My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Godly!
Versatility
Godly!
F2P score
Good

1 problems 6 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Dart Goblin Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Royal Giant Valkyrie Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Giant Dart Goblin Valkyrie Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Valkyrie Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Giant Hog Rider Skeleton Army
Giant Snowball
Dart Goblin Hog Rider Skeleton Army
Zap
Firecracker Royal Giant Dart Goblin Skeleton Army
Barbarian Barrel
Firecracker Dart Goblin Valkyrie Wizard Skeleton Army
The Log
Firecracker Royal Giant Dart Goblin Hog Rider Skeleton Army
Earthquake
Firecracker Hog Rider Skeleton Army
Arrows
Firecracker Dart Goblin Skeleton Army
Royal Delivery
Firecracker Dart Goblin Valkyrie Hog Rider Wizard Skeleton Army
Fireball
Firecracker Dart Goblin Hog Rider Wizard Skeleton Army
Poison
Firecracker Dart Goblin Wizard Skeleton Army
Lightning
Valkyrie Wizard
Rocket
Valkyrie Hog Rider Wizard

Against air swarms

Spells and units that can counter air swarms.

Firecracker Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Valkyrie Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Skeleton Army

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Dart Goblin Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Firecracker Dart Goblin Skeleton Army Valkyrie Hog Rider Wizard Royal Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Mirror Firecracker Dart Goblin Skeleton Army

Attack Synergies 5 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Firecracker
Royal Giant Hog Rider Dart Goblin Valkyrie Mirror
Royal Giant
Firecracker Dart Goblin Hog Rider Wizard Mirror
Dart Goblin
Royal Giant Valkyrie Firecracker Hog Rider Mirror
Valkyrie
Dart Goblin Hog Rider Firecracker Wizard
Hog Rider
Firecracker Valkyrie Royal Giant Dart Goblin Wizard Mirror
Wizard
Royal Giant Valkyrie Hog Rider
Mirror
Firecracker Royal Giant Dart Goblin Hog Rider Skeleton Army
Skeleton Army
Mirror

Defense Synergies 2 9

Firecracker
Valkyrie Dart Goblin Mirror Skeleton Army
Royal Giant
Dart Goblin
Firecracker Valkyrie Mirror Skeleton Army
Valkyrie
Firecracker Dart Goblin Wizard Mirror
Hog Rider
Wizard
Valkyrie Skeleton Army
Mirror
Skeleton Army Firecracker Dart Goblin Valkyrie
Skeleton Army
Mirror Firecracker Dart Goblin Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Dart Goblin Valkyrie Wizard
Skeleton Army Firecracker Dart Goblin Valkyrie
Skeleton Army Dart Goblin Valkyrie
Skeleton Army Firecracker Dart Goblin Valkyrie
Firecracker Valkyrie Skeleton Army
Skeleton Army Firecracker Dart Goblin Valkyrie
Dart Goblin Firecracker Wizard
Dart Goblin Valkyrie
Skeleton Army
Skeleton Army Firecracker Dart Goblin Valkyrie
Dart Goblin Valkyrie Skeleton Army Firecracker Wizard
Firecracker Dart Goblin Wizard
Skeleton Army Valkyrie Wizard
Valkyrie Wizard Skeleton Army Firecracker Dart Goblin
Skeleton Army
Skeleton Army
Wizard Firecracker Valkyrie Skeleton Army
Firecracker Dart Goblin Valkyrie Wizard Skeleton Army
Valkyrie Wizard Firecracker Dart Goblin
Dart Goblin
Valkyrie Wizard Skeleton Army Firecracker Dart Goblin

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Skeleton Army
Firecracker Valkyrie Wizard
Skeleton Army Valkyrie
Valkyrie Skeleton Army
Valkyrie Skeleton Army
Firecracker Wizard Dart Goblin
Skeleton Army Dart Goblin Valkyrie
Valkyrie Skeleton Army
Firecracker Valkyrie Skeleton Army
Dart Goblin Skeleton Army
Dart Goblin Valkyrie
Skeleton Army Valkyrie
Skeleton Army Valkyrie Wizard
Wizard Firecracker Dart Goblin Valkyrie Skeleton Army
Skeleton Army Firecracker Dart Goblin Valkyrie
Valkyrie Firecracker Dart Goblin Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker Dart Goblin Valkyrie
Firecracker Dart Goblin
Dart Goblin
Firecracker Dart Goblin Valkyrie
Wizard Firecracker Valkyrie
Firecracker Wizard Dart Goblin
Firecracker Dart Goblin Wizard
Firecracker Dart Goblin Wizard
Firecracker Dart Goblin Wizard
Firecracker Dart Goblin Valkyrie Wizard
Firecracker Dart Goblin Wizard
Firecracker Dart Goblin
Firecracker Dart Goblin
Firecracker Dart Goblin
Firecracker Dart Goblin Wizard
Firecracker Dart Goblin Wizard
Firecracker Dart Goblin Wizard
Firecracker Dart Goblin Valkyrie Wizard
Wizard
Firecracker Valkyrie Wizard
Firecracker Dart Goblin Wizard
Wizard
Firecracker Dart Goblin
Firecracker Dart Goblin Wizard
Firecracker Dart Goblin Wizard
Dart Goblin Wizard
Firecracker
Firecracker Wizard
Dart Goblin Skeleton Army
Firecracker Dart Goblin Wizard
Firecracker Dart Goblin Valkyrie Wizard
Firecracker Dart Goblin Wizard
Firecracker Dart Goblin
Firecracker Dart Goblin
Firecracker Dart Goblin
Firecracker Dart Goblin

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