My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Good
F2P score
Mediocre

2 problems 6 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Musketeer Electro Dragon Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Bomb Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Royal Recruits Musketeer Electro Dragon Bowler Giant Skeleton Princess

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Recruits Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Recruits Giant Skeleton Princess

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Electro Dragon Giant Skeleton

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Recruits Giant Skeleton
Giant Snowball
Royal Recruits Musketeer Electro Dragon Princess
Zap
Firecracker Princess
Barbarian Barrel
Firecracker Royal Recruits Musketeer Bomb Tower Giant Skeleton Princess
The Log
Firecracker Royal Recruits Musketeer Giant Skeleton Princess
Earthquake
Firecracker Bomb Tower
Arrows
Firecracker Royal Recruits Princess
Royal Delivery
Firecracker Royal Recruits Musketeer Electro Dragon Bowler Giant Skeleton Princess
Fireball
Firecracker Musketeer Bomb Tower Electro Dragon Bowler Princess
Poison
Firecracker Royal Recruits Musketeer Bomb Tower Electro Dragon Princess
Lightning
Musketeer Bomb Tower Electro Dragon Bowler
Rocket
Musketeer Bomb Tower Electro Dragon Bowler

Against air swarms

Spells and units that can counter air swarms.

Firecracker Electro Dragon Princess

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Bomb Tower Electro Dragon Bowler Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Royal Recruits Bowler Giant Skeleton Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Musketeer

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Firecracker Princess Musketeer Bomb Tower Electro Dragon Bowler Giant Skeleton Royal Recruits

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Firecracker Princess Musketeer Bomb Tower

Attack Synergies 0 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Firecracker
Royal Recruits Bowler Giant Skeleton Princess
Royal Recruits
Firecracker Musketeer Electro Dragon Princess
Musketeer
Royal Recruits Electro Dragon Bowler Giant Skeleton
Bomb Tower
Electro Dragon
Royal Recruits Musketeer Bowler Giant Skeleton
Bowler
Firecracker Musketeer Electro Dragon Princess
Giant Skeleton
Firecracker Musketeer Electro Dragon Princess
Princess
Firecracker Royal Recruits Bowler Giant Skeleton

Defense Synergies 0 13

Firecracker
Royal Recruits Musketeer Bomb Tower Electro Dragon Giant Skeleton Princess
Royal Recruits
Firecracker Princess
Musketeer
Firecracker Bomb Tower Bowler Giant Skeleton
Bomb Tower
Firecracker Musketeer
Electro Dragon
Firecracker Bowler Giant Skeleton
Bowler
Musketeer Electro Dragon
Giant Skeleton
Firecracker Musketeer Electro Dragon Princess
Princess
Firecracker Royal Recruits Giant Skeleton

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bowler Firecracker Royal Recruits Musketeer Electro Dragon
Bomb Tower Firecracker Royal Recruits Musketeer Electro Dragon
Bomb Tower Bowler Royal Recruits Musketeer Electro Dragon Giant Skeleton
Royal Recruits Bomb Tower Firecracker Musketeer Electro Dragon Bowler
Firecracker Royal Recruits Bomb Tower Bowler Giant Skeleton Princess
Bowler Firecracker Musketeer Bomb Tower Electro Dragon
Musketeer Firecracker Bomb Tower Electro Dragon Princess
Bowler Royal Recruits Musketeer Bomb Tower Electro Dragon Giant Skeleton
Royal Recruits Musketeer Bomb Tower Princess
Firecracker Royal Recruits Musketeer Bowler Giant Skeleton
Firecracker Royal Recruits Musketeer Bomb Tower Electro Dragon Bowler Giant Skeleton Princess
Musketeer Firecracker Electro Dragon Princess
Royal Recruits Bomb Tower Bowler Musketeer Electro Dragon Giant Skeleton
Bomb Tower Bowler Firecracker Royal Recruits Electro Dragon Princess
Royal Recruits Bomb Tower
Bomb Tower Royal Recruits Bowler
Bomb Tower Firecracker Royal Recruits Musketeer Electro Dragon Bowler
Bomb Tower Firecracker Royal Recruits Musketeer Electro Dragon Bowler
Bomb Tower Firecracker Royal Recruits Musketeer Electro Dragon Bowler Giant Skeleton Princess
Royal Recruits Musketeer Bomb Tower
Royal Recruits Bowler Firecracker Musketeer Bomb Tower Electro Dragon Giant Skeleton

