My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
RIP

2 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Flying Machine Baby Dragon Electro Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Flying Machine Baby Dragon Electro Dragon Lumberjack Lava Hound

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Lava Hound

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Flying Machine Baby Dragon Lumberjack Lava Hound

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Dragon Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Skeleton Army Clone Lava Hound
Giant Snowball
Goblin Gang Flying Machine Skeleton Army Clone Baby Dragon Electro Dragon Lumberjack Lava Hound
Zap
Goblin Gang Flying Machine Skeleton Army Clone Lava Hound
Barbarian Barrel
Goblin Gang Skeleton Army Clone Lumberjack
The Log
Goblin Gang Skeleton Army Clone Lumberjack
Earthquake
Goblin Gang Skeleton Army Clone
Arrows
Goblin Gang Flying Machine Skeleton Army Clone Lava Hound
Royal Delivery
Goblin Gang Flying Machine Skeleton Army Clone Baby Dragon Electro Dragon Lumberjack Lava Hound
Fireball
Goblin Gang Flying Machine Skeleton Army Clone Baby Dragon Electro Dragon Lumberjack Lava Hound
Poison
Goblin Gang Flying Machine Skeleton Army Clone Electro Dragon Lava Hound
Lightning
Baby Dragon Electro Dragon Lumberjack
Rocket
Electro Dragon

Against air swarms

Spells and units that can counter air swarms.

Baby Dragon Electro Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Baby Dragon Electro Dragon

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Skeleton Army Clone Baby Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Lava Hound

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblin Gang Skeleton Army Clone Flying Machine Baby Dragon Lumberjack Electro Dragon Lava Hound

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Goblin Gang Skeleton Army Clone Flying Machine

Attack Synergies 5 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblin Gang
Clone Baby Dragon Lava Hound
Flying Machine
Lava Hound Clone Baby Dragon Electro Dragon Lumberjack
Skeleton Army
Clone Lava Hound
Clone
Skeleton Army Lava Hound Goblin Gang Flying Machine Baby Dragon Lumberjack
Baby Dragon
Lava Hound Goblin Gang Flying Machine Clone Electro Dragon Lumberjack
Electro Dragon
Lava Hound Flying Machine Baby Dragon
Lumberjack
Flying Machine Clone Baby Dragon Lava Hound
Lava Hound
Flying Machine Clone Baby Dragon Electro Dragon Goblin Gang Skeleton Army Lumberjack

Defense Synergies 0 12

Goblin Gang
Flying Machine Skeleton Army Lumberjack
Flying Machine
Goblin Gang Skeleton Army Baby Dragon Electro Dragon Lumberjack
Skeleton Army
Goblin Gang Flying Machine Electro Dragon Lumberjack
Clone
Baby Dragon
Flying Machine Electro Dragon Lumberjack
Electro Dragon
Flying Machine Skeleton Army Baby Dragon Lumberjack
Lumberjack
Goblin Gang Flying Machine Skeleton Army Baby Dragon Electro Dragon
Lava Hound

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Flying Machine Baby Dragon Electro Dragon
Skeleton Army Lumberjack Goblin Gang Flying Machine Electro Dragon
Goblin Gang Skeleton Army Lumberjack Electro Dragon
Skeleton Army Lumberjack Goblin Gang Electro Dragon
Skeleton Army Lumberjack
Goblin Gang Skeleton Army Flying Machine Baby Dragon Electro Dragon Lumberjack
Goblin Gang Flying Machine Baby Dragon Electro Dragon
Flying Machine Baby Dragon Electro Dragon
Goblin Gang Skeleton Army Lumberjack
Goblin Gang Skeleton Army Lumberjack
Goblin Gang Skeleton Army Flying Machine Baby Dragon Electro Dragon Lumberjack
Goblin Gang Flying Machine Baby Dragon Electro Dragon
Skeleton Army Lumberjack Goblin Gang Flying Machine Electro Dragon
Skeleton Army Goblin Gang Baby Dragon Electro Dragon Lumberjack
Skeleton Army Goblin Gang Lumberjack
Skeleton Army Goblin Gang Lumberjack
Goblin Gang Skeleton Army Electro Dragon Lumberjack
Goblin Gang Flying Machine Skeleton Army Baby Dragon Electro Dragon Lumberjack
Baby Dragon Flying Machine Electro Dragon Lumberjack
Lumberjack
Goblin Gang Skeleton Army Flying Machine Baby Dragon Electro Dragon Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Skeleton Army Lumberjack
Goblin Gang Flying Machine Baby Dragon Electro Dragon Lumberjack
Goblin Gang Skeleton Army Lumberjack Electro Dragon
Goblin Gang Skeleton Army Lumberjack
Goblin Gang Skeleton Army Lumberjack
Goblin Gang Flying Machine Baby Dragon Electro Dragon
Goblin Gang Skeleton Army Flying Machine Lumberjack
Skeleton Army Lumberjack
Electro Dragon Flying Machine Skeleton Army Baby Dragon
Goblin Gang Skeleton Army
Flying Machine Electro Dragon Lumberjack
Skeleton Army
Skeleton Army Goblin Gang Lumberjack
Flying Machine Skeleton Army Baby Dragon Electro Dragon
Goblin Gang Skeleton Army Electro Dragon Flying Machine Baby Dragon Lumberjack
Flying Machine Baby Dragon Electro Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Flying Machine Baby Dragon Electro Dragon
Flying Machine Baby Dragon Electro Dragon
Flying Machine Baby Dragon Electro Dragon
Flying Machine
Baby Dragon
Flying Machine Baby Dragon Electro Dragon
Flying Machine Baby Dragon
Flying Machine Baby Dragon Electro Dragon
Flying Machine Electro Dragon
Goblin Gang Electro Dragon Lumberjack
Flying Machine Electro Dragon
Flying Machine Baby Dragon Electro Dragon
Flying Machine Baby Dragon
Flying Machine Baby Dragon Electro Dragon
Flying Machine Baby Dragon
Flying Machine Baby Dragon Electro Dragon
Flying Machine Baby Dragon Electro Dragon
Flying Machine Baby Dragon Electro Dragon
Flying Machine Baby Dragon Electro Dragon
Baby Dragon
Flying Machine Baby Dragon Electro Dragon
Baby Dragon Electro Dragon
Flying Machine Baby Dragon Electro Dragon
Flying Machine Baby Dragon Electro Dragon
Baby Dragon
Flying Machine Baby Dragon Electro Dragon
Electro Dragon Flying Machine
Electro Dragon
Electro Dragon
Goblin Gang Flying Machine Skeleton Army Electro Dragon
Flying Machine Baby Dragon Electro Dragon
Goblin Gang Flying Machine Baby Dragon Electro Dragon Lumberjack
Flying Machine Baby Dragon Electro Dragon
Flying Machine Electro Dragon
Electro Dragon Goblin Gang Flying Machine Baby Dragon
Flying Machine Electro Dragon
Electro Dragon Flying Machine Baby Dragon

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: