My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
RIP

4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Hunter

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Hunter Balloon Lumberjack Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Balloon Lumberjack Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Hog Rider Balloon Lumberjack Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Hog Rider Balloon Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider Skeleton Army Balloon
Giant Snowball
Hog Rider Skeleton Army Balloon Lumberjack
Zap
Firecracker Skeleton Army Balloon
Barbarian Barrel
Firecracker Skeleton Army Hunter Lumberjack
The Log
Firecracker Hog Rider Skeleton Army Hunter Lumberjack
Earthquake
Firecracker Hog Rider Skeleton Army
Arrows
Firecracker Skeleton Army
Royal Delivery
Firecracker Hog Rider Skeleton Army Hunter Balloon Lumberjack
Fireball
Firecracker Hog Rider Skeleton Army Hunter Balloon Lumberjack
Poison
Firecracker Skeleton Army Hunter Balloon
Lightning
Hunter Balloon Lumberjack
Rocket
Hog Rider Hunter Balloon

Against air swarms

Spells and units that can counter air swarms.

Firecracker Fireball Hunter

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Fireball Hunter Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Skeleton Army Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Firecracker Skeleton Army Fireball Hog Rider Hunter Lumberjack Balloon Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Firecracker Skeleton Army Fireball Hog Rider

Attack Synergies 3 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Firecracker
Hog Rider Balloon Lumberjack Mega Knight
Fireball
Hog Rider Mega Knight
Hog Rider
Firecracker Fireball Hunter Balloon Lumberjack Mega Knight
Skeleton Army
Hunter
Hog Rider Balloon Lumberjack Mega Knight
Balloon
Lumberjack Firecracker Hog Rider Hunter Mega Knight
Lumberjack
Balloon Firecracker Hog Rider Hunter Mega Knight
Mega Knight
Firecracker Fireball Hog Rider Hunter Balloon Lumberjack

Defense Synergies 0 9

Firecracker
Skeleton Army Hunter Lumberjack Mega Knight
Fireball
Lumberjack Mega Knight
Hog Rider
Skeleton Army
Firecracker Lumberjack
Hunter
Firecracker Lumberjack Mega Knight
Balloon
Lumberjack
Firecracker Fireball Skeleton Army Hunter
Mega Knight
Firecracker Fireball Hunter

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Fireball
Skeleton Army Hunter Lumberjack Firecracker Mega Knight
Skeleton Army Hunter Lumberjack Mega Knight
Skeleton Army Hunter Lumberjack Firecracker Mega Knight
Firecracker Fireball Skeleton Army Lumberjack Mega Knight
Fireball Skeleton Army Firecracker Hunter Lumberjack Mega Knight
Hunter Firecracker Fireball
Fireball Mega Knight
Hunter Skeleton Army Lumberjack
Skeleton Army Firecracker Hunter Lumberjack Mega Knight
Skeleton Army Firecracker Fireball Hunter Lumberjack Mega Knight
Hunter Firecracker Fireball
Skeleton Army Hunter Lumberjack Mega Knight Fireball
Fireball Skeleton Army Mega Knight Firecracker Hunter Lumberjack
Skeleton Army Hunter Lumberjack Mega Knight
Skeleton Army Fireball Hunter Lumberjack Mega Knight
Mega Knight Firecracker Fireball Skeleton Army Hunter Lumberjack
Fireball Mega Knight Firecracker Skeleton Army Hunter Lumberjack
Hunter Firecracker Fireball Lumberjack Mega Knight
Hunter Lumberjack
Skeleton Army Mega Knight Firecracker Fireball Hunter Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Lumberjack Mega Knight Fireball
Fireball Firecracker Hunter Lumberjack Mega Knight
Skeleton Army Lumberjack Mega Knight Hunter
Skeleton Army Hunter Lumberjack Mega Knight Fireball
Skeleton Army Hunter Lumberjack Mega Knight
Firecracker Fireball Hunter
Skeleton Army Fireball Hunter Lumberjack
Mega Knight Skeleton Army Hunter Lumberjack
Mega Knight Firecracker Fireball Skeleton Army
Skeleton Army
Mega Knight Hunter Lumberjack
Skeleton Army Mega Knight Fireball
Skeleton Army Mega Knight Fireball Hunter Lumberjack
Firecracker Fireball Skeleton Army Mega Knight
Skeleton Army Firecracker Fireball Hunter Lumberjack
Mega Knight Firecracker Fireball Hunter

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Firecracker
Firecracker Fireball
Fireball
Firecracker Fireball
Fireball Firecracker Mega Knight
Firecracker Fireball Hunter
Firecracker
Fireball Firecracker Hunter
Fireball Firecracker
Fireball Lumberjack
Firecracker Fireball
Fireball Firecracker
Firecracker Fireball Hunter
Firecracker Fireball
Firecracker Fireball
Firecracker Fireball Hunter
Firecracker Fireball Mega Knight
Fireball
Firecracker Fireball Hunter Mega Knight
Firecracker Fireball Mega Knight
Fireball Mega Knight
Fireball
Fireball
Firecracker Fireball Hunter Mega Knight
Firecracker Fireball Hunter
Fireball Mega Knight
Fireball Firecracker
Firecracker Fireball Hunter
Firecracker Fireball
Fireball
Fireball Hunter Mega Knight
Firecracker Fireball
Mega Knight
Firecracker Fireball
Fireball Skeleton Army
Fireball Firecracker Hunter
Fireball
Fireball Firecracker Hunter Lumberjack Mega Knight
Firecracker Fireball
Fireball
Firecracker Mega Knight
Firecracker Fireball
Firecracker Fireball
Firecracker Fireball Mega Knight

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