My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Bad

1 problems 7 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Minion Horde Wizard Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Giant Wizard Witch Balloon Sparky Golden Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Giant Balloon Golden Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Minion Horde Giant Balloon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Balloon Golden Knight

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minion Horde Giant Balloon Sparky
Giant Snowball
Minion Horde Witch Balloon
Zap
Firecracker Minion Horde Witch Balloon Sparky
Barbarian Barrel
Firecracker Wizard Witch Sparky
The Log
Firecracker Witch Sparky
Earthquake
Firecracker Witch
Arrows
Firecracker Minion Horde Witch
Royal Delivery
Firecracker Minion Horde Wizard Witch Balloon Sparky
Fireball
Firecracker Minion Horde Wizard Witch Balloon Sparky
Poison
Firecracker Minion Horde Wizard Witch Balloon Sparky
Lightning
Wizard Witch Balloon Sparky
Rocket
Minion Horde Wizard Witch Balloon Sparky

Against air swarms

Spells and units that can counter air swarms.

Firecracker Wizard Witch

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Wizard Sparky

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Sparky

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minion Horde Wizard Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Firecracker Golden Knight Minion Horde Giant Wizard Witch Balloon Sparky

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

17 Firecracker Golden Knight Minion Horde Giant

Attack Synergies 1 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Firecracker
Giant Balloon Sparky
Minion Horde
Giant Sparky
Giant
Sparky Firecracker Minion Horde Wizard Witch Balloon
Wizard
Giant Balloon Sparky
Witch
Giant
Balloon
Firecracker Giant Wizard Sparky Golden Knight
Sparky
Giant Firecracker Minion Horde Wizard Balloon Golden Knight
Golden Knight
Balloon Sparky

Defense Synergies 0 4

Firecracker
Golden Knight
Minion Horde
Sparky
Giant
Wizard
Golden Knight
Witch
Balloon
Sparky
Minion Horde Golden Knight
Golden Knight
Firecracker Wizard Sparky

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Minion Horde Wizard Sparky Golden Knight
Minion Horde Sparky Firecracker Witch
Minion Horde Witch Sparky
Minion Horde Witch Sparky Firecracker
Firecracker Sparky
Firecracker
Minion Horde Firecracker Wizard Witch
Sparky Golden Knight
Minion Horde Witch Sparky
Firecracker Minion Horde Sparky
Minion Horde Witch Firecracker Wizard
Minion Horde Firecracker Wizard Witch
Minion Horde Sparky Wizard Witch
Wizard Sparky Firecracker Minion Horde Witch Golden Knight
Sparky Minion Horde
Minion Horde Sparky
Minion Horde Wizard Sparky Firecracker Witch
Firecracker Minion Horde Wizard Witch Golden Knight
Wizard Witch Firecracker
Sparky
Wizard Firecracker Minion Horde Witch Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Witch Sparky
Firecracker Wizard
Minion Horde Witch Sparky Golden Knight
Minion Horde Sparky
Minion Horde Witch Sparky
Firecracker Wizard Minion Horde Witch
Sparky Minion Horde Witch
Minion Horde Sparky
Minion Horde Firecracker Witch Sparky
Witch Minion Horde Sparky
Minion Horde Witch Sparky Golden Knight
Minion Horde Wizard Witch Sparky Golden Knight
Wizard Firecracker Minion Horde Witch Sparky
Witch Sparky Firecracker Minion Horde Golden Knight
Firecracker Minion Horde Wizard Witch Sparky Golden Knight

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker Minion Horde Sparky Golden Knight
Firecracker Golden Knight
Minion Horde Sparky
Firecracker Sparky
Wizard Firecracker Minion Horde Sparky
Firecracker Wizard Minion Horde Witch
Firecracker Minion Horde Wizard Witch Sparky
Firecracker Wizard
Firecracker Wizard Golden Knight
Minion Horde Sparky
Firecracker Minion Horde Wizard Sparky Golden Knight
Firecracker Wizard
Firecracker Sparky Golden Knight
Firecracker Minion Horde
Firecracker Sparky
Firecracker Minion Horde Wizard Witch Sparky Golden Knight
Firecracker Minion Horde Wizard Sparky
Sparky
Minion Horde Sparky
Firecracker Wizard Sparky
Firecracker Wizard Witch Golden Knight
Minion Horde Sparky
Wizard
Sparky
Minion Horde
Firecracker Wizard Witch Sparky
Minion Horde Witch
Firecracker Wizard Witch Sparky Golden Knight
Wizard Witch Sparky Golden Knight
Firecracker Sparky Golden Knight
Firecracker Minion Horde Wizard Witch Sparky
Firecracker Minion Horde Wizard Witch
Minion Horde Sparky
Minion Horde Wizard Sparky
Firecracker Minion Horde Sparky
Minion Horde Sparky
Firecracker Wizard Sparky
Minion Horde Witch
Firecracker Wizard Witch
Firecracker Minion Horde Wizard Sparky
Firecracker Wizard
Sparky
Firecracker Minion Horde Sparky
Firecracker Minion Horde Witch Sparky Golden Knight
Firecracker Witch
Firecracker Witch Sparky Golden Knight

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