My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
RIP

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Flying Machine Baby Dragon Witch Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Flying Machine Baby Dragon Witch Balloon Bandit Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Balloon Bandit

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Flying Machine Baby Dragon Balloon Bandit

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Balloon Bandit Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Balloon Bandit
Giant Snowball
Flying Machine Baby Dragon Witch Balloon
Zap
Flying Machine Witch Balloon Bandit
Barbarian Barrel
Witch Bandit Electro Wizard
The Log
Witch Bandit
Earthquake
Witch
Arrows
Flying Machine Witch
Royal Delivery
Flying Machine Baby Dragon Witch Balloon Bandit Electro Wizard
Fireball
Flying Machine Baby Dragon Witch Balloon Bandit Electro Wizard
Poison
Flying Machine Witch Balloon Electro Wizard
Lightning
Baby Dragon Witch Balloon Bandit Electro Wizard
Rocket
Witch Balloon

Against air swarms

Spells and units that can counter air swarms.

Baby Dragon Poison Witch

Against ground swarms

Spells and units that can counter ground swarms.

Baby Dragon Poison

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Baby Dragon Poison

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Witch Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Bandit Flying Machine Baby Dragon Poison Electro Wizard Witch Balloon

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Mirror Bandit Flying Machine Baby Dragon

Attack Synergies 0 15

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Flying Machine
Mirror Baby Dragon Balloon
Mirror
Flying Machine Poison Balloon
Baby Dragon
Flying Machine Poison Witch Balloon Bandit Electro Wizard
Poison
Mirror Baby Dragon Balloon
Witch
Baby Dragon Bandit
Balloon
Flying Machine Mirror Baby Dragon Poison Bandit Electro Wizard
Bandit
Baby Dragon Witch Balloon Electro Wizard
Electro Wizard
Baby Dragon Balloon Bandit

Defense Synergies 0 12

Flying Machine
Mirror Baby Dragon Bandit Electro Wizard
Mirror
Flying Machine Poison Electro Wizard
Baby Dragon
Flying Machine Witch Bandit
Poison
Mirror Electro Wizard
Witch
Baby Dragon Bandit Electro Wizard
Balloon
Bandit
Flying Machine Baby Dragon Witch Electro Wizard
Electro Wizard
Flying Machine Mirror Poison Witch Bandit

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Flying Machine Baby Dragon Electro Wizard
Flying Machine Witch Bandit Electro Wizard
Witch Bandit Electro Wizard
Witch Bandit Electro Wizard
Poison
Flying Machine Baby Dragon Bandit Electro Wizard
Electro Wizard Flying Machine Baby Dragon Poison Witch
Flying Machine Baby Dragon Poison Bandit Electro Wizard
Witch
Bandit Electro Wizard
Poison Witch Electro Wizard Flying Machine Baby Dragon Bandit
Flying Machine Baby Dragon Poison Witch Electro Wizard
Flying Machine Witch Bandit Electro Wizard
Baby Dragon Poison Witch Electro Wizard
Bandit Electro Wizard
Bandit Electro Wizard
Poison Witch Electro Wizard
Flying Machine Baby Dragon Witch Bandit Electro Wizard
Baby Dragon Poison Witch Flying Machine Bandit Electro Wizard
Electro Wizard
Flying Machine Baby Dragon Poison Witch Bandit Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Witch Bandit Electro Wizard
Poison Bandit Electro Wizard Flying Machine Baby Dragon
Bandit Witch Electro Wizard
Bandit Electro Wizard
Witch Bandit
Poison Flying Machine Baby Dragon Witch Electro Wizard
Flying Machine Witch Bandit Electro Wizard
Electro Wizard Flying Machine Baby Dragon Poison Witch Bandit
Witch
Flying Machine Witch
Poison Electro Wizard
Witch Bandit
Flying Machine Baby Dragon Witch
Witch Electro Wizard Flying Machine Baby Dragon Poison
Poison Flying Machine Baby Dragon Witch Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Flying Machine Baby Dragon Bandit
Poison Flying Machine Baby Dragon Bandit Electro Wizard
Flying Machine Baby Dragon Poison Bandit
Flying Machine Poison
Poison Baby Dragon
Poison Flying Machine Baby Dragon Witch
Flying Machine Baby Dragon Poison Witch
Poison Flying Machine Baby Dragon
Poison Flying Machine Bandit
Poison Electro Wizard
Poison Flying Machine Bandit Electro Wizard
Poison Flying Machine Baby Dragon
Flying Machine Poison Baby Dragon Bandit
Flying Machine Baby Dragon Poison Bandit
Flying Machine Baby Dragon Poison
Flying Machine Baby Dragon Poison Witch Bandit
Flying Machine Baby Dragon Poison Bandit
Poison
Flying Machine Baby Dragon Poison Bandit Electro Wizard
Flying Machine Baby Dragon Poison Witch
Baby Dragon Poison
Poison
Flying Machine Baby Dragon Poison
Poison Baby Dragon Witch
Witch
Poison Flying Machine Baby Dragon Witch Bandit Electro Wizard
Flying Machine Baby Dragon Poison Witch Bandit
Poison Baby Dragon Bandit
Poison Flying Machine Baby Dragon Witch Electro Wizard
Electro Wizard Flying Machine Poison Witch
Poison Bandit
Poison Electro Wizard
Poison
Electro Wizard Flying Machine Witch Bandit
Poison Flying Machine Baby Dragon Witch Electro Wizard
Poison Flying Machine Baby Dragon Electro Wizard
Flying Machine Baby Dragon Poison
Poison
Flying Machine
Flying Machine Baby Dragon Poison Witch Electro Wizard
Flying Machine Poison Witch Electro Wizard
Poison Flying Machine Baby Dragon Witch Bandit Electro Wizard

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