My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
Great!

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air splash!

You don't have a card, that attacks air and has splash damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Archers Minion Horde Flying Machine

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Archers Royal Giant Flying Machine Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant Mini P.E.K.K.A Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Minion Horde Royal Giant Mini P.E.K.K.A Flying Machine Prince

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Archers Minion Horde Royal Giant Prince
Giant Snowball
Bats Archers Minion Horde Flying Machine
Zap
Bats Archers Minion Horde Royal Giant Flying Machine Prince
Barbarian Barrel
Archers
The Log
Archers Royal Giant Mini P.E.K.K.A Prince
Earthquake
Archers
Arrows
Bats Archers Minion Horde Flying Machine
Royal Delivery
Bats Archers Minion Horde Mini P.E.K.K.A Flying Machine Prince
Fireball
Archers Minion Horde Flying Machine
Poison
Bats Archers Minion Horde Flying Machine
Lightning
Mini P.E.K.K.A Prince
Rocket
Minion Horde Prince

Against air swarms

Spells and units that can counter air swarms.

Missing

Against ground swarms

Spells and units that can counter ground swarms.

The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Mini P.E.K.K.A Prince

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minion Horde

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats The Log Archers Mini P.E.K.K.A Flying Machine Minion Horde Prince Royal Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Bats The Log Archers Mini P.E.K.K.A

Attack Synergies 1 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Royal Giant Mini P.E.K.K.A Flying Machine Prince
Archers
Royal Giant Mini P.E.K.K.A Prince
Minion Horde
Royal Giant Prince
Royal Giant
Bats Archers Minion Horde Flying Machine The Log
Mini P.E.K.K.A
Bats Archers The Log
Flying Machine
Bats Royal Giant Prince
Prince
Bats Archers Minion Horde Flying Machine The Log
The Log
Royal Giant Mini P.E.K.K.A Prince

Defense Synergies 2 8

Bats
Mini P.E.K.K.A Prince The Log
Archers
Mini P.E.K.K.A The Log
Minion Horde
The Log
Royal Giant
Mini P.E.K.K.A
The Log Bats Archers
Flying Machine
Prince The Log
Prince
The Log Bats Flying Machine
The Log
Mini P.E.K.K.A Prince Bats Archers Minion Horde Flying Machine

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minion Horde Flying Machine The Log
Minion Horde Mini P.E.K.K.A Bats Flying Machine Prince The Log
Minion Horde Mini P.E.K.K.A Prince Bats Archers
Minion Horde Mini P.E.K.K.A Prince Bats
Mini P.E.K.K.A Prince The Log
The Log Bats Archers Flying Machine
Bats Minion Horde Archers Flying Machine
Flying Machine The Log
Minion Horde Mini P.E.K.K.A Prince
Archers Minion Horde Mini P.E.K.K.A Prince
Bats Archers Minion Horde Flying Machine The Log
Minion Horde Bats Archers Flying Machine
Minion Horde Mini P.E.K.K.A Prince Bats Flying Machine The Log
Bats Minion Horde Mini P.E.K.K.A Prince The Log
Mini P.E.K.K.A Minion Horde Prince
Minion Horde Mini P.E.K.K.A Prince The Log
Minion Horde Bats Mini P.E.K.K.A Prince
Bats Archers Minion Horde Flying Machine Prince The Log
The Log Bats Archers Flying Machine
Mini P.E.K.K.A Prince
Bats Archers Minion Horde Mini P.E.K.K.A Flying Machine Prince The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Archers Prince
Archers Mini P.E.K.K.A Flying Machine Prince The Log
Bats Minion Horde Mini P.E.K.K.A Prince The Log
Mini P.E.K.K.A Prince Bats Minion Horde The Log
Minion Horde Mini P.E.K.K.A Prince
Bats Archers Minion Horde Flying Machine
Mini P.E.K.K.A Prince Bats Archers Minion Horde Flying Machine
Mini P.E.K.K.A Minion Horde Prince
Minion Horde Bats Mini P.E.K.K.A Flying Machine Prince The Log
Minion Horde
Bats Minion Horde Mini P.E.K.K.A Flying Machine Prince
Prince The Log
Mini P.E.K.K.A Prince Minion Horde
Archers Minion Horde Flying Machine
Bats Archers Minion Horde Mini P.E.K.K.A Flying Machine Prince The Log
Bats Archers Minion Horde Mini P.E.K.K.A Flying Machine The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Minion Horde Flying Machine The Log
Flying Machine The Log
Minion Horde Flying Machine The Log
Flying Machine Prince The Log
Minion Horde The Log
Bats Minion Horde Flying Machine
Archers Minion Horde Flying Machine The Log
The Log Flying Machine
The Log Flying Machine
Bats Minion Horde Mini P.E.K.K.A Prince
Minion Horde Flying Machine Prince The Log
Archers Flying Machine
Flying Machine The Log
Minion Horde Flying Machine
Flying Machine Prince The Log
Minion Horde Flying Machine The Log
Minion Horde Flying Machine The Log
Bats Minion Horde Mini P.E.K.K.A
Archers Mini P.E.K.K.A Flying Machine Prince The Log
Flying Machine The Log
Minion Horde Prince The Log
Prince The Log
Minion Horde Flying Machine The Log
The Log
Minion Horde
The Log Flying Machine
Flying Machine Prince The Log
The Log
Bats Archers Minion Horde Flying Machine
Bats Minion Horde Flying Machine
Minion Horde Mini P.E.K.K.A
Minion Horde The Log
Minion Horde
Minion Horde Prince
The Log
Minion Horde Bats Archers Flying Machine Prince
Archers Flying Machine
The Log
Minion Horde Mini P.E.K.K.A Flying Machine Prince
The Log Flying Machine
Minion Horde Flying Machine Prince
Bats Minion Horde Flying Machine The Log
Bats Flying Machine
Flying Machine Prince The Log

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