My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Mediocre

1 problems 5 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

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Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

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Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

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AND/OR

You can replace some of your high-cost cards. Such as these:

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Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Skeleton Dragons Musketeer Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Skeleton Dragons Musketeer Witch Giant Skeleton Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Hogs

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Hogs Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Hogs Giant Skeleton Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Royal Hogs Giant Skeleton

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Hogs Giant Skeleton
Giant Snowball
Skeleton Dragons Musketeer Royal Hogs Witch
Zap
Firecracker Royal Hogs Witch
Barbarian Barrel
Firecracker Musketeer Royal Hogs Witch Giant Skeleton
The Log
Firecracker Musketeer Royal Hogs Witch Giant Skeleton
Earthquake
Firecracker Royal Hogs Witch
Arrows
Firecracker Skeleton Dragons Royal Hogs Witch
Royal Delivery
Firecracker Skeleton Dragons Musketeer Royal Hogs Witch Giant Skeleton
Fireball
Firecracker Skeleton Dragons Musketeer Royal Hogs Witch
Poison
Firecracker Skeleton Dragons Musketeer Royal Hogs Witch
Lightning
Skeleton Dragons Musketeer Witch
Rocket
Musketeer Royal Hogs Witch

Against air swarms

Spells and units that can counter air swarms.

Firecracker Skeleton Dragons Fireball Witch

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Skeleton Dragons Fireball Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Giant Skeleton Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Musketeer Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Firecracker Skeleton Dragons Fireball Musketeer Royal Hogs Witch Giant Skeleton Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

15 Firecracker Skeleton Dragons Fireball Musketeer

Attack Synergies 0 15

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Firecracker
Skeleton Dragons Royal Hogs Giant Skeleton Mega Knight
Skeleton Dragons
Firecracker Royal Hogs Giant Skeleton Mega Knight
Fireball
Royal Hogs Mega Knight
Musketeer
Royal Hogs Giant Skeleton Mega Knight
Royal Hogs
Firecracker Skeleton Dragons Fireball Musketeer Mega Knight
Witch
Giant Skeleton Mega Knight
Giant Skeleton
Firecracker Skeleton Dragons Musketeer Witch
Mega Knight
Firecracker Skeleton Dragons Fireball Musketeer Royal Hogs Witch

Defense Synergies 0 13

Firecracker
Skeleton Dragons Musketeer Giant Skeleton Mega Knight
Skeleton Dragons
Firecracker Fireball Musketeer Mega Knight
Fireball
Skeleton Dragons Musketeer Mega Knight
Musketeer
Firecracker Skeleton Dragons Fireball Giant Skeleton Mega Knight
Royal Hogs
Witch
Giant Skeleton Mega Knight
Giant Skeleton
Firecracker Musketeer Witch
Mega Knight
Firecracker Skeleton Dragons Fireball Musketeer Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Skeleton Dragons Fireball Musketeer
Firecracker Skeleton Dragons Musketeer Witch Mega Knight
Witch Mega Knight Skeleton Dragons Musketeer Giant Skeleton
Witch Firecracker Skeleton Dragons Musketeer Mega Knight
Firecracker Fireball Giant Skeleton Mega Knight
Fireball Firecracker Skeleton Dragons Musketeer Mega Knight
Skeleton Dragons Musketeer Firecracker Fireball Witch
Skeleton Dragons Fireball Musketeer Giant Skeleton Mega Knight
Witch Musketeer
Firecracker Musketeer Giant Skeleton Mega Knight
Skeleton Dragons Witch Firecracker Fireball Musketeer Giant Skeleton Mega Knight
Skeleton Dragons Musketeer Firecracker Fireball Witch
Mega Knight Skeleton Dragons Fireball Musketeer Witch Giant Skeleton
Fireball Mega Knight Firecracker Skeleton Dragons Witch
Mega Knight
Fireball Mega Knight
Mega Knight Firecracker Skeleton Dragons Fireball Musketeer Witch
Fireball Mega Knight Firecracker Skeleton Dragons Musketeer Witch
Witch Firecracker Skeleton Dragons Fireball Musketeer Giant Skeleton Mega Knight
Musketeer
Skeleton Dragons Mega Knight Firecracker Fireball Musketeer Witch Giant Skeleton

