My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
Bad

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Skeleton Dragons Witch Little Prince

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Cage

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeleton Dragons Goblin Cage Witch Mega Knight Little Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Mega Knight

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Guards
Giant Snowball
Goblin Gang Skeleton Dragons Guards Witch Little Prince
Zap
Goblin Gang Guards Witch Little Prince
Barbarian Barrel
Goblin Gang Goblin Cage Guards Witch Little Prince
The Log
Goblin Gang Goblin Cage Guards Witch Little Prince
Earthquake
Goblin Gang Goblin Cage Guards Witch
Arrows
Goblin Gang Skeleton Dragons Guards Witch Little Prince
Royal Delivery
Goblin Gang Skeleton Dragons Goblin Cage Guards Witch Little Prince
Fireball
Goblin Gang Skeleton Dragons Goblin Cage Witch Little Prince
Poison
Goblin Gang Skeleton Dragons Goblin Cage Guards Witch Little Prince
Lightning
Skeleton Dragons Goblin Cage Witch Little Prince
Rocket
Witch Little Prince

Against air swarms

Spells and units that can counter air swarms.

Skeleton Dragons Fireball Witch

Against ground swarms

Spells and units that can counter ground swarms.

Skeleton Dragons Fireball Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Guards Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Fireball Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblin Gang Guards Little Prince Skeleton Dragons Fireball Goblin Cage Witch Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Goblin Gang Guards Little Prince Skeleton Dragons

Attack Synergies 0 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblin Gang
Goblin Cage
Skeleton Dragons
Goblin Cage Mega Knight
Fireball
Mega Knight Little Prince
Goblin Cage
Goblin Gang Skeleton Dragons Witch
Guards
Witch
Goblin Cage Mega Knight
Mega Knight
Skeleton Dragons Fireball Witch
Little Prince
Fireball

Defense Synergies 1 13

Goblin Gang
Skeleton Dragons Goblin Cage Guards
Skeleton Dragons
Goblin Cage Goblin Gang Fireball Guards Mega Knight
Fireball
Skeleton Dragons Goblin Cage Mega Knight Little Prince
Goblin Cage
Skeleton Dragons Goblin Gang Fireball Guards Witch
Guards
Goblin Gang Skeleton Dragons Goblin Cage Witch
Witch
Goblin Cage Guards Mega Knight
Mega Knight
Skeleton Dragons Fireball Witch
Little Prince
Fireball

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Skeleton Dragons Fireball Goblin Cage
Goblin Gang Skeleton Dragons Goblin Cage Witch Mega Knight
Goblin Gang Goblin Cage Witch Mega Knight Skeleton Dragons
Goblin Cage Witch Goblin Gang Skeleton Dragons Guards Mega Knight
Fireball Goblin Cage Mega Knight
Goblin Gang Fireball Skeleton Dragons Guards Mega Knight
Skeleton Dragons Goblin Gang Fireball Goblin Cage Witch Little Prince
Skeleton Dragons Fireball Goblin Cage Mega Knight
Witch Goblin Gang Goblin Cage
Goblin Gang Guards Mega Knight Little Prince
Goblin Gang Skeleton Dragons Guards Witch Fireball Mega Knight
Skeleton Dragons Goblin Gang Fireball Witch
Goblin Cage Mega Knight Goblin Gang Skeleton Dragons Fireball Guards Witch
Fireball Mega Knight Goblin Gang Skeleton Dragons Goblin Cage Guards Witch
Goblin Gang Goblin Cage Mega Knight
Goblin Gang Fireball Goblin Cage Mega Knight
Mega Knight Goblin Gang Skeleton Dragons Fireball Goblin Cage Witch
Fireball Goblin Cage Mega Knight Goblin Gang Skeleton Dragons Guards Witch Little Prince
Goblin Cage Witch Skeleton Dragons Fireball Guards Mega Knight Little Prince
Goblin Cage
Goblin Gang Skeleton Dragons Mega Knight Fireball Guards Witch Little Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Guards Mega Knight Fireball Goblin Cage Witch
Fireball Goblin Gang Skeleton Dragons Mega Knight
Goblin Gang Guards Mega Knight Goblin Cage Witch
Goblin Gang Guards Mega Knight Fireball Goblin Cage
Goblin Gang Goblin Cage Guards Witch Mega Knight
Skeleton Dragons Fireball Goblin Gang Witch
Goblin Gang Guards Fireball Goblin Cage Witch
Mega Knight Goblin Cage
Goblin Cage Mega Knight Skeleton Dragons Fireball Witch
Witch Goblin Gang Skeleton Dragons Goblin Cage Guards
Mega Knight Goblin Cage Guards Witch
Mega Knight Fireball Goblin Cage Guards
Mega Knight Goblin Gang Fireball Goblin Cage Guards Witch
Skeleton Dragons Fireball Goblin Cage Witch Mega Knight
Goblin Gang Guards Witch Skeleton Dragons Fireball Goblin Cage Little Prince
Mega Knight Skeleton Dragons Fireball Goblin Cage Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Skeleton Dragons Guards
Fireball Skeleton Dragons
Skeleton Dragons Fireball
Skeleton Dragons Fireball Guards
Fireball Skeleton Dragons Mega Knight
Skeleton Dragons Fireball Witch
Skeleton Dragons Witch
Fireball Skeleton Dragons
Fireball Skeleton Dragons
Goblin Gang Fireball Guards
Skeleton Dragons Fireball
Fireball Skeleton Dragons
Skeleton Dragons Fireball
Skeleton Dragons Fireball
Skeleton Dragons Fireball
Skeleton Dragons Fireball Witch
Skeleton Dragons Fireball Mega Knight
Fireball
Skeleton Dragons
Skeleton Dragons Fireball Mega Knight
Skeleton Dragons Fireball Witch Mega Knight Little Prince
Skeleton Dragons Fireball Mega Knight
Skeleton Dragons Fireball
Skeleton Dragons Fireball
Skeleton Dragons Fireball Witch Mega Knight Little Prince
Witch
Fireball Skeleton Dragons Witch
Fireball Skeleton Dragons Witch Mega Knight
Fireball Skeleton Dragons
Skeleton Dragons Fireball Witch Little Prince
Skeleton Dragons Fireball Guards Witch
Fireball
Skeleton Dragons Fireball Mega Knight
Skeleton Dragons Fireball
Mega Knight
Fireball
Goblin Gang Fireball Guards Witch
Fireball Skeleton Dragons Witch
Fireball
Fireball Goblin Gang Skeleton Dragons Mega Knight
Skeleton Dragons Fireball
Fireball
Skeleton Dragons Mega Knight
Goblin Gang Skeleton Dragons Fireball Guards Witch
Skeleton Dragons Fireball Witch
Fireball Witch Mega Knight Little Prince

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