My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Good
Versatility
Great!
F2P score
RIP

1 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Dark Prince P.E.K.K.A Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Dark Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Hog Rider Dark Prince P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Hog Rider Dark Prince Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider Guards Dark Prince
Giant Snowball
Hog Rider Guards
Zap
Firecracker Guards Dark Prince
Barbarian Barrel
Firecracker Guards Dark Prince Electro Wizard
The Log
Firecracker Hog Rider Guards Dark Prince
Earthquake
Firecracker Hog Rider Guards
Arrows
Firecracker Guards
Royal Delivery
Firecracker Hog Rider Guards Dark Prince P.E.K.K.A Electro Wizard
Fireball
Firecracker Hog Rider Electro Wizard
Poison
Firecracker Guards Electro Wizard
Lightning
Dark Prince Electro Wizard
Rocket
Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Firecracker Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Fireball Dark Prince The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Guards Dark Prince P.E.K.K.A

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Firecracker Guards Fireball Hog Rider Dark Prince Electro Wizard P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 The Log Firecracker Guards Fireball

Attack Synergies 4 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Firecracker
Hog Rider Dark Prince P.E.K.K.A
Fireball
Hog Rider Dark Prince The Log Electro Wizard
Hog Rider
Firecracker Fireball The Log Guards Dark Prince Electro Wizard
Guards
Hog Rider The Log
Dark Prince
Firecracker Fireball Hog Rider Electro Wizard
P.E.K.K.A
Electro Wizard Firecracker The Log
The Log
Hog Rider Fireball Guards P.E.K.K.A
Electro Wizard
P.E.K.K.A Fireball Hog Rider Dark Prince

Defense Synergies 3 12

Firecracker
The Log Guards Dark Prince P.E.K.K.A Electro Wizard
Fireball
The Log Dark Prince Electro Wizard
Hog Rider
Guards
Firecracker The Log Electro Wizard
Dark Prince
Firecracker Fireball The Log Electro Wizard
P.E.K.K.A
The Log Firecracker Electro Wizard
The Log
Firecracker Fireball P.E.K.K.A Guards Dark Prince Electro Wizard
Electro Wizard
Firecracker Fireball Guards Dark Prince P.E.K.K.A The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Fireball The Log Electro Wizard
P.E.K.K.A Firecracker Dark Prince The Log Electro Wizard
P.E.K.K.A Dark Prince Electro Wizard
P.E.K.K.A Firecracker Guards Dark Prince Electro Wizard
Firecracker Fireball Dark Prince P.E.K.K.A The Log
Fireball The Log Firecracker Guards Dark Prince Electro Wizard
Electro Wizard Firecracker Fireball
Fireball P.E.K.K.A The Log Electro Wizard
P.E.K.K.A
Guards Firecracker Dark Prince Electro Wizard
Guards Electro Wizard Firecracker Fireball Dark Prince The Log
Firecracker Fireball Electro Wizard
P.E.K.K.A Fireball Guards Dark Prince The Log Electro Wizard
Fireball Firecracker Guards Dark Prince P.E.K.K.A The Log Electro Wizard
P.E.K.K.A Electro Wizard
Fireball P.E.K.K.A The Log Electro Wizard
Firecracker Fireball Dark Prince P.E.K.K.A Electro Wizard
Fireball Firecracker Guards Dark Prince The Log Electro Wizard
The Log Firecracker Fireball Guards Dark Prince Electro Wizard
P.E.K.K.A Electro Wizard
Dark Prince Firecracker Fireball Guards P.E.K.K.A The Log Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Guards Fireball Dark Prince P.E.K.K.A Electro Wizard
Fireball Electro Wizard Firecracker The Log
Guards P.E.K.K.A Dark Prince The Log Electro Wizard
Guards Dark Prince P.E.K.K.A Fireball The Log Electro Wizard
P.E.K.K.A Guards Dark Prince
Firecracker Fireball Electro Wizard
Guards Dark Prince P.E.K.K.A Fireball Electro Wizard
P.E.K.K.A Dark Prince
P.E.K.K.A Electro Wizard Firecracker Fireball Dark Prince The Log
P.E.K.K.A Guards
P.E.K.K.A Guards Dark Prince
P.E.K.K.A Fireball Guards Dark Prince The Log Electro Wizard
Dark Prince P.E.K.K.A Fireball Guards
Firecracker Fireball
Guards Electro Wizard Firecracker Fireball Dark Prince P.E.K.K.A The Log
Firecracker Fireball Dark Prince P.E.K.K.A The Log Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Firecracker Guards The Log
Firecracker Fireball The Log Electro Wizard
Fireball The Log
Firecracker Fireball Guards Dark Prince The Log
Fireball Firecracker Dark Prince The Log
Firecracker Fireball
Firecracker The Log
Fireball The Log Firecracker
Fireball The Log Firecracker
Fireball Guards Electro Wizard
Firecracker Fireball Dark Prince The Log Electro Wizard
Fireball Firecracker
Firecracker Fireball The Log
Firecracker Fireball
Firecracker Fireball The Log
Firecracker Fireball The Log
Firecracker Fireball The Log
Fireball
Firecracker Fireball Dark Prince The Log Electro Wizard
Firecracker Fireball The Log
Fireball The Log
Fireball
The Log
Fireball The Log
Firecracker The Log Fireball Dark Prince
Firecracker Fireball The Log Electro Wizard
Fireball The Log
Fireball Firecracker The Log
Firecracker Fireball Electro Wizard
Electro Wizard Firecracker Fireball Guards
Fireball
Fireball The Log
Firecracker Fireball Electro Wizard
P.E.K.K.A
Firecracker Fireball The Log
Electro Wizard Fireball Guards Dark Prince
Fireball Firecracker Electro Wizard
The Log Fireball
Fireball Firecracker Dark Prince Electro Wizard
The Log Firecracker Fireball
Fireball
Firecracker Dark Prince P.E.K.K.A
Firecracker Fireball Guards The Log Electro Wizard
Firecracker Fireball Electro Wizard
Firecracker Fireball Dark Prince The Log Electro Wizard

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