My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Great!
Versatility
Good
F2P score
Mediocre

1 problems 5 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

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Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

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Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

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AND/OR

You can replace some of your high-cost cards. Such as these:

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Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Inferno Tower Executioner Goblin Giant

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Valkyrie Executioner Goblin Giant Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Goblin Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Goblin Giant Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Hog Rider Goblin Giant Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Valkyrie Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider
Giant Snowball
Hog Rider
Zap
Firecracker Inferno Tower Goblin Giant
Barbarian Barrel
Firecracker Valkyrie Inferno Tower Executioner
The Log
Firecracker Hog Rider
Earthquake
Firecracker Hog Rider Inferno Tower
Arrows
Firecracker
Royal Delivery
Firecracker Valkyrie Hog Rider Executioner
Fireball
Firecracker Hog Rider Inferno Tower Executioner
Poison
Firecracker Inferno Tower Executioner
Lightning
Valkyrie Inferno Tower Executioner
Rocket
Valkyrie Hog Rider Inferno Tower Executioner

Against air swarms

Spells and units that can counter air swarms.

Firecracker Fireball Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Fireball Valkyrie Executioner Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Inferno Tower Executioner Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Firecracker Fireball Valkyrie Hog Rider Inferno Tower Executioner Goblin Giant Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

15 Firecracker Fireball Valkyrie Hog Rider

Attack Synergies 4 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Firecracker
Hog Rider Valkyrie Goblin Giant Mega Knight
Fireball
Hog Rider Goblin Giant Mega Knight
Valkyrie
Hog Rider Firecracker Executioner
Hog Rider
Firecracker Fireball Valkyrie Executioner Mega Knight
Inferno Tower
Executioner
Valkyrie Hog Rider Mega Knight
Goblin Giant
Fireball Firecracker
Mega Knight
Firecracker Fireball Hog Rider Executioner

Defense Synergies 2 9

Firecracker
Valkyrie Inferno Tower Mega Knight
Fireball
Goblin Giant Valkyrie Inferno Tower Mega Knight
Valkyrie
Firecracker Fireball Inferno Tower Executioner
Hog Rider
Inferno Tower
Firecracker Fireball Valkyrie Mega Knight
Executioner
Valkyrie Mega Knight
Goblin Giant
Fireball
Mega Knight
Firecracker Fireball Inferno Tower Executioner

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Fireball Valkyrie Inferno Tower Executioner Goblin Giant
Inferno Tower Firecracker Valkyrie Executioner Mega Knight
Inferno Tower Mega Knight Valkyrie Executioner
Inferno Tower Firecracker Valkyrie Mega Knight
Firecracker Fireball Valkyrie Mega Knight
Fireball Firecracker Valkyrie Executioner Mega Knight
Inferno Tower Firecracker Fireball Executioner
Fireball Valkyrie Inferno Tower Goblin Giant Mega Knight
Inferno Tower
Firecracker Valkyrie Inferno Tower Mega Knight
Valkyrie Executioner Firecracker Fireball Goblin Giant Mega Knight
Inferno Tower Executioner Firecracker Fireball
Inferno Tower Mega Knight Fireball Valkyrie
Fireball Valkyrie Executioner Mega Knight Firecracker
Inferno Tower Mega Knight
Inferno Tower Fireball Mega Knight
Mega Knight Firecracker Fireball Valkyrie Inferno Tower Executioner
Fireball Mega Knight Firecracker Valkyrie Executioner
Valkyrie Executioner Firecracker Fireball Mega Knight
Inferno Tower
Valkyrie Mega Knight Firecracker Fireball Executioner Goblin Giant

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Mega Knight Fireball Inferno Tower
Fireball Firecracker Valkyrie Executioner Mega Knight
Mega Knight Valkyrie Inferno Tower Goblin Giant
Valkyrie Mega Knight Fireball Inferno Tower Goblin Giant
Inferno Tower Valkyrie Executioner Goblin Giant Mega Knight
Firecracker Fireball Executioner Goblin Giant
Fireball Valkyrie Inferno Tower Goblin Giant
Inferno Tower Mega Knight Valkyrie Goblin Giant
Mega Knight Firecracker Fireball Valkyrie Inferno Tower
Inferno Tower Goblin Giant
Mega Knight Valkyrie Inferno Tower
Mega Knight Fireball Valkyrie Goblin Giant
Mega Knight Fireball Valkyrie Inferno Tower Executioner Goblin Giant
Firecracker Fireball Valkyrie Executioner Mega Knight
Inferno Tower Firecracker Fireball Valkyrie Executioner Goblin Giant
Valkyrie Executioner Mega Knight Firecracker Fireball Inferno Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Firecracker Valkyrie
Firecracker Fireball Executioner
Fireball Goblin Giant
Firecracker Fireball Valkyrie
Fireball Executioner Firecracker Valkyrie Mega Knight
Firecracker Fireball Executioner Goblin Giant
Firecracker Executioner
Fireball Firecracker Executioner
Fireball Firecracker
Fireball
Firecracker Fireball Valkyrie
Fireball Firecracker Executioner
Firecracker Fireball Executioner
Firecracker Fireball
Firecracker Fireball
Firecracker Fireball Executioner
Firecracker Fireball Executioner Mega Knight
Fireball
Firecracker Fireball Executioner Mega Knight
Firecracker Fireball Valkyrie Mega Knight
Fireball Mega Knight
Fireball
Fireball
Firecracker Fireball Valkyrie Executioner Mega Knight
Firecracker Fireball Executioner
Fireball Mega Knight
Fireball Firecracker
Firecracker Fireball Executioner
Firecracker Fireball
Fireball
Fireball Mega Knight
Firecracker Fireball
Mega Knight
Firecracker Fireball
Fireball
Fireball Firecracker Executioner
Fireball
Fireball Firecracker Valkyrie Executioner Mega Knight
Firecracker Fireball Executioner
Fireball
Firecracker Executioner Mega Knight
Firecracker Fireball
Firecracker Fireball Executioner
Firecracker Fireball Executioner Goblin Giant Mega Knight

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