My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
Bad

1 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Baby Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Cage

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Royal Giant Goblin Cage Baby Dragon Bowler Fisherman

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Lightning The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Giant Baby Dragon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Giant Fisherman
Giant Snowball
Baby Dragon Fisherman
Zap
Firecracker Royal Giant Fisherman
Barbarian Barrel
Firecracker Goblin Cage
The Log
Firecracker Royal Giant Goblin Cage Fisherman
Earthquake
Firecracker Goblin Cage
Arrows
Firecracker
Royal Delivery
Firecracker Goblin Cage Baby Dragon Bowler Fisherman
Fireball
Firecracker Goblin Cage Baby Dragon Bowler Fisherman
Poison
Firecracker Goblin Cage Fisherman
Lightning
Goblin Cage Baby Dragon Bowler Fisherman
Rocket
Bowler

Against air swarms

Spells and units that can counter air swarms.

Firecracker Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Baby Dragon Bowler The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Baby Dragon Bowler

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Firecracker Fisherman Goblin Cage Baby Dragon Bowler Royal Giant Lightning

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 The Log Firecracker Fisherman Goblin Cage

Attack Synergies 3 16

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Firecracker
Royal Giant Goblin Cage Baby Dragon Bowler Fisherman
Royal Giant
Firecracker Lightning Fisherman Baby Dragon Bowler The Log
Goblin Cage
Firecracker Baby Dragon The Log
Baby Dragon
Firecracker Royal Giant Goblin Cage Bowler Lightning Fisherman
Bowler
Firecracker Royal Giant Baby Dragon Lightning The Log Fisherman
Lightning
Royal Giant Baby Dragon Bowler
The Log
Royal Giant Goblin Cage Bowler Fisherman
Fisherman
Royal Giant Firecracker Baby Dragon Bowler The Log

Defense Synergies 2 10

Firecracker
The Log Goblin Cage Baby Dragon Fisherman
Royal Giant
Goblin Cage
Firecracker Baby Dragon Bowler The Log
Baby Dragon
Firecracker Goblin Cage Bowler The Log
Bowler
The Log Goblin Cage Baby Dragon
Lightning
The Log
The Log
Firecracker Bowler Goblin Cage Baby Dragon Lightning Fisherman
Fisherman
Firecracker The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bowler Lightning Firecracker Goblin Cage Baby Dragon The Log
Firecracker Goblin Cage The Log Fisherman
Goblin Cage Bowler Fisherman Lightning
Goblin Cage Firecracker Bowler Fisherman
Lightning Firecracker Goblin Cage Bowler The Log
Bowler The Log Firecracker Baby Dragon
Lightning Firecracker Goblin Cage Baby Dragon
Bowler Lightning Goblin Cage Baby Dragon The Log
Goblin Cage Fisherman
Firecracker Bowler Fisherman
Firecracker Baby Dragon Bowler The Log Fisherman
Firecracker Baby Dragon
Goblin Cage Bowler Lightning The Log
Bowler Firecracker Goblin Cage Baby Dragon The Log
Goblin Cage
Goblin Cage Bowler Lightning The Log Fisherman
Firecracker Goblin Cage Bowler Fisherman
Goblin Cage Firecracker Baby Dragon Bowler The Log Fisherman
Goblin Cage Baby Dragon The Log Firecracker Bowler Fisherman
Goblin Cage Fisherman
Bowler Firecracker Baby Dragon The Log Fisherman

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Cage Bowler Fisherman
Firecracker Baby Dragon Bowler Lightning The Log Fisherman
Goblin Cage Bowler Lightning The Log Fisherman
Bowler Lightning Goblin Cage The Log Fisherman
Goblin Cage Bowler Fisherman
Firecracker Baby Dragon
Goblin Cage Bowler Lightning
Goblin Cage Fisherman
Goblin Cage Lightning Firecracker Baby Dragon The Log
Goblin Cage
Goblin Cage Bowler
Lightning Goblin Cage Bowler The Log
Bowler Lightning Goblin Cage
Firecracker Goblin Cage Baby Dragon Bowler
Firecracker Goblin Cage Baby Dragon Bowler Lightning The Log Fisherman
Bowler Firecracker Goblin Cage Baby Dragon The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Firecracker Baby Dragon The Log
Firecracker Baby Dragon Bowler The Log Fisherman
Lightning Baby Dragon The Log
Lightning Firecracker The Log
Firecracker Baby Dragon Bowler The Log
Firecracker Baby Dragon
Firecracker Baby Dragon Bowler The Log
The Log Firecracker Baby Dragon Bowler Lightning
The Log Firecracker Lightning Fisherman
Lightning Bowler Fisherman
Firecracker Lightning Bowler The Log Fisherman
Lightning Firecracker Baby Dragon
Lightning Firecracker Baby Dragon Bowler The Log Fisherman
Lightning Firecracker Baby Dragon Fisherman
Lightning Firecracker Baby Dragon The Log Fisherman
Lightning Firecracker Baby Dragon Bowler The Log
Lightning Firecracker Baby Dragon Bowler The Log
Lightning
Lightning Fisherman
Lightning Firecracker Baby Dragon Bowler The Log Fisherman
Lightning Firecracker Baby Dragon Bowler The Log
Lightning Baby Dragon Bowler The Log
Lightning
Bowler Lightning The Log Fisherman
Lightning Baby Dragon The Log
Firecracker The Log Baby Dragon Bowler
Fisherman
Firecracker The Log Baby Dragon Bowler Lightning Fisherman
Lightning Baby Dragon Bowler The Log Fisherman
Lightning Firecracker Baby Dragon The Log Fisherman
Lightning Firecracker Baby Dragon
Lightning Firecracker
Lightning Bowler
Lightning The Log
Lightning Firecracker
Firecracker Bowler Lightning The Log
Lightning
Lightning Firecracker Baby Dragon
The Log
Lightning Firecracker Baby Dragon Bowler
The Log Firecracker Baby Dragon Bowler Lightning
Lightning
Firecracker
Firecracker Baby Dragon Bowler Lightning The Log
Firecracker Lightning
Lightning Firecracker Baby Dragon Bowler The Log

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