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Fireball Witch Giant Skeleton
Fireball Firecracker Skeleton Dragons Musketeer Mega Knight
Giant Skeleton Mega Knight Musketeer Witch
Giant Skeleton Mega Knight Fireball Musketeer
Giant Skeleton Musketeer Witch Mega Knight
Firecracker Skeleton Dragons Fireball Musketeer Witch
Fireball Musketeer Witch Giant Skeleton
Giant Skeleton Mega Knight
Giant Skeleton Mega Knight Firecracker Skeleton Dragons Fireball Witch
Witch Skeleton Dragons Musketeer
Mega Knight Musketeer Witch Giant Skeleton
Mega Knight Fireball Giant Skeleton
Giant Skeleton Mega Knight Fireball Witch
Firecracker Skeleton Dragons Fireball Musketeer Witch Mega Knight
Witch Firecracker Skeleton Dragons Fireball Musketeer Giant Skeleton
Mega Knight Firecracker Skeleton Dragons Fireball Musketeer Witch Giant Skeleton

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Firecracker Skeleton Dragons Musketeer Giant Skeleton
Firecracker Fireball Skeleton Dragons Musketeer
Skeleton Dragons Fireball Giant Skeleton
Firecracker Skeleton Dragons Fireball Musketeer Giant Skeleton
Fireball Firecracker Skeleton Dragons Mega Knight
Firecracker Skeleton Dragons Fireball Musketeer Witch
Firecracker Skeleton Dragons Musketeer Witch
Fireball Firecracker Skeleton Dragons
Fireball Firecracker Skeleton Dragons
Fireball Musketeer
Firecracker Skeleton Dragons Fireball Musketeer
Fireball Firecracker Skeleton Dragons Musketeer
Firecracker Skeleton Dragons Fireball Musketeer
Firecracker Skeleton Dragons Fireball Musketeer
Firecracker Skeleton Dragons Fireball Musketeer
Firecracker Skeleton Dragons Fireball Musketeer Witch
Firecracker Skeleton Dragons Fireball Musketeer Mega Knight
Fireball
Skeleton Dragons
Firecracker Skeleton Dragons Fireball Musketeer Mega Knight
Firecracker Skeleton Dragons Fireball Witch Mega Knight
Skeleton Dragons Fireball Musketeer Giant Skeleton Mega Knight
Skeleton Dragons Fireball
Musketeer
Skeleton Dragons Fireball Musketeer
Firecracker Skeleton Dragons Fireball Witch Mega Knight
Witch
Firecracker Fireball Skeleton Dragons Musketeer Witch
Fireball Skeleton Dragons Musketeer Witch Mega Knight
Fireball Firecracker Skeleton Dragons Musketeer
Firecracker Skeleton Dragons Fireball Musketeer Witch
Firecracker Skeleton Dragons Fireball Musketeer Witch
Fireball
Skeleton Dragons Fireball Musketeer Mega Knight
Firecracker Skeleton Dragons Fireball
Giant Skeleton Mega Knight
Firecracker Fireball
Fireball Musketeer Witch
Fireball Firecracker Skeleton Dragons Musketeer Witch
Fireball
Fireball Firecracker Skeleton Dragons Musketeer Mega Knight
Firecracker Skeleton Dragons Fireball Musketeer
Fireball Giant Skeleton
Firecracker Skeleton Dragons Musketeer Mega Knight
Firecracker Skeleton Dragons Fireball Musketeer Witch Giant Skeleton
Firecracker Skeleton Dragons Fireball Musketeer Witch
Firecracker Fireball Musketeer Witch Giant Skeleton Mega Knight

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