My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
RIP

2 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Dark Prince Magic Archer Lumberjack Sparky Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Tornado Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Dark Prince Lumberjack Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Dark Prince Magic Archer Lumberjack Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Dark Prince Magic Archer Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Dark Prince Sparky
Giant Snowball
Lumberjack
Zap
Firecracker Dark Prince Sparky
Barbarian Barrel
Firecracker Dark Prince Magic Archer Lumberjack Sparky
The Log
Firecracker Dark Prince Lumberjack Sparky
Earthquake
Firecracker
Arrows
Firecracker
Royal Delivery
Firecracker Dark Prince Magic Archer Lumberjack Sparky
Fireball
Firecracker Magic Archer Lumberjack Sparky
Poison
Firecracker Magic Archer Sparky
Lightning
Dark Prince Magic Archer Lumberjack Sparky
Rocket
Magic Archer Sparky

Against air swarms

Spells and units that can counter air swarms.

Firecracker Tornado Poison Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Tornado Dark Prince Poison Magic Archer Sparky Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Tornado Dark Prince Poison Sparky Mega Knight

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Firecracker Tornado Dark Prince Poison Magic Archer Lumberjack Sparky Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Firecracker Tornado Dark Prince Poison

Attack Synergies 2 17

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Firecracker
Tornado Dark Prince Lumberjack Sparky Mega Knight
Tornado
Magic Archer Sparky Firecracker Dark Prince Poison Mega Knight
Dark Prince
Firecracker Tornado Poison Magic Archer Lumberjack Sparky
Poison
Tornado Dark Prince Mega Knight
Magic Archer
Tornado Dark Prince Lumberjack Mega Knight
Lumberjack
Firecracker Dark Prince Magic Archer Sparky Mega Knight
Sparky
Tornado Firecracker Dark Prince Lumberjack
Mega Knight
Firecracker Tornado Poison Magic Archer Lumberjack

Defense Synergies 2 14

Firecracker
Tornado Dark Prince Lumberjack Mega Knight
Tornado
Magic Archer Sparky Firecracker Dark Prince Poison Sparky Mega Knight
Dark Prince
Firecracker Tornado Poison Magic Archer
Poison
Tornado Dark Prince Sparky Mega Knight
Magic Archer
Tornado Dark Prince Lumberjack Mega Knight
Lumberjack
Firecracker Magic Archer
Sparky
Tornado Tornado Poison
Mega Knight
Firecracker Tornado Poison Magic Archer

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Magic Archer Sparky
Lumberjack Sparky Firecracker Dark Prince Mega Knight
Tornado Lumberjack Sparky Mega Knight Dark Prince
Lumberjack Sparky Firecracker Dark Prince Mega Knight
Firecracker Tornado Dark Prince Poison Lumberjack Sparky Mega Knight
Tornado Firecracker Dark Prince Magic Archer Lumberjack Mega Knight
Tornado Firecracker Poison Magic Archer
Poison Magic Archer Sparky Mega Knight
Sparky Tornado Lumberjack
Tornado Firecracker Dark Prince Lumberjack Sparky Mega Knight
Poison Firecracker Tornado Dark Prince Magic Archer Lumberjack Mega Knight
Firecracker Tornado Poison Magic Archer
Lumberjack Sparky Mega Knight Dark Prince
Sparky Mega Knight Firecracker Tornado Dark Prince Poison Magic Archer Lumberjack
Sparky Lumberjack Mega Knight
Tornado Lumberjack Sparky Mega Knight
Sparky Mega Knight Firecracker Tornado Dark Prince Poison Lumberjack
Mega Knight Firecracker Tornado Dark Prince Magic Archer Lumberjack
Tornado Poison Firecracker Dark Prince Magic Archer Lumberjack Mega Knight
Sparky Tornado Lumberjack
Dark Prince Mega Knight Firecracker Poison Lumberjack Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Lumberjack Mega Knight Dark Prince Sparky
Poison Firecracker Magic Archer Lumberjack Mega Knight
Lumberjack Mega Knight Dark Prince Sparky
Dark Prince Lumberjack Mega Knight Tornado Sparky
Dark Prince Lumberjack Sparky Mega Knight
Firecracker Poison Tornado Magic Archer
Dark Prince Sparky Lumberjack
Mega Knight Dark Prince Lumberjack Sparky
Mega Knight Firecracker Tornado Dark Prince Poison Magic Archer Sparky
Sparky
Mega Knight Dark Prince Lumberjack Sparky
Mega Knight Tornado Dark Prince Poison
Dark Prince Mega Knight Lumberjack Sparky
Firecracker Magic Archer Sparky Mega Knight
Sparky Firecracker Tornado Dark Prince Poison Magic Archer Lumberjack
Poison Mega Knight Firecracker Dark Prince Magic Archer Sparky

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Magic Archer Firecracker Sparky
Firecracker Poison Tornado Magic Archer
Poison Magic Archer Sparky
Firecracker Dark Prince Poison Sparky
Poison Firecracker Dark Prince Magic Archer Sparky Mega Knight
Firecracker Poison Tornado Magic Archer
Firecracker Tornado Poison Magic Archer Sparky
Poison Firecracker Tornado Magic Archer
Poison Firecracker Tornado
Tornado Poison Lumberjack Sparky
Firecracker Poison Tornado Dark Prince Magic Archer Sparky
Poison Firecracker Tornado Magic Archer
Poison Firecracker Magic Archer Sparky
Firecracker Poison Magic Archer
Firecracker Poison Magic Archer Sparky
Firecracker Poison Magic Archer Sparky
Magic Archer Firecracker Poison Sparky Mega Knight
Tornado Poison Sparky
Sparky
Firecracker Dark Prince Poison Magic Archer Sparky Mega Knight
Firecracker Tornado Poison Magic Archer Mega Knight
Poison Magic Archer Sparky Mega Knight
Tornado Poison
Tornado Sparky
Poison
Firecracker Tornado Poison Dark Prince Magic Archer Sparky Mega Knight
Firecracker Poison Tornado Magic Archer Sparky
Tornado Poison Magic Archer Sparky Mega Knight
Poison Firecracker Tornado Magic Archer Sparky
Poison Firecracker Tornado Magic Archer Sparky
Firecracker Poison
Sparky
Poison Magic Archer Sparky Mega Knight
Firecracker Poison Magic Archer Sparky
Sparky Mega Knight
Firecracker Poison Magic Archer Sparky
Dark Prince Magic Archer
Poison Firecracker Tornado Magic Archer
Poison Firecracker Dark Prince Magic Archer Lumberjack Sparky Mega Knight
Firecracker Poison Magic Archer
Tornado Poison Sparky
Firecracker Dark Prince Sparky Mega Knight
Firecracker Tornado Poison Magic Archer Sparky
Firecracker Tornado Poison Magic Archer
Poison Firecracker Tornado Dark Prince Magic Archer Sparky Mega Knight

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