My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
Mediocre

2 problems 5 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Firecracker Mother Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Royal Giant Valkyrie Royal Ghost Bandit Mother Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Royal Giant Mini P.E.K.K.A Royal Ghost Bandit

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Royal Giant Mini P.E.K.K.A Valkyrie Royal Ghost Bandit

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Mini P.E.K.K.A Valkyrie Royal Ghost Bandit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Royal Giant Bandit
Giant Snowball
Goblin Gang
Zap
Goblin Gang Firecracker Royal Giant Bandit
Barbarian Barrel
Goblin Gang Firecracker Valkyrie Royal Ghost Bandit
The Log
Goblin Gang Firecracker Royal Giant Mini P.E.K.K.A Bandit
Earthquake
Goblin Gang Firecracker
Arrows
Goblin Gang Firecracker
Royal Delivery
Goblin Gang Firecracker Mini P.E.K.K.A Valkyrie Royal Ghost Bandit Mother Witch
Fireball
Goblin Gang Firecracker Bandit Mother Witch
Poison
Goblin Gang Firecracker Mother Witch
Lightning
Mini P.E.K.K.A Valkyrie Bandit Mother Witch
Rocket
Valkyrie

Against air swarms

Spells and units that can counter air swarms.

Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Valkyrie Royal Ghost

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Valkyrie Royal Ghost Mother Witch

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblin Gang Firecracker Royal Ghost Bandit Mini P.E.K.K.A Valkyrie Mother Witch Royal Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Goblin Gang Firecracker Royal Ghost Bandit

Attack Synergies 2 17

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblin Gang
Firecracker Royal Giant Mini P.E.K.K.A Valkyrie Royal Ghost Bandit
Firecracker
Royal Giant Goblin Gang Mini P.E.K.K.A Valkyrie Bandit
Royal Giant
Firecracker Mother Witch Goblin Gang Royal Ghost Bandit
Mini P.E.K.K.A
Goblin Gang Firecracker Valkyrie
Valkyrie
Goblin Gang Firecracker Mini P.E.K.K.A Royal Ghost Bandit Mother Witch
Royal Ghost
Goblin Gang Royal Giant Valkyrie Bandit Mother Witch
Bandit
Goblin Gang Firecracker Royal Giant Valkyrie Royal Ghost
Mother Witch
Royal Giant Valkyrie Royal Ghost

Defense Synergies 1 12

Goblin Gang
Firecracker Mini P.E.K.K.A Valkyrie Bandit
Firecracker
Valkyrie Goblin Gang Mini P.E.K.K.A Bandit
Royal Giant
Mini P.E.K.K.A
Goblin Gang Firecracker Valkyrie Royal Ghost Mother Witch
Valkyrie
Firecracker Goblin Gang Mini P.E.K.K.A Bandit Mother Witch
Royal Ghost
Mini P.E.K.K.A Mother Witch
Bandit
Goblin Gang Firecracker Valkyrie
Mother Witch
Mini P.E.K.K.A Valkyrie Royal Ghost

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Valkyrie
Mini P.E.K.K.A Goblin Gang Firecracker Valkyrie Bandit
Goblin Gang Mini P.E.K.K.A Valkyrie Bandit
Mini P.E.K.K.A Goblin Gang Firecracker Valkyrie Bandit
Firecracker Mini P.E.K.K.A Valkyrie
Goblin Gang Firecracker Valkyrie Royal Ghost Bandit Mother Witch
Goblin Gang Firecracker
Valkyrie Bandit
Mini P.E.K.K.A Goblin Gang
Goblin Gang Firecracker Mini P.E.K.K.A Valkyrie Royal Ghost Bandit
Goblin Gang Valkyrie Mother Witch Firecracker Royal Ghost Bandit
Goblin Gang Firecracker
Mini P.E.K.K.A Goblin Gang Valkyrie Bandit
Valkyrie Goblin Gang Firecracker Mini P.E.K.K.A Royal Ghost
Mini P.E.K.K.A Goblin Gang Bandit
Goblin Gang Mini P.E.K.K.A Bandit
Goblin Gang Firecracker Mini P.E.K.K.A Valkyrie
Goblin Gang Firecracker Valkyrie Royal Ghost Bandit
Valkyrie Firecracker Royal Ghost Bandit Mother Witch
Mini P.E.K.K.A
Goblin Gang Valkyrie Royal Ghost Firecracker Mini P.E.K.K.A Bandit Mother Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Mini P.E.K.K.A Valkyrie Royal Ghost Bandit
Bandit Goblin Gang Firecracker Mini P.E.K.K.A Valkyrie Royal Ghost
Goblin Gang Bandit Mini P.E.K.K.A Valkyrie
Goblin Gang Mini P.E.K.K.A Valkyrie Bandit
Goblin Gang Mini P.E.K.K.A Valkyrie Bandit
Firecracker Mother Witch Goblin Gang
Goblin Gang Mini P.E.K.K.A Valkyrie Bandit
Mini P.E.K.K.A Valkyrie
Firecracker Mini P.E.K.K.A Valkyrie Bandit
Goblin Gang
Mini P.E.K.K.A Valkyrie
Valkyrie
Mini P.E.K.K.A Goblin Gang Valkyrie Bandit
Firecracker Valkyrie
Goblin Gang Firecracker Mini P.E.K.K.A Valkyrie
Valkyrie Firecracker Mini P.E.K.K.A Royal Ghost Mother Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker Valkyrie Royal Ghost Bandit
Firecracker Royal Ghost Bandit
Bandit
Firecracker Valkyrie
Firecracker Valkyrie
Firecracker Mother Witch
Firecracker
Firecracker
Firecracker Bandit
Goblin Gang Mini P.E.K.K.A
Firecracker Valkyrie Bandit
Firecracker
Firecracker Bandit
Firecracker Bandit
Firecracker
Firecracker Bandit
Firecracker Bandit
Mini P.E.K.K.A
Firecracker Mini P.E.K.K.A Bandit
Firecracker Valkyrie Mother Witch
Firecracker Mother Witch Valkyrie
Firecracker Royal Ghost Bandit
Bandit
Firecracker Bandit
Firecracker Mother Witch
Firecracker
Mini P.E.K.K.A
Bandit
Firecracker
Firecracker
Goblin Gang Bandit
Firecracker
Goblin Gang Firecracker Mini P.E.K.K.A Valkyrie
Firecracker
Firecracker
Goblin Gang Firecracker
Firecracker
Firecracker Royal Ghost Bandit

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