My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
RIP

5 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Inferno Tower Wizard Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Battle Ram Wizard Inferno Dragon Mega Knight Golden Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rocket

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Battle Ram Mega Knight Golden Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Battle Ram Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Golden Knight

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Battle Ram Inferno Dragon
Giant Snowball
Battle Ram Inferno Dragon
Zap
Firecracker Battle Ram Inferno Tower Inferno Dragon
Barbarian Barrel
Firecracker Battle Ram Inferno Tower Wizard
The Log
Firecracker Battle Ram
Earthquake
Firecracker Inferno Tower
Arrows
Firecracker
Royal Delivery
Firecracker Battle Ram Wizard Inferno Dragon
Fireball
Firecracker Battle Ram Inferno Tower Wizard Inferno Dragon
Poison
Firecracker Inferno Tower Wizard
Lightning
Battle Ram Inferno Tower Wizard Inferno Dragon
Rocket
Inferno Tower Wizard Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Firecracker Wizard Rocket

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Wizard Rocket Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Battle Ram Inferno Tower Rocket Inferno Dragon Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Firecracker Battle Ram Inferno Dragon Golden Knight Inferno Tower Wizard Rocket Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

15 Firecracker Battle Ram Inferno Dragon Golden Knight

Attack Synergies 1 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Firecracker
Battle Ram Inferno Dragon Mega Knight
Battle Ram
Firecracker Golden Knight
Inferno Tower
Wizard
Mega Knight
Rocket
Inferno Dragon
Mega Knight Firecracker
Mega Knight
Inferno Dragon Firecracker Wizard
Golden Knight
Battle Ram

Defense Synergies 0 7

Firecracker
Inferno Tower Mega Knight Golden Knight
Battle Ram
Inferno Tower
Firecracker Mega Knight
Wizard
Mega Knight Golden Knight
Rocket
Inferno Dragon
Mega Knight
Mega Knight
Firecracker Inferno Tower Wizard Inferno Dragon
Golden Knight
Firecracker Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Firecracker Inferno Tower Wizard Golden Knight
Inferno Tower Inferno Dragon Firecracker Mega Knight
Inferno Tower Rocket Mega Knight Inferno Dragon
Inferno Tower Inferno Dragon Firecracker Mega Knight
Firecracker Rocket Mega Knight
Firecracker Mega Knight
Inferno Tower Rocket Inferno Dragon Firecracker Wizard
Rocket Inferno Tower Mega Knight Golden Knight
Inferno Tower Inferno Dragon
Firecracker Inferno Tower Mega Knight
Firecracker Wizard Mega Knight
Inferno Tower Inferno Dragon Firecracker Wizard
Inferno Tower Mega Knight Wizard Rocket
Wizard Rocket Mega Knight Firecracker Golden Knight
Inferno Tower Inferno Dragon Mega Knight
Inferno Tower Rocket Inferno Dragon Mega Knight
Wizard Mega Knight Firecracker Inferno Tower
Mega Knight Firecracker Wizard Golden Knight
Wizard Firecracker Inferno Dragon Mega Knight
Inferno Tower Inferno Dragon
Wizard Mega Knight Firecracker

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Inferno Tower
Firecracker Wizard Rocket Inferno Dragon Mega Knight
Mega Knight Inferno Tower Rocket Golden Knight
Rocket Mega Knight Inferno Tower
Inferno Tower Inferno Dragon Mega Knight
Firecracker Wizard Rocket
Rocket Inferno Tower
Inferno Tower Mega Knight Inferno Dragon
Rocket Mega Knight Firecracker Inferno Tower Inferno Dragon
Inferno Tower Inferno Dragon
Inferno Dragon Mega Knight Inferno Tower Golden Knight
Rocket Mega Knight
Rocket Mega Knight Inferno Tower Wizard Golden Knight
Wizard Firecracker Mega Knight
Inferno Tower Firecracker Rocket Inferno Dragon Golden Knight
Mega Knight Firecracker Inferno Tower Wizard Inferno Dragon Golden Knight

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker Rocket Golden Knight
Firecracker Golden Knight
Rocket
Firecracker Rocket
Wizard Rocket Firecracker Mega Knight
Firecracker Wizard Rocket
Firecracker Wizard
Firecracker Wizard
Firecracker Wizard Golden Knight
Rocket
Firecracker Rocket Wizard Golden Knight
Firecracker Wizard Rocket
Rocket Firecracker Golden Knight
Firecracker Rocket
Firecracker
Rocket Firecracker Wizard Golden Knight
Firecracker Wizard Rocket Mega Knight
Rocket
Rocket
Rocket Firecracker Wizard Mega Knight
Rocket Firecracker Wizard Mega Knight Golden Knight
Rocket Mega Knight
Rocket Wizard
Rocket
Rocket
Firecracker Wizard Mega Knight
Inferno Dragon
Firecracker Wizard Golden Knight
Wizard Mega Knight Golden Knight
Rocket Firecracker Golden Knight
Firecracker Wizard
Rocket Firecracker Wizard
Wizard Rocket Mega Knight
Rocket Firecracker
Mega Knight
Rocket Firecracker Wizard
Rocket
Rocket Firecracker Wizard
Firecracker Wizard Rocket Mega Knight
Firecracker Wizard
Rocket
Firecracker Mega Knight
Firecracker Rocket Golden Knight
Firecracker Rocket
Firecracker Rocket Mega Knight Golden Knight

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