My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Mediocre
Versatility
Mediocre
F2P score
RIP

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Electro Wizard Sparky Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Royal Delivery Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Barrel Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Goblin Barrel Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Barrel Sparky
Giant Snowball
Goblin Barrel
Zap
Firecracker Goblin Barrel Sparky
Barbarian Barrel
Firecracker Goblin Barrel Electro Wizard Sparky
The Log
Firecracker Goblin Barrel Sparky
Earthquake
Firecracker Goblin Barrel
Arrows
Firecracker Goblin Barrel
Royal Delivery
Firecracker Goblin Barrel Electro Wizard Sparky
Fireball
Firecracker Goblin Barrel Electro Wizard Sparky
Poison
Firecracker Electro Wizard Sparky
Lightning
Electro Wizard Sparky
Rocket
Sparky

Against air swarms

Spells and units that can counter air swarms.

Firecracker Royal Delivery Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Royal Delivery Fireball Sparky Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Royal Delivery Sparky Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Goblin Barrel Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Firecracker Royal Delivery Goblin Barrel Fireball Electro Wizard Sparky Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Mirror Firecracker Royal Delivery Goblin Barrel

Attack Synergies 2 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Firecracker
Mirror Goblin Barrel Sparky Mega Knight
Royal Delivery
Fireball
Mirror Electro Wizard Sparky Mega Knight
Mirror
Fireball Goblin Barrel Firecracker Sparky
Goblin Barrel
Mirror Firecracker Sparky Mega Knight
Electro Wizard
Fireball Sparky Mega Knight
Sparky
Firecracker Fireball Mirror Goblin Barrel Electro Wizard
Mega Knight
Firecracker Fireball Goblin Barrel Electro Wizard

Defense Synergies 3 13

Firecracker
Royal Delivery Mirror Electro Wizard Mega Knight
Royal Delivery
Mirror Electro Wizard Firecracker Fireball Sparky Mega Knight
Fireball
Mirror Royal Delivery Electro Wizard Mega Knight
Mirror
Royal Delivery Fireball Firecracker Electro Wizard Sparky Mega Knight
Goblin Barrel
Electro Wizard
Royal Delivery Firecracker Fireball Mirror Mega Knight
Sparky
Royal Delivery Mirror
Mega Knight
Firecracker Royal Delivery Fireball Mirror Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Fireball Electro Wizard Sparky
Sparky Firecracker Royal Delivery Electro Wizard Mega Knight
Sparky Mega Knight Royal Delivery Electro Wizard
Sparky Firecracker Electro Wizard Mega Knight
Firecracker Royal Delivery Fireball Sparky Mega Knight
Royal Delivery Fireball Firecracker Electro Wizard Mega Knight
Electro Wizard Firecracker Royal Delivery Fireball
Fireball Electro Wizard Sparky Mega Knight
Sparky
Firecracker Royal Delivery Electro Wizard Sparky Mega Knight
Electro Wizard Firecracker Royal Delivery Fireball Mega Knight
Firecracker Royal Delivery Fireball Electro Wizard
Sparky Mega Knight Royal Delivery Fireball Electro Wizard
Fireball Sparky Mega Knight Firecracker Royal Delivery Electro Wizard
Sparky Electro Wizard Mega Knight
Royal Delivery Fireball Electro Wizard Sparky Mega Knight
Sparky Mega Knight Firecracker Royal Delivery Fireball Electro Wizard
Royal Delivery Fireball Mega Knight Firecracker Electro Wizard
Royal Delivery Firecracker Fireball Electro Wizard Mega Knight
Sparky Electro Wizard
Mega Knight Firecracker Royal Delivery Fireball Electro Wizard Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Royal Delivery Fireball Electro Wizard Sparky
Royal Delivery Fireball Electro Wizard Firecracker Mega Knight
Royal Delivery Mega Knight Electro Wizard Sparky
Mega Knight Royal Delivery Fireball Electro Wizard Sparky
Royal Delivery Sparky Mega Knight
Firecracker Royal Delivery Fireball Electro Wizard
Royal Delivery Sparky Fireball Electro Wizard
Mega Knight Royal Delivery Sparky
Royal Delivery Electro Wizard Mega Knight Firecracker Fireball Sparky
Royal Delivery Sparky
Mega Knight Sparky
Mega Knight Royal Delivery Fireball Electro Wizard
Royal Delivery Mega Knight Fireball Sparky
Firecracker Fireball Sparky Mega Knight
Electro Wizard Sparky Firecracker Royal Delivery Fireball
Mega Knight Firecracker Royal Delivery Fireball Electro Wizard Sparky

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Firecracker Sparky
Firecracker Fireball Electro Wizard
Fireball Sparky
Firecracker Fireball Sparky
Fireball Firecracker Sparky Mega Knight
Firecracker Fireball
Firecracker Sparky
Fireball Firecracker
Fireball Firecracker
Fireball Electro Wizard Sparky
Firecracker Fireball Electro Wizard Sparky
Fireball Firecracker
Firecracker Fireball Sparky
Firecracker Fireball
Firecracker Fireball Sparky
Firecracker Fireball Sparky
Firecracker Fireball Sparky Mega Knight
Fireball Sparky
Sparky
Firecracker Fireball Electro Wizard Sparky Mega Knight
Firecracker Fireball Mega Knight
Fireball Sparky Mega Knight
Fireball
Sparky
Fireball
Firecracker Fireball Sparky Mega Knight
Firecracker Fireball Electro Wizard Sparky
Fireball Sparky Mega Knight
Fireball Firecracker Sparky
Firecracker Fireball Electro Wizard Sparky
Electro Wizard Firecracker Fireball
Fireball Sparky
Fireball Sparky Mega Knight
Firecracker Fireball Electro Wizard Sparky
Sparky Mega Knight
Firecracker Fireball Sparky
Electro Wizard Fireball
Fireball Firecracker Electro Wizard
Fireball
Fireball Firecracker Electro Wizard Sparky Mega Knight
Firecracker Fireball
Fireball Sparky
Firecracker Sparky Mega Knight
Firecracker Fireball Electro Wizard Sparky
Firecracker Fireball Electro Wizard
Firecracker Fireball Electro Wizard Sparky Mega Knight

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: