My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
RIP

1 problems 5 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Musketeer Flying Machine

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Musketeer Flying Machine Dark Prince Prince Royal Ghost Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Barrel Dark Prince Prince Royal Ghost Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Flying Machine Dark Prince Prince Royal Ghost Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Goblin Barrel Dark Prince Royal Ghost

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Barrel Dark Prince Prince
Giant Snowball
Musketeer Flying Machine Goblin Barrel
Zap
Firecracker Flying Machine Goblin Barrel Dark Prince Prince
Barbarian Barrel
Firecracker Musketeer Goblin Barrel Dark Prince Royal Ghost
The Log
Firecracker Musketeer Goblin Barrel Dark Prince Prince
Earthquake
Firecracker Goblin Barrel
Arrows
Firecracker Flying Machine Goblin Barrel
Royal Delivery
Firecracker Musketeer Flying Machine Goblin Barrel Dark Prince Prince Royal Ghost
Fireball
Firecracker Musketeer Flying Machine Goblin Barrel
Poison
Firecracker Musketeer Flying Machine
Lightning
Musketeer Dark Prince Prince
Rocket
Musketeer Prince

Against air swarms

Spells and units that can counter air swarms.

Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Dark Prince Royal Ghost Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Dark Prince Prince Royal Ghost Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Musketeer Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Firecracker Goblin Barrel Royal Ghost Musketeer Flying Machine Dark Prince Prince Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Firecracker Goblin Barrel Royal Ghost Musketeer

Attack Synergies 4 18

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Firecracker
Flying Machine Goblin Barrel Dark Prince Prince Mega Knight
Musketeer
Dark Prince Prince Royal Ghost Mega Knight
Flying Machine
Firecracker Dark Prince Prince Royal Ghost Mega Knight
Goblin Barrel
Dark Prince Prince Firecracker Royal Ghost Mega Knight
Dark Prince
Goblin Barrel Prince Firecracker Musketeer Flying Machine Royal Ghost
Prince
Goblin Barrel Dark Prince Mega Knight Firecracker Musketeer Flying Machine Royal Ghost
Royal Ghost
Musketeer Flying Machine Goblin Barrel Dark Prince Prince Mega Knight
Mega Knight
Prince Firecracker Musketeer Flying Machine Goblin Barrel Royal Ghost

Defense Synergies 0 16

Firecracker
Musketeer Flying Machine Dark Prince Prince Mega Knight
Musketeer
Firecracker Flying Machine Dark Prince Royal Ghost Mega Knight
Flying Machine
Firecracker Musketeer Dark Prince Prince Royal Ghost Mega Knight
Goblin Barrel
Dark Prince
Firecracker Musketeer Flying Machine Prince Royal Ghost
Prince
Firecracker Flying Machine Dark Prince
Royal Ghost
Musketeer Flying Machine Dark Prince Mega Knight
Mega Knight
Firecracker Musketeer Flying Machine Royal Ghost

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Musketeer Flying Machine
Firecracker Musketeer Flying Machine Dark Prince Prince Mega Knight
Prince Mega Knight Musketeer Dark Prince
Prince Firecracker Musketeer Dark Prince Mega Knight
Firecracker Dark Prince Prince Mega Knight
Firecracker Musketeer Flying Machine Dark Prince Royal Ghost Mega Knight
Musketeer Firecracker Flying Machine
Musketeer Flying Machine Mega Knight
Musketeer Prince
Firecracker Musketeer Dark Prince Prince Royal Ghost Mega Knight
Firecracker Musketeer Flying Machine Dark Prince Royal Ghost Mega Knight
Musketeer Firecracker Flying Machine
Prince Mega Knight Musketeer Flying Machine Dark Prince
Mega Knight Firecracker Dark Prince Prince Royal Ghost
Prince Mega Knight
Prince Mega Knight
Mega Knight Firecracker Musketeer Dark Prince Prince
Mega Knight Firecracker Musketeer Flying Machine Dark Prince Prince Royal Ghost
Firecracker Musketeer Flying Machine Dark Prince Royal Ghost Mega Knight
Musketeer Prince
Dark Prince Royal Ghost Mega Knight Firecracker Musketeer Flying Machine Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Dark Prince Prince Royal Ghost
Firecracker Musketeer Flying Machine Prince Royal Ghost Mega Knight
Mega Knight Musketeer Dark Prince Prince
Dark Prince Prince Mega Knight Musketeer
Musketeer Dark Prince Prince Mega Knight
Firecracker Musketeer Flying Machine
Dark Prince Prince Musketeer Flying Machine
Mega Knight Dark Prince Prince
Mega Knight Firecracker Flying Machine Dark Prince Prince
Musketeer
Mega Knight Musketeer Flying Machine Dark Prince Prince
Mega Knight Dark Prince Prince
Dark Prince Prince Mega Knight
Firecracker Musketeer Flying Machine Mega Knight
Firecracker Musketeer Flying Machine Dark Prince Prince
Mega Knight Firecracker Musketeer Flying Machine Dark Prince Royal Ghost

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker Musketeer Flying Machine Royal Ghost
Firecracker Musketeer Flying Machine Royal Ghost
Flying Machine
Firecracker Musketeer Flying Machine Dark Prince Prince
Firecracker Dark Prince Mega Knight
Firecracker Musketeer Flying Machine
Firecracker Musketeer Flying Machine
Firecracker Flying Machine
Firecracker Flying Machine
Musketeer Prince
Firecracker Musketeer Flying Machine Dark Prince Prince
Firecracker Musketeer Flying Machine
Flying Machine Firecracker Musketeer
Firecracker Musketeer Flying Machine
Firecracker Musketeer Flying Machine Prince
Firecracker Musketeer Flying Machine
Firecracker Musketeer Flying Machine Mega Knight
Firecracker Musketeer Flying Machine Dark Prince Prince Mega Knight
Firecracker Flying Machine Mega Knight
Musketeer Prince Mega Knight
Musketeer Prince
Musketeer Flying Machine
Firecracker Dark Prince Mega Knight
Firecracker Musketeer Flying Machine Royal Ghost
Musketeer Flying Machine Prince Mega Knight
Firecracker Musketeer
Firecracker Musketeer Flying Machine
Firecracker Musketeer Flying Machine
Musketeer Mega Knight
Firecracker
Prince Mega Knight
Firecracker
Musketeer Flying Machine Dark Prince Prince
Firecracker Musketeer Flying Machine
Firecracker Musketeer Flying Machine Dark Prince Prince Mega Knight
Firecracker Musketeer Flying Machine
Firecracker Musketeer Flying Machine Dark Prince Prince Mega Knight
Firecracker Musketeer Flying Machine
Firecracker Musketeer Flying Machine
Firecracker Musketeer Flying Machine Dark Prince Prince Royal Ghost Mega Knight

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