My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
RIP

1 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-ground high-damage unit!

You don't have a unit, that attacks ground and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Electro Wizard Ram Rider Little Prince

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Electro Wizard Ram Rider Mega Knight Little Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Barrel Ram Rider Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ram Rider Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Goblin Barrel Electro Wizard Ram Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Barrel Ram Rider
Giant Snowball
Goblin Barrel Ram Rider Little Prince
Zap
Firecracker Goblin Barrel Ram Rider Little Prince
Barbarian Barrel
Firecracker Goblin Barrel Electro Wizard Little Prince
The Log
Firecracker Goblin Barrel Ram Rider Little Prince
Earthquake
Firecracker Goblin Barrel
Arrows
Firecracker Goblin Barrel Little Prince
Royal Delivery
Firecracker Goblin Barrel Electro Wizard Ram Rider Little Prince
Fireball
Firecracker Goblin Barrel Electro Wizard Ram Rider Little Prince
Poison
Firecracker Electro Wizard Little Prince
Lightning
Electro Wizard Ram Rider Little Prince
Rocket
Ram Rider Little Prince

Against air swarms

Spells and units that can counter air swarms.

Firecracker Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Fireball The Log Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Goblin Barrel Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Firecracker Goblin Barrel Little Prince Fireball Electro Wizard Ram Rider Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 The Log Firecracker Goblin Barrel Little Prince

Attack Synergies 0 16

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Firecracker
Goblin Barrel Ram Rider Mega Knight
Fireball
The Log Electro Wizard Ram Rider Mega Knight Little Prince
Goblin Barrel
Firecracker Ram Rider Mega Knight
The Log
Fireball Ram Rider Mega Knight Little Prince
Electro Wizard
Fireball Ram Rider Mega Knight
Ram Rider
Firecracker Fireball Goblin Barrel The Log Electro Wizard Mega Knight
Mega Knight
Firecracker Fireball Goblin Barrel The Log Electro Wizard Ram Rider
Little Prince
Fireball The Log

Defense Synergies 2 13

Firecracker
The Log Electro Wizard Mega Knight
Fireball
The Log Electro Wizard Ram Rider Mega Knight Little Prince
Goblin Barrel
The Log
Firecracker Fireball Electro Wizard Ram Rider Mega Knight Little Prince
Electro Wizard
Firecracker Fireball The Log Ram Rider Mega Knight Little Prince
Ram Rider
Fireball The Log Electro Wizard
Mega Knight
Firecracker Fireball The Log Electro Wizard
Little Prince
Fireball The Log Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Fireball The Log Electro Wizard Ram Rider
Firecracker The Log Electro Wizard Ram Rider Mega Knight
Ram Rider Mega Knight Electro Wizard
Firecracker Electro Wizard Ram Rider Mega Knight
Firecracker Fireball The Log Mega Knight
Fireball The Log Firecracker Electro Wizard Mega Knight
Electro Wizard Ram Rider Firecracker Fireball Little Prince
Fireball The Log Electro Wizard Ram Rider Mega Knight
Firecracker Electro Wizard Mega Knight Little Prince
Electro Wizard Firecracker Fireball The Log Ram Rider Mega Knight
Firecracker Fireball Electro Wizard Ram Rider
Mega Knight Fireball The Log Electro Wizard Ram Rider
Fireball Mega Knight Firecracker The Log Electro Wizard
Electro Wizard Ram Rider Mega Knight
Fireball The Log Electro Wizard Ram Rider Mega Knight
Mega Knight Firecracker Fireball Electro Wizard
Fireball Mega Knight Firecracker The Log Electro Wizard Ram Rider Little Prince
The Log Firecracker Fireball Electro Wizard Ram Rider Mega Knight Little Prince
Electro Wizard Ram Rider
Mega Knight Firecracker Fireball The Log Electro Wizard Little Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Fireball Electro Wizard
Fireball Electro Wizard Firecracker The Log Mega Knight
Mega Knight The Log Electro Wizard Ram Rider
Mega Knight Fireball The Log Electro Wizard Ram Rider
Ram Rider Mega Knight
Firecracker Fireball Electro Wizard Ram Rider
Fireball Electro Wizard Ram Rider
Mega Knight
Electro Wizard Mega Knight Firecracker Fireball The Log
Mega Knight
Mega Knight Fireball The Log Electro Wizard
Mega Knight Fireball Ram Rider
Firecracker Fireball Mega Knight
Electro Wizard Firecracker Fireball The Log Little Prince
Mega Knight Firecracker Fireball The Log Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Firecracker The Log
Firecracker Fireball The Log Electro Wizard Ram Rider
Fireball The Log
Firecracker Fireball The Log
Fireball Firecracker The Log Mega Knight
Firecracker Fireball Ram Rider
Firecracker The Log
Fireball The Log Firecracker Ram Rider
Fireball The Log Firecracker Ram Rider
Fireball Electro Wizard
Firecracker Fireball The Log Electro Wizard Ram Rider
Fireball Firecracker
Firecracker Fireball The Log
Firecracker Fireball
Firecracker Fireball The Log
Firecracker Fireball The Log
Firecracker Fireball The Log Mega Knight
Fireball
Firecracker Fireball The Log Electro Wizard Mega Knight
Firecracker Fireball The Log Mega Knight Little Prince
Fireball The Log Mega Knight
Fireball
The Log
Fireball The Log
Firecracker The Log Fireball Mega Knight Little Prince
Firecracker Fireball The Log Electro Wizard Ram Rider
Fireball The Log Ram Rider Mega Knight
Fireball Firecracker The Log
Firecracker Fireball Electro Wizard Little Prince
Electro Wizard Firecracker Fireball
Fireball
Fireball The Log Mega Knight
Firecracker Fireball Electro Wizard
Mega Knight
Firecracker Fireball The Log
Electro Wizard Fireball
Fireball Firecracker Electro Wizard Ram Rider
The Log Fireball
Fireball Firecracker Electro Wizard Mega Knight
The Log Firecracker Fireball
Fireball
Firecracker Mega Knight
Firecracker Fireball The Log Electro Wizard
Firecracker Fireball Electro Wizard
Firecracker Fireball The Log Electro Wizard Mega Knight Little Prince

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