My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Good
F2P score
RIP

2 problems 5 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Flying Machine Furnace Zappies Wizard Mother Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Flying Machine Furnace Zappies Wizard P.E.K.K.A Lumberjack Mother Witch Mighty Miner

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Flying Machine P.E.K.K.A Lumberjack Mighty Miner

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Lumberjack Mighty Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Mighty Miner
Giant Snowball
Flying Machine Furnace Zappies Lumberjack Mighty Miner
Zap
Flying Machine Furnace Zappies Mighty Miner
Barbarian Barrel
Furnace Zappies Wizard Lumberjack
The Log
Furnace Zappies Lumberjack
Earthquake
Furnace Zappies
Arrows
Flying Machine Furnace Zappies
Royal Delivery
Flying Machine Zappies Wizard P.E.K.K.A Lumberjack Mother Witch
Fireball
Flying Machine Furnace Zappies Wizard Lumberjack Mother Witch Mighty Miner
Poison
Flying Machine Furnace Zappies Wizard Mother Witch
Lightning
Furnace Wizard Lumberjack Mother Witch Mighty Miner
Rocket
Furnace Wizard Mighty Miner

Against air swarms

Spells and units that can counter air swarms.

Furnace Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Furnace Wizard

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

P.E.K.K.A Mother Witch Mighty Miner

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Furnace Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Flying Machine Furnace Zappies Lumberjack Mother Witch Mighty Miner Wizard P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

16 Flying Machine Furnace Zappies Lumberjack

Attack Synergies 0 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Flying Machine
Furnace Zappies P.E.K.K.A Lumberjack
Furnace
Flying Machine P.E.K.K.A
Zappies
Flying Machine P.E.K.K.A Lumberjack
Wizard
P.E.K.K.A Lumberjack
P.E.K.K.A
Flying Machine Furnace Zappies Wizard Lumberjack Mother Witch
Lumberjack
Flying Machine Zappies Wizard P.E.K.K.A
Mother Witch
P.E.K.K.A
Mighty Miner

Defense Synergies 0 13

Flying Machine
Furnace Zappies P.E.K.K.A Lumberjack
Furnace
Flying Machine Zappies Lumberjack
Zappies
Flying Machine Furnace P.E.K.K.A Lumberjack Mother Witch
Wizard
P.E.K.K.A Lumberjack Mighty Miner
P.E.K.K.A
Flying Machine Zappies Wizard
Lumberjack
Flying Machine Furnace Zappies Wizard Mother Witch
Mother Witch
Zappies Lumberjack
Mighty Miner
Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Flying Machine Zappies Wizard
P.E.K.K.A Lumberjack Flying Machine Furnace Zappies
Furnace P.E.K.K.A Lumberjack Zappies
P.E.K.K.A Lumberjack Furnace Zappies
P.E.K.K.A Lumberjack
Flying Machine Furnace Zappies Lumberjack Mother Witch
Furnace Flying Machine Zappies Wizard
Flying Machine P.E.K.K.A
Zappies P.E.K.K.A Mighty Miner Furnace Lumberjack
Zappies Lumberjack
Mother Witch Flying Machine Furnace Zappies Wizard Lumberjack
Flying Machine Furnace Zappies Wizard
Furnace P.E.K.K.A Lumberjack Flying Machine Zappies Wizard
Wizard Furnace Zappies P.E.K.K.A Lumberjack
P.E.K.K.A Furnace Zappies Lumberjack
Furnace Zappies P.E.K.K.A Lumberjack
Wizard Furnace Zappies P.E.K.K.A Lumberjack
Flying Machine Furnace Zappies Wizard Lumberjack
Furnace Wizard Flying Machine Zappies Lumberjack Mother Witch
P.E.K.K.A Zappies Lumberjack
Wizard Flying Machine Furnace Zappies P.E.K.K.A Lumberjack Mother Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Lumberjack Furnace Zappies P.E.K.K.A
Flying Machine Wizard Lumberjack
Zappies P.E.K.K.A Lumberjack Furnace
P.E.K.K.A Lumberjack Zappies
P.E.K.K.A Zappies Lumberjack Mighty Miner
Furnace Wizard Mother Witch Flying Machine Zappies
P.E.K.K.A Flying Machine Furnace Zappies Lumberjack
P.E.K.K.A Mighty Miner Zappies Lumberjack
P.E.K.K.A Flying Machine Zappies
P.E.K.K.A Zappies
P.E.K.K.A Flying Machine Zappies Lumberjack
P.E.K.K.A
P.E.K.K.A Zappies Wizard Lumberjack
Wizard Flying Machine Furnace Zappies
Zappies Flying Machine Furnace P.E.K.K.A Lumberjack Mighty Miner
Flying Machine Zappies Wizard P.E.K.K.A Mother Witch Mighty Miner

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Flying Machine
Flying Machine
Flying Machine
Flying Machine
Wizard Furnace
Wizard Mother Witch Flying Machine Furnace
Flying Machine Furnace Wizard
Flying Machine Wizard
Flying Machine Wizard
Lumberjack
Flying Machine Wizard
Flying Machine Wizard
Flying Machine
Flying Machine
Flying Machine Furnace
Flying Machine Furnace Wizard
Flying Machine Furnace Wizard
Flying Machine Wizard
Flying Machine Wizard Mother Witch
Wizard
Flying Machine
Mother Witch Furnace Wizard
Flying Machine Wizard
Flying Machine Wizard
Flying Machine Furnace Wizard Mother Witch
Flying Machine Zappies Wizard
Wizard
Zappies
P.E.K.K.A Mighty Miner
Wizard
Flying Machine Zappies
Flying Machine Zappies Wizard
Flying Machine Wizard Lumberjack
Flying Machine Wizard
Flying Machine P.E.K.K.A
Flying Machine Zappies
Flying Machine Zappies
Flying Machine

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