My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
Mediocre

1 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Firecracker

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Balloon Lumberjack Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Balloon Lumberjack Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Barbarians Balloon Lumberjack Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Balloon Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Balloon
Giant Snowball
Goblin Gang Barbarians Balloon Lumberjack
Zap
Goblin Gang Firecracker Balloon
Barbarian Barrel
Goblin Gang Firecracker Barbarians Lumberjack
The Log
Goblin Gang Firecracker Barbarians Lumberjack
Earthquake
Goblin Gang Firecracker Barbarians
Arrows
Goblin Gang Firecracker
Royal Delivery
Goblin Gang Firecracker Barbarians Balloon Lumberjack
Fireball
Goblin Gang Firecracker Barbarians Balloon Lumberjack
Poison
Goblin Gang Firecracker Barbarians Balloon
Lightning
Balloon Lumberjack
Rocket
Barbarians Balloon

Against air swarms

Spells and units that can counter air swarms.

Firecracker Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Fireball The Log Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Barbarians Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Goblin Gang Firecracker Fireball Lumberjack Barbarians Balloon Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 The Log Goblin Gang Firecracker Fireball

Attack Synergies 1 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblin Gang
Firecracker Balloon
Firecracker
Goblin Gang Balloon Lumberjack Mega Knight
Barbarians
Balloon
Fireball
The Log Mega Knight
Balloon
Lumberjack Goblin Gang Firecracker Barbarians The Log Mega Knight
The Log
Fireball Balloon Lumberjack Mega Knight
Lumberjack
Balloon Firecracker The Log Mega Knight
Mega Knight
Firecracker Fireball Balloon The Log Lumberjack

Defense Synergies 2 10

Goblin Gang
Firecracker Barbarians The Log Lumberjack
Firecracker
The Log Goblin Gang Lumberjack Mega Knight
Barbarians
Goblin Gang
Fireball
The Log Lumberjack Mega Knight
Balloon
The Log
Firecracker Fireball Goblin Gang Lumberjack Mega Knight
Lumberjack
Goblin Gang Firecracker Fireball The Log
Mega Knight
Firecracker Fireball The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Fireball The Log
Barbarians Lumberjack Goblin Gang Firecracker The Log Mega Knight
Goblin Gang Barbarians Lumberjack Mega Knight
Barbarians Lumberjack Goblin Gang Firecracker Mega Knight
Firecracker Barbarians Fireball The Log Lumberjack Mega Knight
Goblin Gang Fireball The Log Firecracker Lumberjack Mega Knight
Goblin Gang Firecracker Fireball
Barbarians Fireball The Log Mega Knight
Barbarians Goblin Gang Lumberjack
Goblin Gang Firecracker Barbarians Lumberjack Mega Knight
Goblin Gang Barbarians Firecracker Fireball The Log Lumberjack Mega Knight
Goblin Gang Firecracker Fireball
Barbarians Lumberjack Mega Knight Goblin Gang Fireball The Log
Fireball Mega Knight Goblin Gang Firecracker Barbarians The Log Lumberjack
Barbarians Goblin Gang Lumberjack Mega Knight
Barbarians Goblin Gang Fireball The Log Lumberjack Mega Knight
Barbarians Mega Knight Goblin Gang Firecracker Fireball Lumberjack
Fireball Mega Knight Goblin Gang Firecracker Barbarians The Log Lumberjack
The Log Firecracker Barbarians Fireball Lumberjack Mega Knight
Barbarians Lumberjack
Goblin Gang Mega Knight Firecracker Barbarians Fireball The Log Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Barbarians Lumberjack Mega Knight Fireball
Fireball Goblin Gang Firecracker The Log Lumberjack Mega Knight
Goblin Gang Barbarians Lumberjack Mega Knight The Log
Goblin Gang Lumberjack Mega Knight Barbarians Fireball The Log
Barbarians Goblin Gang Lumberjack Mega Knight
Firecracker Fireball Goblin Gang
Goblin Gang Barbarians Fireball Lumberjack
Mega Knight Barbarians Lumberjack
Mega Knight Firecracker Barbarians Fireball The Log
Goblin Gang Barbarians
Mega Knight Barbarians Lumberjack
Mega Knight Barbarians Fireball The Log
Barbarians Mega Knight Goblin Gang Fireball Lumberjack
Firecracker Barbarians Fireball Mega Knight
Goblin Gang Barbarians Firecracker Fireball The Log Lumberjack
Mega Knight Firecracker Barbarians Fireball The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Firecracker The Log
Firecracker Fireball The Log
Fireball The Log
Firecracker Barbarians Fireball The Log
Fireball Firecracker The Log Mega Knight
Firecracker Fireball
Firecracker The Log
Fireball The Log Firecracker
Fireball The Log Firecracker
Goblin Gang Fireball Lumberjack
Firecracker Fireball The Log
Fireball Firecracker
Firecracker Fireball The Log
Firecracker Fireball
Firecracker Fireball The Log
Firecracker Fireball The Log
Firecracker Fireball The Log Mega Knight
Fireball
Firecracker Fireball The Log Mega Knight
Firecracker Fireball The Log Mega Knight
Fireball The Log Mega Knight
Fireball
The Log
Barbarians Fireball The Log
Firecracker The Log Fireball Mega Knight
Firecracker Fireball The Log
Fireball The Log Mega Knight
Fireball Firecracker The Log
Firecracker Fireball
Firecracker Fireball
Fireball
Fireball The Log Mega Knight
Firecracker Fireball
Mega Knight
Firecracker Fireball The Log
Goblin Gang Barbarians Fireball
Fireball Firecracker
The Log Fireball
Fireball Goblin Gang Firecracker Lumberjack Mega Knight
The Log Firecracker Fireball
Fireball
Firecracker Mega Knight
Goblin Gang Firecracker Fireball The Log
Firecracker Fireball
Firecracker Fireball The Log Mega Knight

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: