deck

Deck Check Rating

Attack
Bad
Defense
Godly!
Synergy
RIP
Versatility
Mediocre
F2P score
Godly!

2 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Knight Firecracker Magic Archer

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Royal Delivery Tornado

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Electro Spirit Goblins Knight Magic Archer

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Spirit Firecracker Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber
Giant Snowball
Goblins Bomber
Zap
Goblins Bomber Firecracker
Barbarian Barrel
Electro Spirit Goblins Bomber Knight Firecracker Magic Archer
The Log
Electro Spirit Goblins Bomber Firecracker
Earthquake
Bomber Firecracker
Arrows
Electro Spirit Goblins Bomber Firecracker
Royal Delivery
Electro Spirit Goblins Bomber Knight Firecracker Magic Archer
Fireball
Bomber Firecracker Magic Archer
Poison
Bomber Firecracker Magic Archer
Lightning
Knight Magic Archer
Rocket
Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Electro Spirit Firecracker Royal Delivery Tornado Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Electro Spirit Bomber Firecracker Royal Delivery Tornado Magic Archer

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Electro Spirit Knight Royal Delivery Tornado

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblins

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Electro Spirit Goblins Bomber Knight Firecracker Royal Delivery Tornado Magic Archer

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Electro Spirit Goblins Bomber Knight

Attack Synergies 2 3

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Electro Spirit
Goblins
Bomber
Knight
Knight
Firecracker Bomber Magic Archer
Firecracker
Knight Tornado
Royal Delivery
Tornado
Magic Archer Firecracker
Magic Archer
Tornado Knight

Defense Synergies 6 9

Electro Spirit
Goblins
Bomber Knight Firecracker Magic Archer
Bomber
Knight Goblins Tornado
Knight
Bomber Firecracker Royal Delivery Magic Archer Goblins Tornado
Firecracker
Knight Goblins Royal Delivery Tornado
Royal Delivery
Knight Tornado Firecracker Magic Archer
Tornado
Royal Delivery Magic Archer Bomber Knight Firecracker
Magic Archer
Knight Tornado Goblins Royal Delivery

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Knight Firecracker Magic Archer
Goblins Bomber Knight Firecracker Royal Delivery
Tornado Goblins Bomber Knight Royal Delivery
Goblins Bomber Knight Firecracker
Bomber Firecracker Royal Delivery Tornado
Royal Delivery Tornado Electro Spirit Goblins Bomber Firecracker Magic Archer
Tornado Electro Spirit Firecracker Royal Delivery Magic Archer
Electro Spirit Magic Archer
Goblins Tornado
Knight Tornado Goblins Bomber Firecracker Royal Delivery
Goblins Electro Spirit Bomber Knight Firecracker Royal Delivery Tornado Magic Archer
Firecracker Royal Delivery Tornado Magic Archer
Bomber Knight Royal Delivery
Bomber Electro Spirit Goblins Firecracker Royal Delivery Tornado Magic Archer
Knight
Tornado Royal Delivery
Goblins Bomber Knight Firecracker Royal Delivery Tornado
Royal Delivery Electro Spirit Goblins Bomber Knight Firecracker Tornado Magic Archer
Royal Delivery Tornado Electro Spirit Bomber Knight Firecracker Magic Archer
Tornado
Bomber Electro Spirit Goblins Knight Firecracker Royal Delivery

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Goblins Royal Delivery
Royal Delivery Bomber Knight Firecracker Magic Archer
Royal Delivery Goblins Knight
Knight Royal Delivery Tornado
Knight Royal Delivery
Firecracker Royal Delivery Electro Spirit Tornado Magic Archer
Royal Delivery Goblins Knight
Knight Royal Delivery
Royal Delivery Electro Spirit Goblins Knight Firecracker Tornado Magic Archer
Royal Delivery
Knight
Royal Delivery Tornado
Royal Delivery Knight
Bomber Firecracker Magic Archer
Electro Spirit Goblins Bomber Knight Firecracker Royal Delivery Tornado Magic Archer
Electro Spirit Bomber Firecracker Royal Delivery Magic Archer

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Magic Archer Knight Firecracker
Firecracker Tornado Magic Archer
Magic Archer
Knight Firecracker
Bomber Firecracker Magic Archer
Firecracker Electro Spirit Tornado Magic Archer
Bomber Firecracker Tornado Magic Archer
Firecracker Tornado Magic Archer
Firecracker Tornado
Goblins Tornado
Firecracker Knight Tornado Magic Archer
Firecracker Tornado Magic Archer
Knight Firecracker Magic Archer
Firecracker Magic Archer
Firecracker Magic Archer
Bomber Firecracker Magic Archer
Magic Archer Firecracker
Tornado
Bomber
Bomber Firecracker Magic Archer
Bomber Firecracker Tornado Magic Archer
Magic Archer
Tornado
Tornado
Firecracker Tornado Electro Spirit Bomber Magic Archer
Firecracker Tornado Magic Archer
Tornado Magic Archer
Firecracker Tornado Magic Archer
Firecracker Tornado Magic Archer
Electro Spirit Firecracker
Bomber Magic Archer
Electro Spirit Firecracker Magic Archer
Firecracker Magic Archer
Electro Spirit Magic Archer
Firecracker Tornado Magic Archer
Knight Firecracker Magic Archer
Bomber Firecracker Magic Archer
Tornado
Firecracker
Electro Spirit Firecracker Tornado Magic Archer
Firecracker Tornado Magic Archer
Firecracker Tornado Magic Archer

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: