My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
RIP

1 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Firecracker Ram Rider

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Bowler Ram Rider Monk

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Wall Breakers Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rage

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Mini P.E.K.K.A Wall Breakers Ram Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Mini P.E.K.K.A Wall Breakers Ram Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Mini P.E.K.K.A Ram Rider Monk

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Wall Breakers Ram Rider
Giant Snowball
Goblin Gang Wall Breakers Ram Rider
Zap
Goblin Gang Firecracker Wall Breakers Ram Rider
Barbarian Barrel
Goblin Gang Firecracker Wall Breakers
The Log
Goblin Gang Firecracker Mini P.E.K.K.A Wall Breakers Ram Rider
Earthquake
Goblin Gang Firecracker
Arrows
Goblin Gang Firecracker Wall Breakers
Royal Delivery
Goblin Gang Firecracker Mini P.E.K.K.A Wall Breakers Bowler Ram Rider
Fireball
Goblin Gang Firecracker Wall Breakers Bowler Ram Rider
Poison
Goblin Gang Firecracker
Lightning
Mini P.E.K.K.A Bowler Ram Rider Monk
Rocket
Bowler Ram Rider

Against air swarms

Spells and units that can counter air swarms.

Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Bowler

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Rage Bowler

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Wall Breakers Rage Goblin Gang Firecracker Mini P.E.K.K.A Bowler Ram Rider Monk

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Wall Breakers Rage Goblin Gang Firecracker

Attack Synergies 0 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblin Gang
Firecracker Mini P.E.K.K.A Bowler Monk
Firecracker
Goblin Gang Mini P.E.K.K.A Wall Breakers Bowler Ram Rider Monk
Mini P.E.K.K.A
Goblin Gang Firecracker Rage Bowler Ram Rider
Wall Breakers
Firecracker
Rage
Mini P.E.K.K.A
Bowler
Goblin Gang Firecracker Mini P.E.K.K.A Ram Rider
Ram Rider
Firecracker Mini P.E.K.K.A Bowler
Monk
Goblin Gang Firecracker

Defense Synergies 0 5

Goblin Gang
Firecracker Mini P.E.K.K.A
Firecracker
Goblin Gang Mini P.E.K.K.A
Mini P.E.K.K.A
Goblin Gang Firecracker Bowler Ram Rider
Wall Breakers
Rage
Bowler
Mini P.E.K.K.A
Ram Rider
Mini P.E.K.K.A
Monk

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bowler Firecracker Ram Rider
Mini P.E.K.K.A Goblin Gang Firecracker Ram Rider Monk
Goblin Gang Mini P.E.K.K.A Bowler Ram Rider
Mini P.E.K.K.A Goblin Gang Firecracker Bowler Ram Rider Monk
Firecracker Mini P.E.K.K.A Bowler Monk
Goblin Gang Bowler Firecracker
Ram Rider Goblin Gang Firecracker
Bowler Ram Rider Monk
Mini P.E.K.K.A Goblin Gang
Goblin Gang Firecracker Mini P.E.K.K.A Bowler
Goblin Gang Firecracker Bowler Ram Rider
Goblin Gang Firecracker Ram Rider
Mini P.E.K.K.A Bowler Goblin Gang Ram Rider
Bowler Goblin Gang Firecracker Mini P.E.K.K.A
Mini P.E.K.K.A Goblin Gang Ram Rider
Monk Goblin Gang Mini P.E.K.K.A Bowler Ram Rider
Goblin Gang Firecracker Mini P.E.K.K.A Bowler
Goblin Gang Firecracker Bowler Ram Rider
Firecracker Bowler Ram Rider
Mini P.E.K.K.A Ram Rider
Goblin Gang Bowler Firecracker Mini P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Mini P.E.K.K.A Bowler
Goblin Gang Firecracker Mini P.E.K.K.A Bowler Monk
Goblin Gang Mini P.E.K.K.A Bowler Ram Rider
Goblin Gang Mini P.E.K.K.A Bowler Ram Rider Monk
Goblin Gang Mini P.E.K.K.A Bowler Ram Rider
Firecracker Goblin Gang Ram Rider Monk
Goblin Gang Mini P.E.K.K.A Bowler Ram Rider
Mini P.E.K.K.A
Firecracker Mini P.E.K.K.A Monk
Goblin Gang
Mini P.E.K.K.A Bowler
Monk Bowler
Mini P.E.K.K.A Bowler Goblin Gang Ram Rider
Firecracker Bowler
Goblin Gang Firecracker Mini P.E.K.K.A Bowler Monk
Bowler Firecracker Mini P.E.K.K.A

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker Monk
Firecracker Monk Bowler Ram Rider
Firecracker
Firecracker Bowler
Firecracker Ram Rider Monk
Firecracker Bowler
Firecracker Bowler Ram Rider
Monk Firecracker Ram Rider
Goblin Gang Mini P.E.K.K.A Bowler
Firecracker Monk Bowler Ram Rider
Monk Firecracker
Firecracker Bowler
Firecracker Monk
Firecracker
Firecracker Bowler
Firecracker Bowler
Monk
Mini P.E.K.K.A
Firecracker Mini P.E.K.K.A Bowler Monk
Firecracker Bowler Monk
Bowler Monk
Bowler Monk
Monk
Firecracker Bowler
Firecracker Bowler Ram Rider Monk
Bowler Ram Rider Monk
Firecracker
Firecracker
Firecracker
Mini P.E.K.K.A Bowler
Firecracker Monk
Firecracker Bowler Monk
Goblin Gang
Firecracker Ram Rider Monk
Goblin Gang Firecracker Mini P.E.K.K.A Bowler
Firecracker Bowler
Monk
Firecracker
Goblin Gang Firecracker Bowler
Firecracker
Firecracker Bowler Monk

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