My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
RIP

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Flying Machine Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Flying Machine Dark Prince Golem Magic Archer Lumberjack Sparky

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Tornado Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Dark Prince Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Flying Machine Dark Prince Golem Magic Archer Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Dark Prince Golem Magic Archer Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Dark Prince Sparky
Giant Snowball
Flying Machine Lumberjack
Zap
Flying Machine Dark Prince Sparky
Barbarian Barrel
Dark Prince Magic Archer Lumberjack Sparky
The Log
Dark Prince Lumberjack Sparky
Earthquake
Arrows
Flying Machine
Royal Delivery
Flying Machine Dark Prince Magic Archer Lumberjack Sparky
Fireball
Flying Machine Magic Archer Lumberjack Sparky
Poison
Flying Machine Magic Archer Sparky
Lightning
Dark Prince Magic Archer Lumberjack Sparky
Rocket
Magic Archer Sparky

Against air swarms

Spells and units that can counter air swarms.

Tornado Poison Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Tornado Dark Prince Poison Magic Archer Sparky

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Tornado Dark Prince Poison Golem Sparky

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Tornado Flying Machine Dark Prince Poison Magic Archer Lumberjack Sparky Golem

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

15 Tornado Flying Machine Dark Prince Poison

Attack Synergies 3 16

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Flying Machine
Dark Prince Golem Lumberjack
Tornado
Magic Archer Sparky Dark Prince Poison Golem
Dark Prince
Flying Machine Tornado Poison Golem Magic Archer Lumberjack Sparky
Poison
Golem Tornado Dark Prince
Golem
Poison Flying Machine Tornado Dark Prince Magic Archer Lumberjack Sparky
Magic Archer
Tornado Dark Prince Golem Lumberjack
Lumberjack
Flying Machine Dark Prince Golem Magic Archer Sparky
Sparky
Tornado Dark Prince Golem Lumberjack

Defense Synergies 2 9

Flying Machine
Dark Prince Lumberjack
Tornado
Magic Archer Sparky Dark Prince Poison Sparky
Dark Prince
Flying Machine Tornado Poison Magic Archer
Poison
Tornado Dark Prince Sparky
Golem
Magic Archer
Tornado Dark Prince Lumberjack
Lumberjack
Flying Machine Magic Archer
Sparky
Tornado Tornado Poison

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Flying Machine Magic Archer Sparky
Lumberjack Sparky Flying Machine Dark Prince
Tornado Lumberjack Sparky Dark Prince
Lumberjack Sparky Dark Prince
Tornado Dark Prince Poison Lumberjack Sparky
Tornado Flying Machine Dark Prince Magic Archer Lumberjack
Tornado Flying Machine Poison Magic Archer
Flying Machine Poison Magic Archer Sparky
Sparky Tornado Lumberjack
Tornado Dark Prince Lumberjack Sparky
Poison Flying Machine Tornado Dark Prince Magic Archer Lumberjack
Flying Machine Tornado Poison Magic Archer
Lumberjack Sparky Flying Machine Dark Prince
Sparky Tornado Dark Prince Poison Magic Archer Lumberjack
Sparky Lumberjack
Tornado Lumberjack Sparky
Sparky Tornado Dark Prince Poison Lumberjack
Flying Machine Tornado Dark Prince Magic Archer Lumberjack
Tornado Poison Flying Machine Dark Prince Magic Archer Lumberjack
Sparky Tornado Lumberjack
Dark Prince Flying Machine Poison Lumberjack Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Lumberjack Dark Prince Sparky
Poison Flying Machine Magic Archer Lumberjack
Lumberjack Dark Prince Sparky
Dark Prince Lumberjack Tornado Sparky
Dark Prince Lumberjack Sparky
Poison Flying Machine Tornado Magic Archer
Dark Prince Sparky Flying Machine Lumberjack
Dark Prince Lumberjack Sparky
Flying Machine Tornado Dark Prince Poison Magic Archer Sparky
Sparky
Flying Machine Dark Prince Lumberjack Sparky
Tornado Dark Prince Poison
Dark Prince Lumberjack Sparky
Flying Machine Magic Archer Sparky
Sparky Flying Machine Tornado Dark Prince Poison Magic Archer Lumberjack
Poison Flying Machine Dark Prince Magic Archer Sparky

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Magic Archer Flying Machine Sparky
Poison Flying Machine Tornado Magic Archer
Flying Machine Poison Magic Archer Sparky
Flying Machine Dark Prince Poison Sparky
Poison Dark Prince Magic Archer Sparky
Poison Flying Machine Tornado Magic Archer
Flying Machine Tornado Poison Magic Archer Sparky
Poison Flying Machine Tornado Magic Archer
Poison Flying Machine Tornado
Tornado Poison Lumberjack Sparky
Poison Flying Machine Tornado Dark Prince Magic Archer Sparky
Poison Flying Machine Tornado Magic Archer
Flying Machine Poison Magic Archer Sparky
Flying Machine Poison Magic Archer
Flying Machine Poison Magic Archer Sparky
Flying Machine Poison Magic Archer Sparky
Magic Archer Flying Machine Poison Sparky
Tornado Poison Sparky
Sparky
Flying Machine Dark Prince Poison Magic Archer Sparky
Flying Machine Tornado Poison Magic Archer
Poison Magic Archer Sparky
Tornado Poison
Tornado Sparky
Flying Machine Poison
Tornado Poison Dark Prince Magic Archer Sparky
Poison Flying Machine Tornado Magic Archer Sparky
Flying Machine Tornado Poison Magic Archer Sparky
Poison Tornado Magic Archer Sparky
Poison Flying Machine Tornado Magic Archer Sparky
Flying Machine Poison
Sparky
Poison Magic Archer Sparky
Poison Magic Archer Sparky
Sparky
Poison Magic Archer Sparky
Flying Machine Dark Prince Magic Archer
Poison Flying Machine Tornado Magic Archer
Poison Flying Machine Dark Prince Magic Archer Lumberjack Sparky
Flying Machine Poison Magic Archer
Tornado Poison Sparky
Flying Machine Dark Prince Sparky
Flying Machine Tornado Poison Magic Archer Sparky
Flying Machine Tornado Poison Magic Archer
Poison Flying Machine Tornado Dark Prince Magic Archer Sparky

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