My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Mediocre

5 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Goblin Hut Wizard Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Hut

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Valkyrie Goblin Hut Wizard Witch Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Hogs

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Hogs Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Royal Hogs Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Valkyrie Royal Hogs

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Hogs
Giant Snowball
Goblin Hut Royal Hogs Witch
Zap
Firecracker Goblin Hut Royal Hogs Witch
Barbarian Barrel
Firecracker Valkyrie Goblin Hut Wizard Royal Hogs Witch
The Log
Firecracker Goblin Hut Royal Hogs Witch
Earthquake
Firecracker Goblin Hut Royal Hogs Witch
Arrows
Firecracker Goblin Hut Royal Hogs Witch
Royal Delivery
Firecracker Valkyrie Goblin Hut Wizard Royal Hogs Witch
Fireball
Firecracker Goblin Hut Wizard Royal Hogs Witch
Poison
Firecracker Goblin Hut Wizard Royal Hogs Witch
Lightning
Valkyrie Goblin Hut Wizard Witch
Rocket
Valkyrie Goblin Hut Wizard Royal Hogs Witch

Against air swarms

Spells and units that can counter air swarms.

Firecracker Fireball Wizard Witch

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Fireball Valkyrie Wizard Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Wizard Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Firecracker Fireball Valkyrie Goblin Hut Wizard Royal Hogs Witch Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

16 Firecracker Fireball Valkyrie Goblin Hut

Attack Synergies 0 16

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Firecracker
Valkyrie Goblin Hut Royal Hogs Mega Knight
Fireball
Royal Hogs Mega Knight
Valkyrie
Firecracker Goblin Hut Wizard Royal Hogs Witch
Goblin Hut
Firecracker Valkyrie Royal Hogs Mega Knight
Wizard
Valkyrie Royal Hogs Mega Knight
Royal Hogs
Firecracker Fireball Valkyrie Goblin Hut Wizard Mega Knight
Witch
Valkyrie Mega Knight
Mega Knight
Firecracker Fireball Goblin Hut Wizard Royal Hogs Witch

Defense Synergies 1 11

Firecracker
Valkyrie Goblin Hut Mega Knight
Fireball
Valkyrie Goblin Hut Mega Knight
Valkyrie
Firecracker Fireball Goblin Hut Wizard Witch
Goblin Hut
Firecracker Fireball Valkyrie Wizard
Wizard
Valkyrie Goblin Hut Mega Knight
Royal Hogs
Witch
Valkyrie Mega Knight
Mega Knight
Firecracker Fireball Wizard Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Fireball Valkyrie Goblin Hut Wizard
Firecracker Valkyrie Goblin Hut Witch Mega Knight
Goblin Hut Witch Mega Knight Valkyrie
Goblin Hut Witch Firecracker Valkyrie Mega Knight
Firecracker Fireball Valkyrie Mega Knight
Fireball Firecracker Valkyrie Mega Knight
Firecracker Fireball Goblin Hut Wizard Witch
Fireball Valkyrie Mega Knight
Witch Goblin Hut
Firecracker Valkyrie Mega Knight
Valkyrie Witch Firecracker Fireball Goblin Hut Wizard Mega Knight
Firecracker Fireball Goblin Hut Wizard Witch
Goblin Hut Mega Knight Fireball Valkyrie Wizard Witch
Fireball Valkyrie Wizard Mega Knight Firecracker Goblin Hut Witch
Goblin Hut Mega Knight
Fireball Goblin Hut Mega Knight
Wizard Mega Knight Firecracker Fireball Valkyrie Goblin Hut Witch
Fireball Mega Knight Firecracker Valkyrie Goblin Hut Wizard Witch
Valkyrie Wizard Witch Firecracker Fireball Goblin Hut Mega Knight
Goblin Hut
Valkyrie Wizard Mega Knight Firecracker Fireball Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Mega Knight Fireball Goblin Hut Witch
Fireball Firecracker Valkyrie Wizard Mega Knight
Mega Knight Valkyrie Goblin Hut Witch
Valkyrie Mega Knight Fireball
Valkyrie Goblin Hut Witch Mega Knight
Firecracker Fireball Wizard Goblin Hut Witch
Fireball Valkyrie Goblin Hut Witch
Mega Knight Valkyrie
Mega Knight Firecracker Fireball Valkyrie Goblin Hut Witch
Witch Goblin Hut
Mega Knight Valkyrie Goblin Hut Witch
Mega Knight Fireball Valkyrie
Mega Knight Fireball Valkyrie Wizard Witch
Wizard Firecracker Fireball Valkyrie Witch Mega Knight
Goblin Hut Witch Firecracker Fireball Valkyrie
Valkyrie Mega Knight Firecracker Fireball Goblin Hut Wizard Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Firecracker Valkyrie
Firecracker Fireball
Fireball Goblin Hut
Firecracker Fireball Valkyrie
Fireball Wizard Firecracker Valkyrie Mega Knight
Firecracker Fireball Wizard Witch
Firecracker Wizard Witch
Fireball Firecracker Wizard
Fireball Firecracker Wizard
Fireball
Firecracker Fireball Valkyrie Wizard
Fireball Firecracker Wizard
Firecracker Fireball Goblin Hut
Firecracker Fireball
Firecracker Fireball Goblin Hut
Firecracker Fireball Goblin Hut Wizard Witch
Firecracker Fireball Goblin Hut Wizard Mega Knight
Fireball
Firecracker Fireball Wizard Mega Knight
Firecracker Fireball Valkyrie Wizard Witch Mega Knight
Fireball Mega Knight
Fireball Wizard
Fireball
Firecracker Fireball Valkyrie Wizard Witch Mega Knight
Witch
Firecracker Fireball Wizard Witch
Fireball Wizard Witch Mega Knight
Fireball Firecracker
Firecracker Fireball Wizard Witch
Firecracker Fireball Goblin Hut Wizard Witch
Fireball
Fireball Wizard Mega Knight
Firecracker Fireball
Mega Knight
Firecracker Fireball Wizard
Fireball Goblin Hut Witch
Fireball Firecracker Wizard Witch
Fireball
Fireball Firecracker Valkyrie Wizard Mega Knight
Firecracker Fireball Wizard
Fireball
Firecracker Mega Knight
Firecracker Fireball Witch
Firecracker Fireball Witch
Firecracker Fireball Witch Mega Knight

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