My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
RIP

1 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Inferno Tower Executioner Little Prince

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Executioner Giant Skeleton Little Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Void

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Void

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Giant Skeleton

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Mini P.E.K.K.A Giant Skeleton

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeleton Army Giant Skeleton
Giant Snowball
Skeleton Army Little Prince
Zap
Firecracker Inferno Tower Skeleton Army Little Prince
Barbarian Barrel
Firecracker Inferno Tower Skeleton Army Executioner Giant Skeleton Little Prince
The Log
Firecracker Mini P.E.K.K.A Skeleton Army Giant Skeleton Little Prince
Earthquake
Firecracker Inferno Tower Skeleton Army
Arrows
Firecracker Skeleton Army Little Prince
Royal Delivery
Firecracker Mini P.E.K.K.A Skeleton Army Executioner Giant Skeleton Little Prince
Fireball
Firecracker Inferno Tower Skeleton Army Executioner Little Prince
Poison
Firecracker Inferno Tower Skeleton Army Executioner Little Prince
Lightning
Mini P.E.K.K.A Inferno Tower Executioner Little Prince
Rocket
Inferno Tower Executioner Little Prince

Against air swarms

Spells and units that can counter air swarms.

Firecracker Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Executioner

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Inferno Tower Skeleton Army Executioner Giant Skeleton

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Firecracker Skeleton Army Void Little Prince Mini P.E.K.K.A Inferno Tower Executioner Giant Skeleton

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Firecracker Skeleton Army Void Little Prince

Attack Synergies 0 4

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Firecracker
Mini P.E.K.K.A Giant Skeleton
Mini P.E.K.K.A
Firecracker Giant Skeleton Little Prince
Inferno Tower
Skeleton Army
Void
Executioner
Giant Skeleton
Firecracker Mini P.E.K.K.A
Little Prince
Mini P.E.K.K.A

Defense Synergies 1 10

Firecracker
Mini P.E.K.K.A Inferno Tower Skeleton Army Giant Skeleton
Mini P.E.K.K.A
Firecracker Skeleton Army Executioner
Inferno Tower
Skeleton Army Firecracker
Skeleton Army
Inferno Tower Firecracker Mini P.E.K.K.A Executioner Giant Skeleton
Void
Executioner
Mini P.E.K.K.A Skeleton Army Giant Skeleton
Giant Skeleton
Firecracker Skeleton Army Executioner Little Prince
Little Prince
Giant Skeleton

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Inferno Tower Void Executioner
Mini P.E.K.K.A Inferno Tower Skeleton Army Firecracker Executioner
Mini P.E.K.K.A Inferno Tower Skeleton Army Void Executioner Giant Skeleton
Mini P.E.K.K.A Inferno Tower Skeleton Army Firecracker
Firecracker Mini P.E.K.K.A Skeleton Army Giant Skeleton
Skeleton Army Firecracker Executioner
Inferno Tower Firecracker Void Executioner Little Prince
Inferno Tower Void Giant Skeleton
Mini P.E.K.K.A Inferno Tower Skeleton Army
Skeleton Army Firecracker Mini P.E.K.K.A Inferno Tower Giant Skeleton Little Prince
Skeleton Army Executioner Firecracker Giant Skeleton
Inferno Tower Executioner Firecracker
Mini P.E.K.K.A Inferno Tower Skeleton Army Giant Skeleton
Skeleton Army Executioner Firecracker Mini P.E.K.K.A
Mini P.E.K.K.A Inferno Tower Skeleton Army
Inferno Tower Skeleton Army Mini P.E.K.K.A
Firecracker Mini P.E.K.K.A Inferno Tower Skeleton Army Executioner
Firecracker Skeleton Army Executioner Little Prince
Executioner Firecracker Giant Skeleton Little Prince
Mini P.E.K.K.A Inferno Tower
Skeleton Army Firecracker Mini P.E.K.K.A Executioner Giant Skeleton Little Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Skeleton Army Inferno Tower Void Giant Skeleton
Void Firecracker Mini P.E.K.K.A Executioner
Skeleton Army Giant Skeleton Mini P.E.K.K.A Inferno Tower
Mini P.E.K.K.A Skeleton Army Giant Skeleton Inferno Tower
Inferno Tower Giant Skeleton Mini P.E.K.K.A Skeleton Army Executioner
Firecracker Executioner
Mini P.E.K.K.A Skeleton Army Inferno Tower Void Giant Skeleton
Mini P.E.K.K.A Inferno Tower Giant Skeleton Skeleton Army
Void Giant Skeleton Firecracker Mini P.E.K.K.A Inferno Tower Skeleton Army
Inferno Tower Skeleton Army
Mini P.E.K.K.A Inferno Tower Giant Skeleton
Skeleton Army Void Giant Skeleton
Mini P.E.K.K.A Skeleton Army Giant Skeleton Inferno Tower Executioner
Firecracker Skeleton Army Executioner
Inferno Tower Skeleton Army Firecracker Mini P.E.K.K.A Executioner Giant Skeleton Little Prince
Executioner Firecracker Mini P.E.K.K.A Inferno Tower Giant Skeleton

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Void Firecracker Giant Skeleton
Firecracker Void Executioner
Void Giant Skeleton
Firecracker Void Giant Skeleton
Executioner Firecracker
Firecracker Executioner
Firecracker Executioner
Firecracker Executioner
Void Firecracker
Mini P.E.K.K.A Void
Firecracker Void
Void Firecracker Executioner
Firecracker Void Executioner
Firecracker Void
Firecracker
Firecracker Executioner
Firecracker Executioner
Mini P.E.K.K.A
Void Firecracker Mini P.E.K.K.A Executioner
Firecracker Little Prince
Void Giant Skeleton
Void
Void
Void
Firecracker Executioner Little Prince
Firecracker Void Executioner
Void
Void Firecracker
Firecracker Executioner Little Prince
Firecracker Void
Mini P.E.K.K.A Void
Void
Void Firecracker
Giant Skeleton
Firecracker
Skeleton Army Void
Firecracker Executioner
Void Firecracker Mini P.E.K.K.A Executioner
Firecracker Executioner
Void Giant Skeleton
Firecracker Executioner
Firecracker Giant Skeleton
Firecracker Void Executioner
Void Firecracker Executioner Giant Skeleton Little Prince

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