My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
Good

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Firecracker

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Bomb Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Elite Barbarians Hog Rider Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Elite Barbarians Hog Rider Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Elite Barbarians Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Elite Barbarians Hog Rider
Giant Snowball
Goblin Gang Hog Rider
Zap
Goblin Gang Firecracker
Barbarian Barrel
Goblin Gang Firecracker Elite Barbarians Bomb Tower
The Log
Goblin Gang Firecracker Elite Barbarians Hog Rider
Earthquake
Goblin Gang Firecracker Bomb Tower Hog Rider
Arrows
Goblin Gang Firecracker
Royal Delivery
Goblin Gang Firecracker Elite Barbarians Hog Rider
Fireball
Goblin Gang Firecracker Elite Barbarians Bomb Tower Hog Rider
Poison
Goblin Gang Firecracker Bomb Tower
Lightning
Elite Barbarians Bomb Tower
Rocket
Elite Barbarians Bomb Tower Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Firecracker Fireball Poison

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Fireball Bomb Tower Poison Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Poison Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblin Gang Firecracker Fireball Bomb Tower Hog Rider Poison Elite Barbarians Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Goblin Gang Firecracker Fireball Bomb Tower

Attack Synergies 3 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblin Gang
Hog Rider Firecracker
Firecracker
Hog Rider Goblin Gang Elite Barbarians Mega Knight
Elite Barbarians
Firecracker Fireball Hog Rider Mega Knight
Fireball
Hog Rider Elite Barbarians Mega Knight
Bomb Tower
Hog Rider
Goblin Gang Firecracker Fireball Elite Barbarians Poison Mega Knight
Poison
Hog Rider Mega Knight
Mega Knight
Firecracker Elite Barbarians Fireball Hog Rider Poison

Defense Synergies 0 8

Goblin Gang
Firecracker Bomb Tower
Firecracker
Goblin Gang Bomb Tower Mega Knight
Elite Barbarians
Mega Knight
Fireball
Bomb Tower Mega Knight
Bomb Tower
Goblin Gang Firecracker Fireball
Hog Rider
Poison
Mega Knight
Mega Knight
Firecracker Elite Barbarians Fireball Poison

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Fireball
Elite Barbarians Bomb Tower Goblin Gang Firecracker Mega Knight
Goblin Gang Bomb Tower Mega Knight Elite Barbarians
Elite Barbarians Bomb Tower Goblin Gang Firecracker Mega Knight
Firecracker Elite Barbarians Fireball Bomb Tower Poison Mega Knight
Goblin Gang Fireball Firecracker Bomb Tower Mega Knight
Goblin Gang Firecracker Fireball Bomb Tower Poison
Fireball Bomb Tower Poison Mega Knight
Goblin Gang Elite Barbarians Bomb Tower
Goblin Gang Elite Barbarians Firecracker Mega Knight
Goblin Gang Poison Firecracker Fireball Bomb Tower Mega Knight
Goblin Gang Firecracker Fireball Poison
Bomb Tower Mega Knight Goblin Gang Elite Barbarians Fireball
Fireball Bomb Tower Mega Knight Goblin Gang Firecracker Poison
Elite Barbarians Goblin Gang Bomb Tower Mega Knight
Bomb Tower Goblin Gang Elite Barbarians Fireball Mega Knight
Bomb Tower Mega Knight Goblin Gang Firecracker Elite Barbarians Fireball Poison
Fireball Bomb Tower Mega Knight Goblin Gang Firecracker Elite Barbarians
Bomb Tower Poison Firecracker Fireball Mega Knight
Elite Barbarians Bomb Tower
Goblin Gang Mega Knight Firecracker Elite Barbarians Fireball Bomb Tower Poison

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Mega Knight Elite Barbarians Fireball
Fireball Poison Goblin Gang Firecracker Elite Barbarians Bomb Tower Mega Knight
Goblin Gang Mega Knight Elite Barbarians Bomb Tower
Goblin Gang Mega Knight Elite Barbarians Fireball
Goblin Gang Elite Barbarians Mega Knight
Firecracker Fireball Poison Goblin Gang Bomb Tower
Goblin Gang Elite Barbarians Fireball Bomb Tower
Mega Knight Elite Barbarians Bomb Tower
Mega Knight Firecracker Elite Barbarians Fireball Bomb Tower Poison
Goblin Gang
Mega Knight Elite Barbarians Bomb Tower
Mega Knight Elite Barbarians Fireball Poison
Elite Barbarians Mega Knight Goblin Gang Fireball Bomb Tower
Firecracker Fireball Bomb Tower Mega Knight
Goblin Gang Elite Barbarians Firecracker Fireball Bomb Tower Poison
Poison Mega Knight Firecracker Elite Barbarians Fireball Bomb Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Poison Firecracker
Firecracker Fireball Poison
Fireball Poison
Firecracker Fireball Poison
Fireball Poison Firecracker Mega Knight
Firecracker Fireball Poison
Firecracker Poison
Fireball Poison Firecracker
Fireball Poison Firecracker
Goblin Gang Elite Barbarians Fireball Poison
Firecracker Poison Fireball
Fireball Poison Firecracker
Poison Firecracker Elite Barbarians Fireball
Firecracker Fireball Poison
Firecracker Elite Barbarians Fireball Poison
Firecracker Fireball Poison
Firecracker Fireball Poison Mega Knight
Fireball Poison
Firecracker Fireball Poison Mega Knight
Firecracker Fireball Poison Mega Knight
Fireball Poison Mega Knight
Fireball Poison
Fireball Poison
Firecracker Poison Fireball Mega Knight
Firecracker Fireball Poison
Fireball Poison Mega Knight
Fireball Poison Firecracker
Elite Barbarians Poison Firecracker Fireball
Firecracker Fireball Poison
Elite Barbarians Fireball
Poison Fireball Mega Knight
Firecracker Fireball Poison
Mega Knight
Firecracker Fireball Poison
Goblin Gang Fireball
Fireball Poison Firecracker
Fireball
Fireball Poison Goblin Gang Firecracker Mega Knight
Firecracker Fireball Poison
Fireball Poison
Firecracker Elite Barbarians Mega Knight
Goblin Gang Firecracker Elite Barbarians Fireball Poison
Firecracker Fireball Poison
Poison Firecracker Fireball Mega Knight

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