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Royal Recruits Bowler Giant Skeleton
Firecracker Musketeer Bomb Tower Electro Dragon Bowler
Royal Recruits Giant Skeleton Musketeer Bomb Tower Electro Dragon Bowler
Royal Recruits Bowler Giant Skeleton Musketeer
Royal Recruits Giant Skeleton Musketeer Bowler
Firecracker Musketeer Bomb Tower Electro Dragon Princess
Royal Recruits Musketeer Bomb Tower Bowler Giant Skeleton
Giant Skeleton Royal Recruits Bomb Tower
Royal Recruits Electro Dragon Giant Skeleton Firecracker Bomb Tower
Royal Recruits Musketeer
Royal Recruits Musketeer Bomb Tower Electro Dragon Bowler Giant Skeleton
Royal Recruits Bowler Giant Skeleton
Royal Recruits Bowler Giant Skeleton Bomb Tower
Royal Recruits Firecracker Musketeer Bomb Tower Electro Dragon Bowler Princess
Royal Recruits Electro Dragon Firecracker Musketeer Bomb Tower Bowler Giant Skeleton
Bowler Firecracker Royal Recruits Musketeer Bomb Tower Electro Dragon Giant Skeleton Princess
Bomb Tower
Bomb Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Firecracker Royal Recruits Musketeer Electro Dragon Giant Skeleton
Firecracker Musketeer Electro Dragon Bowler Princess
Electro Dragon Giant Skeleton
Firecracker Royal Recruits Musketeer Giant Skeleton
Firecracker Bowler
Firecracker Musketeer Electro Dragon Princess
Firecracker Musketeer Bowler Princess
Firecracker Electro Dragon Bowler Princess
Firecracker Electro Dragon
Musketeer Electro Dragon Bowler
Firecracker Royal Recruits Musketeer Electro Dragon Bowler Princess
Firecracker Musketeer Electro Dragon Princess
Firecracker Musketeer Bowler Princess
Firecracker Musketeer Electro Dragon Princess
Princess Firecracker Musketeer
Firecracker Musketeer Electro Dragon Bowler Princess
Firecracker Royal Recruits Musketeer Electro Dragon Bowler Princess
Firecracker Musketeer Electro Dragon Bowler Princess
Firecracker Electro Dragon Bowler Princess
Musketeer Bowler Giant Skeleton
Princess
Musketeer Bowler
Royal Recruits Musketeer Electro Dragon
Firecracker Electro Dragon Bowler Princess
Firecracker Musketeer Electro Dragon Bowler Princess
Musketeer Electro Dragon Bowler Princess
Firecracker Musketeer
Firecracker Musketeer Electro Dragon Princess
Electro Dragon Firecracker Musketeer
Bowler
Musketeer Electro Dragon
Firecracker Electro Dragon Princess
Giant Skeleton
Firecracker Bowler Princess
Royal Recruits Musketeer Electro Dragon Princess
Firecracker Musketeer Electro Dragon Princess
Firecracker Musketeer Electro Dragon Bowler Princess
Firecracker Musketeer Electro Dragon Bowler Princess
Giant Skeleton
Firecracker Royal Recruits Musketeer Electro Dragon
Electro Dragon Firecracker Royal Recruits Musketeer Bowler Giant Skeleton Princess
Firecracker Musketeer Electro Dragon Princess
Electro Dragon Firecracker Royal Recruits Musketeer Bowler Giant Skeleton Princess
Firecracker Electro Dragon Bowler

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