My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
RIP

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Magic Archer Night Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Bandit Magic Archer Night Witch Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Hogs

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Hogs Bandit Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Hogs Bandit Magic Archer Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Royal Hogs Bandit Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Hogs Skeleton Army Bandit Night Witch
Giant Snowball
Royal Hogs Skeleton Army Night Witch
Zap
Firecracker Royal Hogs Skeleton Army Bandit Night Witch
Barbarian Barrel
Firecracker Royal Hogs Skeleton Army Bandit Magic Archer Night Witch
The Log
Firecracker Royal Hogs Skeleton Army Bandit
Earthquake
Firecracker Royal Hogs Skeleton Army
Arrows
Firecracker Royal Hogs Skeleton Army Night Witch
Royal Delivery
Firecracker Royal Hogs Skeleton Army Bandit Magic Archer Night Witch
Fireball
Firecracker Royal Hogs Skeleton Army Bandit Magic Archer Night Witch
Poison
Firecracker Royal Hogs Skeleton Army Magic Archer Night Witch
Lightning
Bandit Magic Archer Night Witch
Rocket
Royal Hogs Magic Archer Night Witch

Against air swarms

Spells and units that can counter air swarms.

Firecracker Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker The Log Magic Archer Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Skeleton Army Night Witch Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Firecracker Skeleton Army Bandit Magic Archer Night Witch Royal Hogs Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 The Log Firecracker Skeleton Army Bandit

Attack Synergies 0 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Firecracker
Royal Hogs Bandit Mega Knight
Royal Hogs
Firecracker The Log Bandit Magic Archer Mega Knight
Skeleton Army
The Log
Royal Hogs Bandit Magic Archer Mega Knight
Bandit
Firecracker Royal Hogs The Log Magic Archer Mega Knight
Magic Archer
Royal Hogs The Log Bandit Mega Knight
Night Witch
Mega Knight
Mega Knight
Firecracker Royal Hogs The Log Bandit Magic Archer Night Witch

Defense Synergies 1 16

Firecracker
The Log Skeleton Army Bandit Night Witch Mega Knight
Royal Hogs
Skeleton Army
Firecracker The Log Bandit Magic Archer
The Log
Firecracker Skeleton Army Bandit Magic Archer Night Witch Mega Knight
Bandit
Firecracker Skeleton Army The Log Magic Archer Mega Knight
Magic Archer
Skeleton Army The Log Bandit Night Witch Mega Knight
Night Witch
Firecracker The Log Magic Archer Mega Knight
Mega Knight
Firecracker The Log Bandit Magic Archer Night Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker The Log Magic Archer
Skeleton Army Firecracker The Log Bandit Night Witch Mega Knight
Skeleton Army Mega Knight Bandit Night Witch
Skeleton Army Night Witch Firecracker Bandit Mega Knight
Firecracker Skeleton Army The Log Mega Knight
Skeleton Army The Log Firecracker Bandit Magic Archer Night Witch Mega Knight
Firecracker Magic Archer Night Witch
The Log Bandit Magic Archer Mega Knight
Skeleton Army Night Witch
Skeleton Army Firecracker Bandit Night Witch Mega Knight
Skeleton Army Firecracker The Log Bandit Magic Archer Night Witch Mega Knight
Firecracker Magic Archer Night Witch
Skeleton Army Night Witch Mega Knight The Log Bandit
Skeleton Army Mega Knight Firecracker The Log Magic Archer Night Witch
Skeleton Army Bandit Mega Knight
Skeleton Army The Log Bandit Mega Knight
Mega Knight Firecracker Skeleton Army Night Witch
Mega Knight Firecracker Skeleton Army The Log Bandit Magic Archer Night Witch
The Log Firecracker Bandit Magic Archer Mega Knight
Skeleton Army Mega Knight Firecracker The Log Bandit Night Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Mega Knight Bandit
Bandit Firecracker The Log Magic Archer Mega Knight
Skeleton Army Bandit Mega Knight The Log
Skeleton Army Mega Knight The Log Bandit Night Witch
Skeleton Army Bandit Night Witch Mega Knight
Firecracker Magic Archer
Skeleton Army Bandit Night Witch
Mega Knight Skeleton Army
Mega Knight Firecracker Skeleton Army The Log Bandit Magic Archer
Skeleton Army
Mega Knight
Skeleton Army Mega Knight The Log
Skeleton Army Mega Knight Bandit Night Witch
Firecracker Skeleton Army Magic Archer Mega Knight
Skeleton Army Firecracker The Log Magic Archer Night Witch
Mega Knight Firecracker The Log Magic Archer

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Magic Archer Firecracker The Log Bandit
Firecracker The Log Bandit Magic Archer
The Log Bandit Magic Archer
Firecracker The Log
Firecracker The Log Magic Archer Mega Knight
Firecracker Magic Archer
Firecracker The Log Magic Archer
The Log Firecracker Magic Archer
The Log Firecracker Bandit
Night Witch
Firecracker The Log Bandit Magic Archer
Firecracker Magic Archer
Firecracker The Log Bandit Magic Archer
Firecracker Bandit Magic Archer
Firecracker The Log Magic Archer
Firecracker The Log Bandit Magic Archer
Magic Archer Firecracker The Log Bandit Mega Knight
Night Witch
Firecracker The Log Bandit Magic Archer Mega Knight
Firecracker The Log Magic Archer Mega Knight
The Log Magic Archer Night Witch Mega Knight
The Log
The Log
Firecracker The Log Magic Archer Mega Knight
Firecracker The Log Bandit Magic Archer
The Log Bandit Magic Archer Mega Knight
Firecracker The Log Bandit Magic Archer
Firecracker Magic Archer Night Witch
Firecracker
Night Witch
The Log Bandit Magic Archer Night Witch Mega Knight
Firecracker Magic Archer
Mega Knight
Firecracker The Log Magic Archer
Skeleton Army Bandit Magic Archer Night Witch
Firecracker Magic Archer
The Log
Firecracker Magic Archer Mega Knight
The Log Firecracker Magic Archer
Firecracker Mega Knight
Firecracker The Log Magic Archer
Firecracker Magic Archer
Firecracker The Log Bandit Magic Archer Mega Knight

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