My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Good

1 problems 6 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Minion Horde Dart Goblin Furnace Witch Mother Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Furnace Witch Mother Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Hogs

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Royal Hogs

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Minion Horde Elite Barbarians Dart Goblin Royal Hogs

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Elite Barbarians Royal Hogs

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minion Horde Elite Barbarians Royal Hogs
Giant Snowball
Minion Horde Dart Goblin Furnace Royal Hogs Witch
Zap
Firecracker Minion Horde Dart Goblin Furnace Royal Hogs Witch
Barbarian Barrel
Firecracker Elite Barbarians Dart Goblin Furnace Royal Hogs Witch
The Log
Firecracker Elite Barbarians Dart Goblin Furnace Royal Hogs Witch
Earthquake
Firecracker Furnace Royal Hogs Witch
Arrows
Firecracker Minion Horde Dart Goblin Furnace Royal Hogs Witch
Royal Delivery
Firecracker Minion Horde Elite Barbarians Dart Goblin Royal Hogs Witch Mother Witch
Fireball
Firecracker Minion Horde Elite Barbarians Dart Goblin Furnace Royal Hogs Witch Mother Witch
Poison
Firecracker Minion Horde Dart Goblin Furnace Royal Hogs Witch Mother Witch
Lightning
Elite Barbarians Furnace Witch Mother Witch
Rocket
Minion Horde Elite Barbarians Furnace Royal Hogs Witch

Against air swarms

Spells and units that can counter air swarms.

Firecracker Furnace Witch

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Furnace

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mother Witch

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minion Horde Dart Goblin Furnace Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Firecracker Dart Goblin Furnace Mother Witch Minion Horde Royal Hogs Witch Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Firecracker Dart Goblin Furnace Mother Witch

Attack Synergies 1 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Firecracker
Elite Barbarians Dart Goblin Royal Hogs
Minion Horde
Elite Barbarians
Firecracker Dart Goblin Furnace
Dart Goblin
Firecracker Elite Barbarians Royal Hogs
Furnace
Elite Barbarians Royal Hogs
Royal Hogs
Mother Witch Firecracker Dart Goblin Furnace
Witch
Mother Witch
Royal Hogs

Defense Synergies 1 4

Firecracker
Dart Goblin
Minion Horde
Elite Barbarians
Mother Witch Dart Goblin
Dart Goblin
Firecracker Elite Barbarians Furnace Mother Witch
Furnace
Dart Goblin
Royal Hogs
Witch
Mother Witch
Elite Barbarians Dart Goblin

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Minion Horde Dart Goblin
Minion Horde Elite Barbarians Firecracker Dart Goblin Furnace Witch
Minion Horde Furnace Witch Elite Barbarians Dart Goblin
Minion Horde Elite Barbarians Witch Firecracker Dart Goblin Furnace
Firecracker Elite Barbarians
Firecracker Dart Goblin Furnace Mother Witch
Minion Horde Dart Goblin Furnace Firecracker Witch
Dart Goblin
Minion Horde Witch Elite Barbarians Furnace
Elite Barbarians Firecracker Minion Horde Dart Goblin
Minion Horde Dart Goblin Witch Mother Witch Firecracker Furnace
Minion Horde Firecracker Dart Goblin Furnace Witch
Minion Horde Furnace Elite Barbarians Witch
Firecracker Minion Horde Dart Goblin Furnace Witch
Elite Barbarians Minion Horde Furnace
Minion Horde Elite Barbarians Furnace
Minion Horde Firecracker Elite Barbarians Furnace Witch
Firecracker Minion Horde Elite Barbarians Dart Goblin Furnace Witch
Furnace Witch Firecracker Dart Goblin Mother Witch
Elite Barbarians Dart Goblin
Firecracker Minion Horde Elite Barbarians Dart Goblin Furnace Witch Mother Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Elite Barbarians Furnace Witch
Firecracker Elite Barbarians
Minion Horde Elite Barbarians Furnace Witch
Minion Horde Elite Barbarians
Minion Horde Elite Barbarians Witch
Firecracker Furnace Mother Witch Minion Horde Dart Goblin Witch
Minion Horde Elite Barbarians Dart Goblin Furnace Witch
Minion Horde Elite Barbarians
Minion Horde Firecracker Elite Barbarians Witch
Witch Minion Horde Dart Goblin
Minion Horde Elite Barbarians Dart Goblin Witch
Elite Barbarians
Elite Barbarians Minion Horde Witch
Firecracker Minion Horde Dart Goblin Furnace Witch
Elite Barbarians Witch Firecracker Minion Horde Dart Goblin Furnace
Firecracker Minion Horde Elite Barbarians Dart Goblin Witch Mother Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker Minion Horde Dart Goblin
Firecracker Dart Goblin
Minion Horde Dart Goblin
Firecracker Dart Goblin
Firecracker Minion Horde Furnace
Firecracker Mother Witch Minion Horde Dart Goblin Furnace Witch
Firecracker Minion Horde Dart Goblin Furnace Witch
Firecracker Dart Goblin
Firecracker Dart Goblin
Minion Horde Elite Barbarians
Firecracker Minion Horde Dart Goblin
Firecracker Dart Goblin
Firecracker Elite Barbarians Dart Goblin
Firecracker Minion Horde Dart Goblin
Firecracker Elite Barbarians Dart Goblin Furnace
Firecracker Minion Horde Dart Goblin Furnace Witch
Firecracker Minion Horde Dart Goblin Furnace
Minion Horde
Firecracker Dart Goblin
Firecracker Dart Goblin Witch Mother Witch
Minion Horde
Minion Horde
Firecracker Mother Witch Furnace Witch
Minion Horde Witch
Firecracker Dart Goblin Witch
Witch
Firecracker Dart Goblin
Elite Barbarians Firecracker Minion Horde Dart Goblin Furnace Witch Mother Witch
Firecracker Minion Horde Dart Goblin Witch
Minion Horde Elite Barbarians
Minion Horde Dart Goblin
Firecracker Minion Horde
Minion Horde
Firecracker
Minion Horde Dart Goblin Witch
Firecracker Dart Goblin Witch
Firecracker Minion Horde Dart Goblin
Firecracker Dart Goblin
Firecracker Minion Horde Elite Barbarians Dart Goblin
Firecracker Minion Horde Elite Barbarians Dart Goblin Witch
Firecracker Dart Goblin Witch
Firecracker Dart Goblin Witch

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