My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
Bad

2 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Witch Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Bomb Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Valkyrie Witch Electro Wizard Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Valkyrie Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Mini P.E.K.K.A Valkyrie Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant Snowball
Witch
Zap
Firecracker Witch
Barbarian Barrel
Firecracker Valkyrie Bomb Tower Witch Electro Wizard
The Log
Firecracker Mini P.E.K.K.A Witch
Earthquake
Firecracker Bomb Tower Witch
Arrows
Firecracker Witch
Royal Delivery
Firecracker Mini P.E.K.K.A Valkyrie Witch Electro Wizard
Fireball
Firecracker Bomb Tower Witch Electro Wizard
Poison
Firecracker Bomb Tower Witch Electro Wizard
Lightning
Mini P.E.K.K.A Valkyrie Bomb Tower Witch Electro Wizard
Rocket
Valkyrie Bomb Tower Witch

Against air swarms

Spells and units that can counter air swarms.

Firecracker Witch

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Valkyrie Bomb Tower The Log Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Valkyrie Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Witch Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Firecracker Mini P.E.K.K.A Valkyrie Bomb Tower Electro Wizard Witch Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 The Log Firecracker Mini P.E.K.K.A Valkyrie

Attack Synergies 0 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Firecracker
Mini P.E.K.K.A Valkyrie Mega Knight
Mini P.E.K.K.A
Firecracker Valkyrie The Log Electro Wizard Mega Knight
Valkyrie
Firecracker Mini P.E.K.K.A Witch Electro Wizard
Bomb Tower
Witch
Valkyrie Mega Knight
The Log
Mini P.E.K.K.A Mega Knight
Electro Wizard
Mini P.E.K.K.A Valkyrie Mega Knight
Mega Knight
Firecracker Mini P.E.K.K.A Witch The Log Electro Wizard

Defense Synergies 5 18

Firecracker
Valkyrie The Log Mini P.E.K.K.A Bomb Tower Electro Wizard Mega Knight
Mini P.E.K.K.A
The Log Electro Wizard Firecracker Valkyrie Bomb Tower Witch
Valkyrie
Firecracker Mini P.E.K.K.A Bomb Tower Witch The Log Electro Wizard
Bomb Tower
The Log Firecracker Mini P.E.K.K.A Valkyrie Electro Wizard
Witch
Mini P.E.K.K.A Valkyrie The Log Electro Wizard Mega Knight
The Log
Firecracker Mini P.E.K.K.A Bomb Tower Valkyrie Witch Electro Wizard Mega Knight
Electro Wizard
Mini P.E.K.K.A Firecracker Valkyrie Bomb Tower Witch The Log Mega Knight
Mega Knight
Firecracker Witch The Log Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Valkyrie The Log Electro Wizard
Mini P.E.K.K.A Bomb Tower Firecracker Valkyrie Witch The Log Electro Wizard Mega Knight
Mini P.E.K.K.A Bomb Tower Witch Mega Knight Valkyrie Electro Wizard
Mini P.E.K.K.A Bomb Tower Witch Firecracker Valkyrie Electro Wizard Mega Knight
Firecracker Mini P.E.K.K.A Valkyrie Bomb Tower The Log Mega Knight
The Log Firecracker Valkyrie Bomb Tower Electro Wizard Mega Knight
Electro Wizard Firecracker Bomb Tower Witch
Valkyrie Bomb Tower The Log Electro Wizard Mega Knight
Mini P.E.K.K.A Witch Bomb Tower
Firecracker Mini P.E.K.K.A Valkyrie Electro Wizard Mega Knight
Valkyrie Witch Electro Wizard Firecracker Bomb Tower The Log Mega Knight
Firecracker Witch Electro Wizard
Mini P.E.K.K.A Bomb Tower Mega Knight Valkyrie Witch The Log Electro Wizard
Valkyrie Bomb Tower Mega Knight Firecracker Mini P.E.K.K.A Witch The Log Electro Wizard
Mini P.E.K.K.A Bomb Tower Electro Wizard Mega Knight
Bomb Tower Mini P.E.K.K.A The Log Electro Wizard Mega Knight
Bomb Tower Mega Knight Firecracker Mini P.E.K.K.A Valkyrie Witch Electro Wizard
Valkyrie Bomb Tower Mega Knight Firecracker Witch The Log Electro Wizard
Valkyrie Bomb Tower Witch The Log Firecracker Electro Wizard Mega Knight
Mini P.E.K.K.A Bomb Tower Electro Wizard
Valkyrie Mega Knight Firecracker Mini P.E.K.K.A Bomb Tower Witch The Log Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Valkyrie Mega Knight Witch Electro Wizard
Electro Wizard Firecracker Mini P.E.K.K.A Valkyrie Bomb Tower The Log Mega Knight
Mega Knight Mini P.E.K.K.A Valkyrie Bomb Tower Witch The Log Electro Wizard
Mini P.E.K.K.A Valkyrie Mega Knight The Log Electro Wizard
Mini P.E.K.K.A Valkyrie Witch Mega Knight
Firecracker Bomb Tower Witch Electro Wizard
Mini P.E.K.K.A Valkyrie Bomb Tower Witch Electro Wizard
Mini P.E.K.K.A Mega Knight Valkyrie Bomb Tower
Electro Wizard Mega Knight Firecracker Mini P.E.K.K.A Valkyrie Bomb Tower Witch The Log
Witch
Mega Knight Mini P.E.K.K.A Valkyrie Bomb Tower Witch
Mega Knight Valkyrie The Log Electro Wizard
Mini P.E.K.K.A Mega Knight Valkyrie Bomb Tower Witch
Firecracker Valkyrie Bomb Tower Witch Mega Knight
Witch Electro Wizard Firecracker Mini P.E.K.K.A Valkyrie Bomb Tower The Log
Valkyrie Mega Knight Firecracker Mini P.E.K.K.A Bomb Tower Witch The Log Electro Wizard
Bomb Tower Electro Wizard
Mini P.E.K.K.A Mega Knight
Mini P.E.K.K.A Bomb Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker Valkyrie The Log
Firecracker The Log Electro Wizard
The Log
Firecracker Valkyrie The Log
Firecracker Valkyrie The Log Mega Knight
Firecracker Witch
Firecracker Witch The Log
The Log Firecracker
The Log Firecracker
Mini P.E.K.K.A Electro Wizard
Firecracker Valkyrie The Log Electro Wizard
Firecracker
Firecracker The Log
Firecracker
Firecracker The Log
Firecracker Witch The Log
Firecracker The Log Mega Knight
Mini P.E.K.K.A
Firecracker Mini P.E.K.K.A The Log Electro Wizard Mega Knight
Firecracker Valkyrie Witch The Log Mega Knight
The Log Mega Knight
The Log
The Log
Firecracker The Log Valkyrie Witch Mega Knight
Witch
Firecracker The Log Witch Electro Wizard
Witch The Log Mega Knight
Firecracker The Log
Firecracker Witch Electro Wizard
Electro Wizard Firecracker Witch
Mini P.E.K.K.A
The Log Mega Knight
Firecracker Electro Wizard
Mega Knight
Firecracker The Log
Electro Wizard Witch
Firecracker Witch Electro Wizard
The Log
Firecracker Mini P.E.K.K.A Valkyrie Electro Wizard Mega Knight
The Log Firecracker
Firecracker Mega Knight
Firecracker Witch The Log Electro Wizard
Firecracker Witch Electro Wizard
Firecracker Witch The Log Electro Wizard Mega Knight
Firecracker Mega Knight

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