My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
RIP

1 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Electro Wizard Little Prince

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tombstone

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Royal Giant Tombstone Prince Cannon Cart Electro Wizard Little Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant Prince Cannon Cart

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Giant Prince Cannon Cart

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Giant Guards Prince Cannon Cart
Giant Snowball
Tombstone Guards Little Prince
Zap
Firecracker Royal Giant Tombstone Guards Prince Cannon Cart Little Prince
Barbarian Barrel
Firecracker Tombstone Guards Cannon Cart Electro Wizard Little Prince
The Log
Firecracker Royal Giant Tombstone Guards Prince Cannon Cart Little Prince
Earthquake
Firecracker Tombstone Guards
Arrows
Firecracker Tombstone Guards Little Prince
Royal Delivery
Firecracker Guards Prince Cannon Cart Electro Wizard Little Prince
Fireball
Firecracker Tombstone Cannon Cart Electro Wizard Little Prince
Poison
Firecracker Tombstone Guards Electro Wizard Little Prince
Lightning
Tombstone Prince Cannon Cart Electro Wizard Little Prince
Rocket
Prince Cannon Cart Little Prince

Against air swarms

Spells and units that can counter air swarms.

Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Tombstone Guards Prince

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Firecracker Tombstone Guards Little Prince Electro Wizard Prince Cannon Cart Royal Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Firecracker Tombstone Guards Little Prince

Attack Synergies 1 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Firecracker
Royal Giant Prince Cannon Cart
Royal Giant
Firecracker Guards Cannon Cart Electro Wizard
Tombstone
Guards
Royal Giant
Prince
Firecracker Electro Wizard Little Prince
Cannon Cart
Firecracker Royal Giant Electro Wizard
Electro Wizard
Royal Giant Prince Cannon Cart
Little Prince
Prince

Defense Synergies 0 15

Firecracker
Tombstone Guards Prince Electro Wizard
Royal Giant
Tombstone
Firecracker Guards Prince Cannon Cart Electro Wizard
Guards
Firecracker Tombstone Prince Cannon Cart Electro Wizard
Prince
Firecracker Tombstone Guards Electro Wizard
Cannon Cart
Tombstone Guards Electro Wizard Little Prince
Electro Wizard
Firecracker Tombstone Guards Prince Cannon Cart Little Prince
Little Prince
Cannon Cart Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Cannon Cart Firecracker Tombstone Electro Wizard
Firecracker Tombstone Prince Cannon Cart Electro Wizard
Prince Tombstone Cannon Cart Electro Wizard
Prince Firecracker Tombstone Guards Cannon Cart Electro Wizard
Firecracker Tombstone Prince
Firecracker Guards Cannon Cart Electro Wizard
Electro Wizard Firecracker Tombstone Little Prince
Cannon Cart Electro Wizard
Tombstone Prince
Guards Firecracker Prince Cannon Cart Electro Wizard Little Prince
Guards Electro Wizard Firecracker Tombstone Cannon Cart
Firecracker Electro Wizard
Tombstone Prince Guards Cannon Cart Electro Wizard
Firecracker Tombstone Guards Prince Cannon Cart Electro Wizard
Tombstone Prince Cannon Cart Electro Wizard
Prince Electro Wizard
Firecracker Tombstone Prince Cannon Cart Electro Wizard
Tombstone Firecracker Guards Prince Cannon Cart Electro Wizard Little Prince
Firecracker Tombstone Guards Cannon Cart Electro Wizard Little Prince
Prince Cannon Cart Electro Wizard
Firecracker Guards Prince Cannon Cart Electro Wizard Little Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Guards Tombstone Prince Cannon Cart Electro Wizard
Electro Wizard Firecracker Prince Cannon Cart
Tombstone Guards Prince Cannon Cart Electro Wizard
Guards Prince Cannon Cart Electro Wizard
Tombstone Guards Prince Cannon Cart
Firecracker Electro Wizard
Guards Prince Tombstone Cannon Cart Electro Wizard
Prince Cannon Cart
Electro Wizard Firecracker Tombstone Prince Cannon Cart
Tombstone Guards
Tombstone Guards Prince Cannon Cart
Guards Prince Electro Wizard
Prince Cannon Cart Tombstone Guards
Firecracker Cannon Cart
Tombstone Guards Electro Wizard Firecracker Prince Cannon Cart Little Prince
Firecracker Cannon Cart Electro Wizard
Tombstone Electro Wizard
Tombstone Cannon Cart
Tombstone Guards

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker Guards
Firecracker Electro Wizard
Cannon Cart
Cannon Cart Firecracker Guards Prince
Firecracker
Firecracker
Firecracker
Firecracker
Firecracker
Guards Prince Electro Wizard
Firecracker Prince Cannon Cart Electro Wizard
Firecracker
Firecracker Cannon Cart
Firecracker Cannon Cart
Firecracker Prince Cannon Cart
Firecracker Cannon Cart
Firecracker Cannon Cart
Firecracker Prince Electro Wizard
Firecracker Little Prince
Prince
Prince
Cannon Cart
Firecracker Little Prince
Firecracker Electro Wizard
Prince
Firecracker
Firecracker Electro Wizard Little Prince
Electro Wizard Firecracker Guards
Firecracker Electro Wizard
Prince
Firecracker
Electro Wizard Tombstone Guards Prince Cannon Cart
Firecracker Electro Wizard
Firecracker Prince Cannon Cart Electro Wizard
Firecracker
Firecracker Prince Cannon Cart
Firecracker Guards Electro Wizard
Firecracker Electro Wizard
Firecracker Prince Cannon Cart Electro Wizard Little Prince
Prince Cannon Cart
Firecracker

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