My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Good
Synergy
Good
Versatility
Good
F2P score
Mediocre

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Battle Ram Monk

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Battle Ram Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblins Battle Ram Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider Monk

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Battle Ram Hog Rider
Giant Snowball
Goblins Archers Cannon Battle Ram Hog Rider
Zap
Goblins Archers Cannon Battle Ram
Barbarian Barrel
Goblins Archers Cannon Battle Ram
The Log
Goblins Archers Cannon Battle Ram Hog Rider
Earthquake
Archers Cannon Hog Rider
Arrows
Goblins Archers
Royal Delivery
Goblins Archers Battle Ram Hog Rider
Fireball
Archers Cannon Battle Ram Hog Rider
Poison
Archers Cannon
Lightning
Cannon Battle Ram Monk
Rocket
Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Arrows

Against ground swarms

Spells and units that can counter ground swarms.

Arrows The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Battle Ram

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblins

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblins The Log Archers Arrows Cannon Battle Ram Hog Rider Monk

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Goblins The Log Archers Arrows

Attack Synergies 4 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblins
Hog Rider Archers Battle Ram
Archers
Goblins Arrows Battle Ram Hog Rider
Arrows
Hog Rider Archers Battle Ram
Cannon
Battle Ram
The Log Goblins Archers Arrows
Hog Rider
Goblins Arrows The Log Archers
The Log
Battle Ram Hog Rider
Monk

Defense Synergies 1 8

Goblins
Archers Cannon The Log Monk
Archers
Goblins Cannon The Log
Arrows
Cannon Monk
Cannon
The Log Goblins Archers Arrows
Battle Ram
Hog Rider
The Log
Cannon Goblins Archers
Monk
Goblins Arrows

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Cannon The Log
Goblins Cannon The Log Monk
Cannon Goblins Archers
Cannon Goblins Monk
Arrows The Log Monk
Arrows The Log Goblins Archers Cannon
Archers Arrows Cannon
Arrows Cannon The Log Monk
Cannon Goblins
Goblins Archers Cannon
Goblins Archers Arrows Cannon The Log
Arrows Archers
Cannon The Log
Goblins Arrows Cannon The Log
Cannon
Monk Cannon The Log
Goblins Arrows Cannon
Arrows Cannon Goblins Archers The Log
Arrows The Log Archers Cannon
Cannon
Goblins Archers Arrows Cannon The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblins Archers
Archers Arrows The Log Monk
Goblins The Log
The Log Monk
Cannon
Arrows Archers Monk
Goblins Archers
Goblins The Log Monk
Cannon
Monk Arrows The Log
Cannon
Archers Cannon
Goblins Archers The Log Monk
Arrows Archers Cannon The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows The Log Monk
Arrows Monk The Log
Arrows The Log
Arrows The Log
Arrows The Log
Arrows Monk
Archers Arrows The Log
Arrows The Log
Arrows The Log Monk
Goblins
Monk Arrows The Log
Monk Archers Arrows
The Log
Arrows Monk
Arrows The Log
Arrows The Log
Arrows The Log
Monk Arrows
Archers Arrows The Log Monk
Arrows The Log Monk
The Log Monk
Arrows
The Log Monk
Arrows The Log Monk
Arrows The Log
Arrows The Log Monk
Arrows The Log Monk
Arrows The Log
Archers Arrows
Arrows The Log
Arrows Monk
Arrows The Log Monk
Archers
Archers Arrows Monk
Arrows The Log
Arrows The Log
Monk Arrows
The Log
The Log Monk

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: