My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
RIP

1 problems 7 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Wizard Witch Little Prince

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Wizard Witch Balloon Mega Knight Little Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Royal Hogs Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Royal Hogs Balloon Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Hog Rider Royal Hogs Balloon Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Hog Rider Royal Hogs Balloon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider Royal Hogs Balloon
Giant Snowball
Hog Rider Royal Hogs Witch Balloon Little Prince
Zap
Firecracker Royal Hogs Witch Balloon Little Prince
Barbarian Barrel
Firecracker Wizard Royal Hogs Witch Little Prince
The Log
Firecracker Hog Rider Royal Hogs Witch Little Prince
Earthquake
Firecracker Hog Rider Royal Hogs Witch
Arrows
Firecracker Royal Hogs Witch Little Prince
Royal Delivery
Firecracker Hog Rider Wizard Royal Hogs Witch Balloon Little Prince
Fireball
Firecracker Hog Rider Wizard Royal Hogs Witch Balloon Little Prince
Poison
Firecracker Wizard Royal Hogs Witch Balloon Little Prince
Lightning
Wizard Witch Balloon Little Prince
Rocket
Hog Rider Wizard Royal Hogs Witch Balloon Little Prince

Against air swarms

Spells and units that can counter air swarms.

Firecracker Wizard Witch

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Wizard Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Firecracker Little Prince Hog Rider Wizard Royal Hogs Witch Balloon Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

15 Firecracker Little Prince Hog Rider Wizard

Attack Synergies 1 16

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Firecracker
Hog Rider Royal Hogs Balloon Mega Knight
Hog Rider
Firecracker Wizard Witch Balloon Mega Knight Little Prince
Wizard
Hog Rider Royal Hogs Balloon Mega Knight
Royal Hogs
Firecracker Wizard Mega Knight Little Prince
Witch
Hog Rider Mega Knight
Balloon
Firecracker Hog Rider Wizard Mega Knight Little Prince
Mega Knight
Firecracker Hog Rider Wizard Royal Hogs Witch Balloon
Little Prince
Hog Rider Royal Hogs Balloon

Defense Synergies 0 3

Firecracker
Mega Knight
Hog Rider
Wizard
Mega Knight
Royal Hogs
Witch
Mega Knight
Balloon
Mega Knight
Firecracker Wizard Witch
Little Prince

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Wizard
Firecracker Witch Mega Knight
Witch Mega Knight
Witch Firecracker Mega Knight
Firecracker Mega Knight
Firecracker Mega Knight
Firecracker Wizard Witch Little Prince
Mega Knight
Witch
Firecracker Mega Knight Little Prince
Witch Firecracker Wizard Mega Knight
Firecracker Wizard Witch
Mega Knight Wizard Witch
Wizard Mega Knight Firecracker Witch
Mega Knight
Mega Knight
Wizard Mega Knight Firecracker Witch
Mega Knight Firecracker Wizard Witch Little Prince
Wizard Witch Firecracker Mega Knight Little Prince
Wizard Mega Knight Firecracker Witch Little Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Witch
Firecracker Wizard Mega Knight
Mega Knight Witch
Mega Knight
Witch Mega Knight
Firecracker Wizard Witch
Witch
Mega Knight
Mega Knight Firecracker Witch
Witch
Mega Knight Witch
Mega Knight
Mega Knight Wizard Witch
Wizard Firecracker Witch Mega Knight
Witch Firecracker Little Prince
Mega Knight Firecracker Wizard Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker
Firecracker
Firecracker
Wizard Firecracker Mega Knight
Firecracker Wizard Witch
Firecracker Wizard Witch
Firecracker Wizard
Firecracker Wizard
Firecracker Wizard
Firecracker Wizard
Firecracker
Firecracker
Firecracker
Firecracker Wizard Witch
Firecracker Wizard Mega Knight
Firecracker Wizard Mega Knight
Firecracker Wizard Witch Mega Knight Little Prince
Mega Knight
Wizard
Firecracker Wizard Witch Mega Knight Little Prince
Witch
Firecracker Wizard Witch
Wizard Witch Mega Knight
Firecracker
Firecracker Wizard Witch Little Prince
Firecracker Wizard Witch
Wizard Mega Knight
Firecracker
Mega Knight
Firecracker Wizard
Witch
Firecracker Wizard Witch
Firecracker Wizard Mega Knight
Firecracker Wizard
Firecracker Mega Knight
Firecracker Witch
Firecracker Witch
Firecracker Witch Mega Knight Little Prince

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