My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
Mediocre

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Princess Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Cage

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Elixir Golem Goblin Cage Balloon Princess Magic Archer

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Elixir Golem Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Elixir Golem Balloon Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblins Goblin Gang Elixir Golem Balloon Princess Magic Archer

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Balloon Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Elixir Golem Balloon
Giant Snowball
Goblins Goblin Gang Balloon Princess
Zap
Goblins Goblin Gang Balloon Princess
Barbarian Barrel
Goblins Goblin Gang Elixir Golem Goblin Cage Princess Magic Archer
The Log
Goblins Goblin Gang Elixir Golem Goblin Cage Princess
Earthquake
Goblin Gang Elixir Golem Goblin Cage
Arrows
Goblins Goblin Gang Princess
Royal Delivery
Goblins Goblin Gang Elixir Golem Goblin Cage Balloon Princess Magic Archer
Fireball
Goblin Gang Elixir Golem Goblin Cage Balloon Princess Magic Archer
Poison
Goblin Gang Elixir Golem Goblin Cage Balloon Princess Magic Archer
Lightning
Goblin Cage Balloon Magic Archer
Rocket
Balloon Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Fireball Princess Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Princess Magic Archer

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Elixir Golem Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblins Goblin Gang Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblins Goblin Gang Elixir Golem Princess Fireball Goblin Cage Magic Archer Balloon

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Goblins Goblin Gang Elixir Golem Princess

Attack Synergies 0 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblins
Goblin Gang
Elixir Golem Goblin Cage Balloon Princess
Elixir Golem
Goblin Gang Fireball Balloon Magic Archer
Fireball
Elixir Golem Princess Magic Archer
Goblin Cage
Goblin Gang Balloon Magic Archer
Balloon
Goblin Gang Elixir Golem Goblin Cage Princess Magic Archer
Princess
Goblin Gang Fireball Balloon
Magic Archer
Elixir Golem Fireball Goblin Cage Balloon

Defense Synergies 0 10

Goblins
Goblin Cage Princess Magic Archer
Goblin Gang
Goblin Cage Princess Magic Archer
Elixir Golem
Fireball
Goblin Cage Princess
Goblin Cage
Goblins Goblin Gang Fireball Princess Magic Archer
Balloon
Princess
Goblins Goblin Gang Fireball Goblin Cage
Magic Archer
Goblins Goblin Gang Goblin Cage

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Fireball Goblin Cage Magic Archer
Goblins Goblin Gang Goblin Cage
Goblin Gang Goblin Cage Goblins
Goblin Cage Goblins Goblin Gang
Fireball Goblin Cage Princess
Goblin Gang Fireball Goblins Magic Archer
Goblin Gang Fireball Goblin Cage Princess Magic Archer
Fireball Goblin Cage Magic Archer
Goblins Goblin Gang Goblin Cage Princess
Goblin Gang Goblins
Goblins Goblin Gang Fireball Princess Magic Archer
Goblin Gang Fireball Princess Magic Archer
Goblin Cage Goblin Gang Fireball
Fireball Goblins Goblin Gang Goblin Cage Princess Magic Archer
Goblin Gang Goblin Cage
Goblin Gang Fireball Goblin Cage
Goblins Goblin Gang Fireball Goblin Cage
Fireball Goblin Cage Goblins Goblin Gang Magic Archer
Goblin Cage Fireball Princess Magic Archer
Goblin Cage
Goblin Gang Goblins Fireball

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Goblins Fireball Goblin Cage
Fireball Goblin Gang Magic Archer
Goblin Gang Goblins Goblin Cage
Goblin Gang Fireball Goblin Cage
Goblin Gang Goblin Cage
Fireball Goblin Gang Princess Magic Archer
Goblin Gang Goblins Fireball Goblin Cage
Goblin Cage
Goblin Cage Goblins Fireball Magic Archer
Goblin Gang Goblin Cage
Goblin Cage
Fireball Goblin Cage
Goblin Gang Fireball Goblin Cage
Fireball Goblin Cage Princess Magic Archer
Goblin Gang Goblins Fireball Goblin Cage Magic Archer
Fireball Goblin Cage Princess Magic Archer

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Princess Magic Archer
Fireball Princess Magic Archer
Fireball Magic Archer
Fireball
Fireball Magic Archer
Fireball Princess Magic Archer
Princess Magic Archer
Fireball Princess Magic Archer
Fireball
Goblins Goblin Gang Fireball
Fireball Princess Magic Archer
Fireball Princess Magic Archer
Fireball Princess Magic Archer
Fireball Princess Magic Archer
Princess Fireball Magic Archer
Fireball Princess Magic Archer
Magic Archer Fireball Princess
Fireball
Fireball Princess Magic Archer
Fireball Princess Magic Archer
Fireball Magic Archer
Fireball Princess
Fireball
Fireball Princess Magic Archer
Fireball Princess Magic Archer
Fireball Princess Magic Archer
Fireball Magic Archer
Fireball Princess Magic Archer
Fireball
Fireball
Fireball Magic Archer
Fireball Princess Magic Archer
Fireball Princess Magic Archer
Goblin Gang Fireball Princess Magic Archer
Fireball Princess Magic Archer
Fireball
Fireball Goblin Gang Princess Magic Archer
Fireball Princess Magic Archer
Fireball
Goblin Gang Fireball Princess Magic Archer
Fireball Princess Magic Archer
Fireball Princess Magic Archer

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: