My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Bad

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Musketeer Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Musketeer Battle Ram Wizard P.E.K.K.A Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram

Damage spells

Spells in your deck. Having at least one or two is recommended.

Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Battle Ram Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Battle Ram P.E.K.K.A Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Battle Ram Guards
Giant Snowball
Musketeer Battle Ram Guards Lumberjack
Zap
Firecracker Battle Ram Guards
Barbarian Barrel
Firecracker Musketeer Battle Ram Wizard Guards Lumberjack
The Log
Firecracker Musketeer Battle Ram Guards Lumberjack
Earthquake
Firecracker Guards
Arrows
Firecracker Guards
Royal Delivery
Firecracker Musketeer Battle Ram Wizard Guards P.E.K.K.A Lumberjack
Fireball
Firecracker Musketeer Battle Ram Wizard Lumberjack
Poison
Firecracker Musketeer Wizard Guards
Lightning
Musketeer Battle Ram Wizard Lumberjack
Rocket
Musketeer Wizard

Against air swarms

Spells and units that can counter air swarms.

Firecracker Wizard Poison

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Wizard Poison

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Battle Ram Guards Poison P.E.K.K.A

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Musketeer Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Firecracker Guards Musketeer Battle Ram Poison Lumberjack Wizard P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Firecracker Guards Musketeer Battle Ram

Attack Synergies 2 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Firecracker
Battle Ram P.E.K.K.A Lumberjack
Musketeer
Battle Ram P.E.K.K.A Lumberjack
Battle Ram
Poison Firecracker Musketeer P.E.K.K.A Lumberjack
Wizard
P.E.K.K.A Lumberjack
Guards
Lumberjack
Poison
Battle Ram P.E.K.K.A
P.E.K.K.A
Poison Firecracker Musketeer Battle Ram Wizard Lumberjack
Lumberjack
Firecracker Musketeer Battle Ram Wizard Guards P.E.K.K.A

Defense Synergies 2 10

Firecracker
Musketeer Guards P.E.K.K.A Lumberjack
Musketeer
Guards Lumberjack Firecracker P.E.K.K.A
Battle Ram
Wizard
Guards P.E.K.K.A Lumberjack
Guards
Musketeer Firecracker Wizard Poison Lumberjack
Poison
Guards
P.E.K.K.A
Firecracker Musketeer Wizard
Lumberjack
Musketeer Firecracker Wizard Guards

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Musketeer Wizard
P.E.K.K.A Lumberjack Firecracker Musketeer
P.E.K.K.A Lumberjack Musketeer
P.E.K.K.A Lumberjack Firecracker Musketeer Guards
Firecracker Poison P.E.K.K.A Lumberjack
Firecracker Musketeer Guards Lumberjack
Musketeer Firecracker Wizard Poison
Musketeer Poison P.E.K.K.A
P.E.K.K.A Musketeer Lumberjack
Guards Firecracker Musketeer Lumberjack
Guards Poison Firecracker Musketeer Wizard Lumberjack
Musketeer Firecracker Wizard Poison
P.E.K.K.A Lumberjack Musketeer Wizard Guards
Wizard Firecracker Guards Poison P.E.K.K.A Lumberjack
P.E.K.K.A Lumberjack
P.E.K.K.A Lumberjack
Wizard Firecracker Musketeer Poison P.E.K.K.A Lumberjack
Firecracker Musketeer Wizard Guards Lumberjack
Wizard Poison Firecracker Musketeer Guards Lumberjack
P.E.K.K.A Musketeer Lumberjack
Wizard Firecracker Musketeer Guards Poison P.E.K.K.A Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Guards Lumberjack P.E.K.K.A
Poison Firecracker Musketeer Wizard Lumberjack
Guards P.E.K.K.A Lumberjack Musketeer
Guards P.E.K.K.A Lumberjack Musketeer
P.E.K.K.A Musketeer Guards Lumberjack
Firecracker Wizard Poison Musketeer
Guards P.E.K.K.A Musketeer Lumberjack
P.E.K.K.A Lumberjack
P.E.K.K.A Firecracker Poison
P.E.K.K.A Musketeer Guards
P.E.K.K.A Musketeer Guards Lumberjack
P.E.K.K.A Guards Poison
P.E.K.K.A Wizard Guards Lumberjack
Wizard Firecracker Musketeer
Guards Firecracker Musketeer Poison P.E.K.K.A Lumberjack
Poison Firecracker Musketeer Wizard P.E.K.K.A

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Firecracker Musketeer Guards
Firecracker Poison Musketeer
Poison
Firecracker Musketeer Guards Poison
Wizard Poison Firecracker
Firecracker Wizard Poison Musketeer
Firecracker Musketeer Wizard Poison
Poison Firecracker Wizard
Poison Firecracker Wizard
Musketeer Guards Poison Lumberjack
Firecracker Poison Musketeer Wizard
Poison Firecracker Musketeer Wizard
Poison Firecracker Musketeer
Firecracker Musketeer Poison
Firecracker Musketeer Poison
Firecracker Musketeer Wizard Poison
Firecracker Musketeer Wizard Poison
Poison
Firecracker Musketeer Wizard Poison
Firecracker Wizard Poison
Musketeer Poison
Wizard Poison
Musketeer
Musketeer Poison
Firecracker Poison Wizard
Firecracker Poison Musketeer Wizard
Musketeer Wizard Poison
Poison Firecracker Musketeer
Poison Firecracker Musketeer Wizard
Firecracker Musketeer Wizard Guards Poison
Poison Musketeer Wizard
Firecracker Poison
P.E.K.K.A
Firecracker Wizard Poison
Musketeer Guards
Poison Firecracker Musketeer Wizard
Poison Firecracker Musketeer Wizard Lumberjack
Firecracker Musketeer Wizard Poison
Poison
Firecracker Musketeer P.E.K.K.A
Firecracker Musketeer Guards Poison
Firecracker Musketeer Poison
Poison Firecracker Musketeer

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