My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Good

4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Minion Horde Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Giant Skeleton Magic Archer Sparky

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Royal Delivery Rocket

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Minion Horde Hog Rider Giant Skeleton Magic Archer

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Hog Rider Giant Skeleton Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minion Horde Hog Rider Giant Skeleton Sparky
Giant Snowball
Minion Horde Hog Rider
Zap
Firecracker Minion Horde Sparky
Barbarian Barrel
Firecracker Giant Skeleton Magic Archer Sparky
The Log
Firecracker Hog Rider Giant Skeleton Sparky
Earthquake
Firecracker Hog Rider
Arrows
Firecracker Minion Horde
Royal Delivery
Firecracker Minion Horde Hog Rider Giant Skeleton Magic Archer Sparky
Fireball
Firecracker Minion Horde Hog Rider Magic Archer Sparky
Poison
Firecracker Minion Horde Magic Archer Sparky
Lightning
Magic Archer Sparky
Rocket
Minion Horde Hog Rider Magic Archer Sparky

Against air swarms

Spells and units that can counter air swarms.

Firecracker Royal Delivery Rocket Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Royal Delivery Rocket Magic Archer Sparky

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Royal Delivery Rocket Giant Skeleton Sparky

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minion Horde

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Firecracker Royal Delivery Hog Rider Magic Archer Minion Horde Rocket Giant Skeleton Sparky

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Firecracker Royal Delivery Hog Rider Magic Archer

Attack Synergies 1 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Firecracker
Hog Rider Giant Skeleton Sparky
Royal Delivery
Minion Horde
Hog Rider Giant Skeleton Sparky
Hog Rider
Firecracker Minion Horde Rocket Giant Skeleton Magic Archer
Rocket
Hog Rider
Giant Skeleton
Firecracker Minion Horde Hog Rider Magic Archer Sparky
Magic Archer
Hog Rider Giant Skeleton
Sparky
Firecracker Minion Horde Giant Skeleton

Defense Synergies 0 7

Firecracker
Royal Delivery Giant Skeleton
Royal Delivery
Firecracker Giant Skeleton Magic Archer Sparky
Minion Horde
Sparky
Hog Rider
Rocket
Giant Skeleton
Firecracker Royal Delivery Magic Archer
Magic Archer
Royal Delivery Giant Skeleton
Sparky
Royal Delivery Minion Horde

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Firecracker Minion Horde Magic Archer Sparky
Minion Horde Sparky Firecracker Royal Delivery
Minion Horde Rocket Sparky Royal Delivery Giant Skeleton
Minion Horde Sparky Firecracker
Firecracker Royal Delivery Rocket Giant Skeleton Sparky
Royal Delivery Firecracker Magic Archer
Minion Horde Rocket Firecracker Royal Delivery Magic Archer
Rocket Giant Skeleton Magic Archer Sparky
Minion Horde Sparky
Firecracker Royal Delivery Minion Horde Giant Skeleton Sparky
Minion Horde Firecracker Royal Delivery Giant Skeleton Magic Archer
Minion Horde Firecracker Royal Delivery Magic Archer
Minion Horde Sparky Royal Delivery Rocket Giant Skeleton
Rocket Sparky Firecracker Royal Delivery Minion Horde Magic Archer
Sparky Minion Horde
Minion Horde Rocket Royal Delivery Sparky
Minion Horde Sparky Firecracker Royal Delivery
Royal Delivery Firecracker Minion Horde Magic Archer
Royal Delivery Firecracker Giant Skeleton Magic Archer
Sparky
Firecracker Royal Delivery Minion Horde Giant Skeleton Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Royal Delivery Giant Skeleton Sparky
Royal Delivery Firecracker Rocket Magic Archer
Royal Delivery Giant Skeleton Minion Horde Rocket Sparky
Rocket Giant Skeleton Royal Delivery Minion Horde Sparky
Giant Skeleton Royal Delivery Minion Horde Sparky
Firecracker Royal Delivery Rocket Minion Horde Magic Archer
Royal Delivery Rocket Sparky Minion Horde Giant Skeleton
Giant Skeleton Royal Delivery Minion Horde Sparky
Royal Delivery Minion Horde Rocket Giant Skeleton Firecracker Magic Archer Sparky
Royal Delivery Minion Horde Sparky
Minion Horde Giant Skeleton Sparky
Rocket Royal Delivery Giant Skeleton
Royal Delivery Rocket Giant Skeleton Minion Horde Sparky
Firecracker Minion Horde Magic Archer Sparky
Sparky Firecracker Royal Delivery Minion Horde Rocket Giant Skeleton Magic Archer
Firecracker Royal Delivery Minion Horde Giant Skeleton Magic Archer Sparky

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Magic Archer Firecracker Minion Horde Rocket Giant Skeleton Sparky
Firecracker Magic Archer
Rocket Minion Horde Giant Skeleton Magic Archer Sparky
Firecracker Rocket Giant Skeleton Sparky
Rocket Firecracker Minion Horde Magic Archer Sparky
Firecracker Minion Horde Rocket Magic Archer
Firecracker Minion Horde Magic Archer Sparky
Firecracker Magic Archer
Firecracker
Rocket Minion Horde Sparky
Firecracker Rocket Minion Horde Magic Archer Sparky
Firecracker Rocket Magic Archer
Rocket Firecracker Magic Archer Sparky
Firecracker Minion Horde Rocket Magic Archer
Firecracker Magic Archer Sparky
Rocket Firecracker Minion Horde Magic Archer Sparky
Magic Archer Firecracker Minion Horde Rocket Sparky
Rocket Sparky
Minion Horde Rocket Sparky
Rocket Firecracker Magic Archer Sparky
Rocket Firecracker Magic Archer
Rocket Minion Horde Giant Skeleton Magic Archer Sparky
Rocket
Rocket Sparky
Rocket Minion Horde
Firecracker Magic Archer Sparky
Minion Horde
Firecracker Magic Archer Sparky
Magic Archer Sparky
Rocket Firecracker Magic Archer Sparky
Firecracker Minion Horde Magic Archer Sparky
Rocket Firecracker Minion Horde
Minion Horde Sparky
Minion Horde Rocket Magic Archer Sparky
Rocket Firecracker Minion Horde Magic Archer Sparky
Minion Horde Giant Skeleton Sparky
Rocket Firecracker Magic Archer Sparky
Minion Horde Rocket Magic Archer
Rocket Firecracker Magic Archer
Firecracker Minion Horde Rocket Magic Archer Sparky
Firecracker Magic Archer
Rocket Giant Skeleton Sparky
Firecracker Minion Horde Sparky
Firecracker Minion Horde Rocket Giant Skeleton Magic Archer Sparky
Firecracker Rocket Magic Archer
Firecracker Rocket Giant Skeleton Magic Archer Sparky

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