My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
RIP

1 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Furnace Witch Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Elixir Golem Furnace Witch Electro Wizard Sparky

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Elixir Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rage

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elixir Golem

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elixir Golem

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elixir Golem Skeleton Army Sparky
Giant Snowball
Furnace Skeleton Army Witch
Zap
Furnace Skeleton Army Witch Sparky
Barbarian Barrel
Elixir Golem Furnace Skeleton Army Witch Electro Wizard Sparky
The Log
Elixir Golem Furnace Skeleton Army Witch Sparky
Earthquake
Elixir Golem Furnace Skeleton Army Witch
Arrows
Furnace Skeleton Army Witch
Royal Delivery
Elixir Golem Skeleton Army Witch Electro Wizard Sparky
Fireball
Elixir Golem Furnace Skeleton Army Witch Electro Wizard Sparky
Poison
Elixir Golem Furnace Skeleton Army Witch Electro Wizard Sparky
Lightning
Furnace Witch Electro Wizard Sparky
Rocket
Furnace Witch Sparky

Against air swarms

Spells and units that can counter air swarms.

Furnace Witch

Against ground swarms

Spells and units that can counter ground swarms.

Furnace Sparky

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Elixir Golem Rage Skeleton Army Sparky

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Furnace Witch Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Rage Elixir Golem Skeleton Army Furnace Electro Wizard Witch Sparky

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Mirror Rage Elixir Golem Skeleton Army

Attack Synergies 3 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Elixir Golem
Rage Furnace Mirror Witch Sparky
Furnace
Elixir Golem Mirror Sparky
Mirror
Elixir Golem Furnace Skeleton Army Sparky
Rage
Elixir Golem Witch Sparky Electro Wizard
Skeleton Army
Mirror Sparky
Witch
Rage Elixir Golem
Electro Wizard
Rage Sparky
Sparky
Rage Elixir Golem Furnace Mirror Skeleton Army Electro Wizard

Defense Synergies 2 7

Elixir Golem
Furnace
Mirror Skeleton Army Electro Wizard
Mirror
Furnace Skeleton Army Electro Wizard Sparky
Rage
Skeleton Army
Mirror Furnace Electro Wizard Sparky
Witch
Electro Wizard
Electro Wizard
Furnace Mirror Skeleton Army Witch
Sparky
Mirror Skeleton Army

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Electro Wizard Sparky
Skeleton Army Sparky Furnace Witch Electro Wizard
Furnace Skeleton Army Witch Sparky Electro Wizard
Skeleton Army Witch Sparky Furnace Electro Wizard
Skeleton Army Sparky
Skeleton Army Furnace Electro Wizard
Furnace Electro Wizard Witch
Electro Wizard Sparky
Witch Sparky Furnace Skeleton Army
Skeleton Army Electro Wizard Sparky
Skeleton Army Witch Electro Wizard Furnace
Furnace Witch Electro Wizard
Furnace Skeleton Army Sparky Witch Electro Wizard
Skeleton Army Sparky Furnace Witch Electro Wizard
Skeleton Army Sparky Furnace Electro Wizard
Skeleton Army Furnace Electro Wizard Sparky
Sparky Furnace Skeleton Army Witch Electro Wizard
Furnace Skeleton Army Witch Electro Wizard
Furnace Witch Electro Wizard
Sparky Electro Wizard
Skeleton Army Furnace Witch Electro Wizard Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Furnace Witch Electro Wizard Sparky
Electro Wizard
Skeleton Army Furnace Witch Electro Wizard Sparky
Skeleton Army Electro Wizard Sparky
Skeleton Army Witch Sparky
Furnace Witch Electro Wizard
Skeleton Army Sparky Furnace Witch Electro Wizard
Skeleton Army Sparky
Electro Wizard Skeleton Army Witch Sparky
Witch Skeleton Army Sparky
Witch Sparky
Skeleton Army Electro Wizard
Skeleton Army Witch Sparky
Furnace Skeleton Army Witch Sparky
Skeleton Army Witch Electro Wizard Sparky Furnace
Witch Electro Wizard Sparky

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Sparky
Electro Wizard
Sparky
Sparky
Furnace Sparky
Furnace Witch
Furnace Witch Sparky
Electro Wizard Sparky
Electro Wizard Sparky
Sparky
Furnace Sparky
Furnace Witch Sparky
Furnace Sparky
Sparky
Sparky
Electro Wizard Sparky
Witch
Sparky
Sparky
Furnace Witch Sparky
Witch
Witch Electro Wizard Sparky
Witch Sparky
Sparky
Furnace Witch Electro Wizard Sparky
Electro Wizard Witch
Sparky
Sparky
Electro Wizard Sparky
Sparky
Sparky
Electro Wizard Skeleton Army Witch
Witch Electro Wizard
Electro Wizard Sparky
Sparky
Sparky
Witch Electro Wizard Sparky
Witch Electro Wizard
Witch Electro Wizard Sparky

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