My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Great!
Versatility
Great!
F2P score
Mediocre

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Tesla

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Tesla Royal Giant Valkyrie Fisherman

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant Goblin Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Giant Valkyrie

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Valkyrie Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Giant Goblin Barrel Skeleton Army Fisherman
Giant Snowball
Goblin Barrel Skeleton Army Fisherman
Zap
Firecracker Royal Giant Goblin Barrel Skeleton Army Fisherman
Barbarian Barrel
Firecracker Tesla Valkyrie Goblin Barrel Skeleton Army
The Log
Firecracker Royal Giant Goblin Barrel Skeleton Army Fisherman
Earthquake
Firecracker Tesla Goblin Barrel Skeleton Army
Arrows
Firecracker Goblin Barrel Skeleton Army
Royal Delivery
Firecracker Valkyrie Goblin Barrel Skeleton Army Fisherman
Fireball
Firecracker Tesla Goblin Barrel Skeleton Army Fisherman
Poison
Firecracker Skeleton Army Fisherman
Lightning
Tesla Valkyrie Fisherman
Rocket
Valkyrie

Against air swarms

Spells and units that can counter air swarms.

Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Valkyrie The Log

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Skeleton Army

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant Goblin Barrel Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Firecracker Goblin Barrel Skeleton Army Fisherman Tesla Valkyrie Royal Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 The Log Firecracker Goblin Barrel Skeleton Army

Attack Synergies 4 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Firecracker
Royal Giant Valkyrie Goblin Barrel Fisherman
Tesla
Royal Giant
Firecracker Goblin Barrel Fisherman The Log
Valkyrie
Goblin Barrel Firecracker Fisherman
Goblin Barrel
Royal Giant Valkyrie Firecracker Skeleton Army
Skeleton Army
Goblin Barrel
The Log
Royal Giant Fisherman
Fisherman
Royal Giant Firecracker Valkyrie The Log

Defense Synergies 3 9

Firecracker
Valkyrie The Log Tesla Skeleton Army Fisherman
Tesla
The Log Firecracker Valkyrie Skeleton Army
Royal Giant
Valkyrie
Firecracker Tesla The Log Fisherman
Goblin Barrel
Skeleton Army
Firecracker Tesla The Log
The Log
Firecracker Tesla Valkyrie Skeleton Army Fisherman
Fisherman
Firecracker Valkyrie The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Tesla Valkyrie The Log
Skeleton Army Firecracker Tesla Valkyrie The Log Fisherman
Tesla Skeleton Army Fisherman Valkyrie
Tesla Skeleton Army Firecracker Valkyrie Fisherman
Firecracker Valkyrie Skeleton Army The Log
Skeleton Army The Log Firecracker Tesla Valkyrie
Tesla Firecracker
Tesla Valkyrie The Log
Tesla Skeleton Army Fisherman
Skeleton Army Firecracker Tesla Valkyrie Fisherman
Valkyrie Skeleton Army Firecracker Tesla The Log Fisherman
Tesla Firecracker
Tesla Skeleton Army Valkyrie The Log
Valkyrie Skeleton Army Firecracker Tesla The Log
Skeleton Army Tesla
Skeleton Army Tesla The Log Fisherman
Tesla Firecracker Valkyrie Skeleton Army Fisherman
Tesla Firecracker Valkyrie Skeleton Army The Log Fisherman
Valkyrie The Log Firecracker Tesla Fisherman
Tesla Fisherman
Valkyrie Skeleton Army Firecracker Tesla The Log Fisherman

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Skeleton Army Tesla Fisherman
Firecracker Tesla Valkyrie The Log Fisherman
Skeleton Army Valkyrie The Log Fisherman
Valkyrie Skeleton Army Tesla The Log Fisherman
Tesla Valkyrie Skeleton Army Fisherman
Firecracker Tesla
Skeleton Army Tesla Valkyrie
Tesla Valkyrie Skeleton Army Fisherman
Firecracker Valkyrie Skeleton Army The Log
Tesla Skeleton Army
Tesla Valkyrie
Skeleton Army Valkyrie The Log
Skeleton Army Tesla Valkyrie
Firecracker Tesla Valkyrie Skeleton Army
Tesla Skeleton Army Firecracker Valkyrie The Log Fisherman
Valkyrie Firecracker Tesla The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker Valkyrie The Log
Firecracker The Log Fisherman
The Log
Firecracker Valkyrie The Log
Firecracker Valkyrie The Log
Firecracker
Firecracker The Log
The Log Firecracker
The Log Firecracker Fisherman
Fisherman
Firecracker Valkyrie The Log Fisherman
Firecracker
Firecracker The Log Fisherman
Firecracker Fisherman
Firecracker The Log Fisherman
Firecracker The Log
Firecracker The Log
Fisherman
Firecracker The Log Fisherman
Firecracker Valkyrie The Log
The Log
The Log Fisherman
The Log
Firecracker The Log Valkyrie
Fisherman
Firecracker The Log Fisherman
The Log Fisherman
Firecracker The Log Fisherman
Firecracker
Firecracker
The Log
Firecracker
Firecracker The Log
Skeleton Army
Firecracker
The Log
Firecracker Valkyrie
The Log Firecracker
Firecracker
Firecracker The Log
Firecracker
Firecracker The Log

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