My Best Clash Royale Deck

Deck Check Rating

Attack
RIP
Defense
Godly!
Synergy
RIP
Versatility
Good
F2P score
Good

1 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Goblin Gang Hunter

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Valkyrie Hunter

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Giant Snowball Rage Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblins Goblin Gang Valkyrie

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Goblin Gang
Giant Snowball
Goblins Bats Goblin Gang
Zap
Goblins Bats Goblin Gang
Barbarian Barrel
Goblins Goblin Gang Valkyrie Hunter
The Log
Goblins Goblin Gang Hunter
Earthquake
Goblin Gang
Arrows
Goblins Bats Goblin Gang
Royal Delivery
Goblins Bats Goblin Gang Valkyrie Hunter
Fireball
Goblin Gang Hunter
Poison
Bats Goblin Gang Hunter
Lightning
Valkyrie Hunter
Rocket
Valkyrie Hunter

Against air swarms

Spells and units that can counter air swarms.

Giant Snowball Poison Hunter

Against ground swarms

Spells and units that can counter ground swarms.

Giant Snowball Valkyrie Poison Hunter

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Valkyrie Rage Poison

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblins Goblin Gang

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblins Bats Giant Snowball Rage Goblin Gang Valkyrie Poison Hunter

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Goblins Bats Giant Snowball Rage

Attack Synergies 1 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblins
Valkyrie
Bats
Valkyrie Rage
Giant Snowball
Valkyrie Poison Hunter
Goblin Gang
Valkyrie
Valkyrie
Bats Goblins Giant Snowball Goblin Gang Hunter
Rage
Bats
Poison
Giant Snowball
Hunter
Giant Snowball Valkyrie

Defense Synergies 1 11

Goblins
Giant Snowball Poison Hunter
Bats
Giant Snowball Valkyrie Hunter
Giant Snowball
Goblin Gang Goblins Bats Valkyrie Poison Hunter
Goblin Gang
Giant Snowball Valkyrie
Valkyrie
Bats Giant Snowball Goblin Gang Hunter
Rage
Poison
Goblins Giant Snowball
Hunter
Goblins Bats Giant Snowball Valkyrie

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Valkyrie
Hunter Goblins Bats Goblin Gang Valkyrie
Goblin Gang Hunter Goblins Bats Giant Snowball Valkyrie
Hunter Goblins Bats Goblin Gang Valkyrie
Valkyrie Poison
Goblin Gang Goblins Bats Giant Snowball Valkyrie Hunter
Bats Giant Snowball Hunter Goblin Gang Poison
Valkyrie Poison
Hunter Goblins Goblin Gang
Goblin Gang Goblins Giant Snowball Valkyrie Hunter
Goblins Bats Goblin Gang Valkyrie Poison Giant Snowball Hunter
Hunter Bats Giant Snowball Goblin Gang Poison
Hunter Bats Giant Snowball Goblin Gang Valkyrie
Valkyrie Goblins Bats Giant Snowball Goblin Gang Poison Hunter
Goblin Gang Hunter
Giant Snowball Goblin Gang Hunter
Goblins Bats Goblin Gang Valkyrie Poison Hunter
Goblins Bats Giant Snowball Goblin Gang Valkyrie Hunter
Giant Snowball Valkyrie Poison Hunter Bats
Hunter
Goblin Gang Valkyrie Goblins Bats Giant Snowball Poison Hunter

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Valkyrie Goblins Giant Snowball
Poison Giant Snowball Goblin Gang Valkyrie Hunter
Goblin Gang Goblins Bats Valkyrie Hunter
Goblin Gang Valkyrie Hunter Bats
Goblin Gang Valkyrie Hunter
Poison Bats Giant Snowball Goblin Gang Hunter
Goblin Gang Goblins Bats Valkyrie Hunter
Valkyrie Hunter
Goblins Bats Giant Snowball Valkyrie Poison
Goblin Gang
Bats Valkyrie Hunter
Giant Snowball Valkyrie Poison
Goblin Gang Valkyrie Hunter
Valkyrie
Goblin Gang Goblins Bats Valkyrie Poison Hunter
Bats Valkyrie Poison Giant Snowball Hunter

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Valkyrie
Poison Giant Snowball
Poison
Valkyrie Poison
Poison Giant Snowball Valkyrie
Poison Bats Giant Snowball Hunter
Poison
Poison Giant Snowball Hunter
Poison Giant Snowball
Goblins Bats Giant Snowball Goblin Gang Poison
Poison Valkyrie
Poison Giant Snowball
Poison Giant Snowball Hunter
Poison
Giant Snowball Poison
Giant Snowball Poison Hunter
Poison
Giant Snowball Poison
Bats
Giant Snowball Poison Hunter
Giant Snowball Valkyrie Poison
Poison
Giant Snowball Poison
Giant Snowball Poison
Giant Snowball Poison Valkyrie Hunter
Poison Giant Snowball Hunter
Giant Snowball Poison
Poison
Poison Bats Giant Snowball Hunter
Bats Giant Snowball Poison
Giant Snowball
Poison Giant Snowball Hunter
Giant Snowball Poison
Giant Snowball Poison
Bats Goblin Gang
Poison Giant Snowball Hunter
Poison Goblin Gang Valkyrie Hunter
Giant Snowball Poison
Giant Snowball Poison
Bats Giant Snowball Goblin Gang Poison
Bats Giant Snowball Poison
Poison Giant Snowball

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