My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
Mediocre

2 problems 5 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Firecracker Goblin Hut Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Hut

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Valkyrie Goblin Hut Witch Balloon Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Balloon Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Valkyrie Balloon Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Valkyrie Balloon Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Balloon
Giant Snowball
Goblin Gang Goblin Hut Witch Balloon Lumberjack
Zap
Goblin Gang Firecracker Goblin Hut Witch Balloon
Barbarian Barrel
Goblin Gang Firecracker Valkyrie Goblin Hut Witch Lumberjack
The Log
Goblin Gang Firecracker Goblin Hut Witch Lumberjack
Earthquake
Goblin Gang Firecracker Goblin Hut Witch
Arrows
Goblin Gang Firecracker Goblin Hut Witch
Royal Delivery
Goblin Gang Firecracker Valkyrie Goblin Hut Witch Balloon Lumberjack
Fireball
Goblin Gang Firecracker Goblin Hut Witch Balloon Lumberjack
Poison
Goblin Gang Firecracker Goblin Hut Witch Balloon
Lightning
Valkyrie Goblin Hut Witch Balloon Lumberjack
Rocket
Valkyrie Goblin Hut Witch Balloon

Against air swarms

Spells and units that can counter air swarms.

Firecracker Witch

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Valkyrie

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Goblin Gang Firecracker Valkyrie Lumberjack Goblin Hut Witch Balloon

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Mirror Goblin Gang Firecracker Valkyrie

Attack Synergies 3 18

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblin Gang
Firecracker Valkyrie Goblin Hut Mirror Balloon
Firecracker
Goblin Gang Valkyrie Goblin Hut Mirror Balloon Lumberjack
Valkyrie
Balloon Lumberjack Goblin Gang Firecracker Goblin Hut Witch
Goblin Hut
Goblin Gang Firecracker Valkyrie Mirror Balloon Lumberjack
Mirror
Goblin Gang Firecracker Goblin Hut Balloon Lumberjack
Witch
Valkyrie Lumberjack
Balloon
Valkyrie Lumberjack Goblin Gang Firecracker Goblin Hut Mirror
Lumberjack
Valkyrie Balloon Firecracker Goblin Hut Mirror Witch

Defense Synergies 1 16

Goblin Gang
Firecracker Valkyrie Goblin Hut Mirror Lumberjack
Firecracker
Valkyrie Goblin Gang Goblin Hut Mirror Lumberjack
Valkyrie
Firecracker Goblin Gang Goblin Hut Mirror Witch Lumberjack
Goblin Hut
Goblin Gang Firecracker Valkyrie Mirror Lumberjack
Mirror
Goblin Gang Firecracker Valkyrie Goblin Hut Lumberjack
Witch
Valkyrie Lumberjack
Balloon
Lumberjack
Goblin Gang Firecracker Valkyrie Goblin Hut Mirror Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Valkyrie Goblin Hut
Lumberjack Goblin Gang Firecracker Valkyrie Goblin Hut Witch
Goblin Gang Goblin Hut Witch Lumberjack Valkyrie
Goblin Hut Witch Lumberjack Goblin Gang Firecracker Valkyrie
Firecracker Valkyrie Lumberjack
Goblin Gang Firecracker Valkyrie Lumberjack
Goblin Gang Firecracker Goblin Hut Witch
Valkyrie
Witch Goblin Gang Goblin Hut Lumberjack
Goblin Gang Firecracker Valkyrie Lumberjack
Goblin Gang Valkyrie Witch Firecracker Goblin Hut Lumberjack
Goblin Gang Firecracker Goblin Hut Witch
Goblin Hut Lumberjack Goblin Gang Valkyrie Witch
Valkyrie Goblin Gang Firecracker Goblin Hut Witch Lumberjack
Goblin Gang Goblin Hut Lumberjack
Goblin Gang Goblin Hut Lumberjack
Goblin Gang Firecracker Valkyrie Goblin Hut Witch Lumberjack
Goblin Gang Firecracker Valkyrie Goblin Hut Witch Lumberjack
Valkyrie Witch Firecracker Goblin Hut Lumberjack
Goblin Hut Lumberjack
Goblin Gang Valkyrie Firecracker Witch Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Valkyrie Lumberjack Goblin Hut Witch
Goblin Gang Firecracker Valkyrie Lumberjack
Goblin Gang Lumberjack Valkyrie Goblin Hut Witch
Goblin Gang Valkyrie Lumberjack
Goblin Gang Valkyrie Goblin Hut Witch Lumberjack
Firecracker Goblin Gang Goblin Hut Witch
Goblin Gang Valkyrie Goblin Hut Witch Lumberjack
Valkyrie Lumberjack
Firecracker Valkyrie Goblin Hut Witch
Witch Goblin Gang Goblin Hut
Valkyrie Goblin Hut Witch Lumberjack
Valkyrie
Goblin Gang Valkyrie Witch Lumberjack
Firecracker Valkyrie Witch
Goblin Gang Goblin Hut Witch Firecracker Valkyrie Lumberjack
Valkyrie Firecracker Goblin Hut Witch
Goblin Hut

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker Valkyrie
Firecracker
Goblin Hut
Firecracker Valkyrie
Firecracker Valkyrie
Firecracker Witch
Firecracker Witch
Firecracker
Firecracker
Goblin Gang Lumberjack
Firecracker Valkyrie
Firecracker
Firecracker Goblin Hut
Firecracker
Firecracker Goblin Hut
Firecracker Goblin Hut Witch
Firecracker Goblin Hut
Firecracker
Firecracker Valkyrie Witch
Firecracker Valkyrie Witch
Witch
Firecracker Witch
Witch
Firecracker
Firecracker Witch
Firecracker Goblin Hut Witch
Firecracker
Firecracker
Goblin Gang Goblin Hut Witch
Firecracker Witch
Goblin Gang Firecracker Valkyrie Lumberjack
Firecracker
Firecracker
Goblin Gang Firecracker Witch
Firecracker Witch
Firecracker Witch

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