My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
Bad

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Furnace Witch Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Furnace Giant Witch Prince Magic Archer

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant Royal Hogs

Damage spells

Spells in your deck. Having at least one or two is recommended.

Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Giant Royal Hogs Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Giant Royal Hogs Prince Magic Archer

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Royal Hogs Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Giant Royal Hogs Prince
Giant Snowball
Goblin Gang Furnace Royal Hogs Witch
Zap
Goblin Gang Furnace Royal Hogs Witch Prince
Barbarian Barrel
Goblin Gang Furnace Royal Hogs Witch Magic Archer
The Log
Goblin Gang Furnace Royal Hogs Witch Prince
Earthquake
Goblin Gang Furnace Royal Hogs Witch
Arrows
Goblin Gang Furnace Royal Hogs Witch
Royal Delivery
Goblin Gang Royal Hogs Witch Prince Magic Archer
Fireball
Goblin Gang Furnace Royal Hogs Witch Magic Archer
Poison
Goblin Gang Furnace Royal Hogs Witch Magic Archer
Lightning
Furnace Witch Prince Magic Archer
Rocket
Furnace Royal Hogs Witch Prince Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Furnace Poison Witch Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Furnace Poison Magic Archer

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Poison Prince

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Furnace Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblin Gang Furnace Poison Magic Archer Giant Royal Hogs Witch Prince

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

15 Goblin Gang Furnace Poison Magic Archer

Attack Synergies 2 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblin Gang
Giant Royal Hogs Prince
Furnace
Giant Royal Hogs Prince
Giant
Poison Prince Goblin Gang Furnace Witch Magic Archer
Royal Hogs
Goblin Gang Furnace Poison Magic Archer
Poison
Giant Royal Hogs Prince
Witch
Giant Prince
Prince
Giant Goblin Gang Furnace Poison Witch Magic Archer
Magic Archer
Giant Royal Hogs Prince

Defense Synergies 0 7

Goblin Gang
Furnace Prince Magic Archer
Furnace
Goblin Gang Prince Magic Archer
Giant
Royal Hogs
Poison
Witch
Prince
Prince
Goblin Gang Furnace Witch Magic Archer
Magic Archer
Goblin Gang Furnace Prince

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Magic Archer
Goblin Gang Furnace Witch Prince
Goblin Gang Furnace Witch Prince
Witch Prince Goblin Gang Furnace
Poison Prince
Goblin Gang Furnace Magic Archer
Furnace Goblin Gang Poison Witch Magic Archer
Poison Magic Archer
Witch Goblin Gang Furnace Prince
Goblin Gang Prince
Goblin Gang Poison Witch Furnace Magic Archer
Goblin Gang Furnace Poison Witch Magic Archer
Furnace Prince Goblin Gang Witch
Goblin Gang Furnace Poison Witch Prince Magic Archer
Goblin Gang Furnace Prince
Goblin Gang Furnace Prince
Goblin Gang Furnace Poison Witch Prince
Goblin Gang Furnace Witch Prince Magic Archer
Furnace Poison Witch Magic Archer
Prince
Goblin Gang Furnace Poison Witch Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Furnace Witch Prince
Poison Goblin Gang Prince Magic Archer
Goblin Gang Furnace Witch Prince
Goblin Gang Prince
Goblin Gang Witch Prince
Furnace Poison Goblin Gang Witch Magic Archer
Goblin Gang Prince Furnace Witch
Prince
Poison Witch Prince Magic Archer
Witch Goblin Gang
Witch Prince
Poison Prince
Prince Goblin Gang Witch
Furnace Witch Magic Archer
Goblin Gang Witch Furnace Poison Prince Magic Archer
Poison Witch Magic Archer

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Magic Archer
Poison Magic Archer
Poison Magic Archer
Poison Prince
Poison Furnace Magic Archer
Poison Furnace Witch Magic Archer
Furnace Poison Witch Magic Archer
Poison Magic Archer
Poison
Goblin Gang Poison Prince
Poison Prince Magic Archer
Poison Magic Archer
Poison Magic Archer
Poison Magic Archer
Furnace Poison Prince Magic Archer
Furnace Poison Witch Magic Archer
Magic Archer Furnace Poison
Poison
Poison Prince Magic Archer
Poison Witch Magic Archer
Poison Prince Magic Archer
Poison
Prince
Poison
Poison Furnace Witch Magic Archer
Witch
Poison Witch Magic Archer
Poison Witch Prince Magic Archer
Poison Magic Archer
Poison Furnace Witch Magic Archer
Poison Witch
Poison Magic Archer
Poison Magic Archer
Prince
Poison Magic Archer
Goblin Gang Witch Prince Magic Archer
Poison Witch Magic Archer
Poison Goblin Gang Prince Magic Archer
Poison Magic Archer
Poison
Prince
Goblin Gang Poison Witch Magic Archer
Poison Witch Magic Archer
Poison Witch Prince Magic Archer

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