My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
RIP

2 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Elixir Golem Witch Sparky Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Elixir Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elixir Golem Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elixir Golem Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elixir Golem Skeleton Army Sparky
Giant Snowball
Skeleton Army Witch
Zap
Firecracker Skeleton Army Witch Sparky
Barbarian Barrel
Firecracker Elixir Golem Skeleton Army Witch Sparky
The Log
Firecracker Elixir Golem Skeleton Army Witch Sparky
Earthquake
Firecracker Elixir Golem Skeleton Army Witch
Arrows
Firecracker Skeleton Army Witch
Royal Delivery
Firecracker Elixir Golem Skeleton Army Witch Sparky
Fireball
Firecracker Elixir Golem Skeleton Army Witch Sparky
Poison
Firecracker Elixir Golem Skeleton Army Witch Sparky
Lightning
Witch Sparky
Rocket
Witch Sparky

Against air swarms

Spells and units that can counter air swarms.

Firecracker Fireball Witch

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Fireball The Log Sparky Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Elixir Golem Skeleton Army Sparky Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Firecracker Elixir Golem Skeleton Army Fireball Witch Sparky Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 The Log Firecracker Elixir Golem Skeleton Army

Attack Synergies 1 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Firecracker
Elixir Golem Sparky Mega Knight
Elixir Golem
Firecracker Fireball Witch The Log Sparky
Fireball
Elixir Golem The Log Sparky Mega Knight
Skeleton Army
Sparky
Witch
Elixir Golem Mega Knight
The Log
Elixir Golem Fireball Sparky Mega Knight
Sparky
Firecracker Elixir Golem Fireball Skeleton Army The Log
Mega Knight
Firecracker Fireball Witch The Log

Defense Synergies 2 9

Firecracker
The Log Skeleton Army Mega Knight
Elixir Golem
Fireball
The Log Mega Knight
Skeleton Army
Firecracker The Log Sparky
Witch
The Log Mega Knight
The Log
Firecracker Fireball Skeleton Army Witch Sparky Mega Knight
Sparky
Skeleton Army The Log
Mega Knight
Firecracker Fireball Witch The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Fireball The Log Sparky
Skeleton Army Sparky Firecracker Witch The Log Mega Knight
Skeleton Army Witch Sparky Mega Knight
Skeleton Army Witch Sparky Firecracker Mega Knight
Firecracker Fireball Skeleton Army The Log Sparky Mega Knight
Fireball Skeleton Army The Log Firecracker Mega Knight
Firecracker Fireball Witch
Fireball The Log Sparky Mega Knight
Witch Sparky Skeleton Army
Skeleton Army Firecracker Sparky Mega Knight
Skeleton Army Witch Firecracker Fireball The Log Mega Knight
Firecracker Fireball Witch
Skeleton Army Sparky Mega Knight Fireball Witch The Log
Fireball Skeleton Army Sparky Mega Knight Firecracker Witch The Log
Skeleton Army Sparky Mega Knight
Skeleton Army Fireball The Log Sparky Mega Knight
Sparky Mega Knight Firecracker Fireball Skeleton Army Witch
Fireball Mega Knight Firecracker Skeleton Army Witch The Log
Witch The Log Firecracker Fireball Mega Knight
Sparky
Skeleton Army Mega Knight Firecracker Fireball Witch The Log Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Mega Knight Fireball Witch Sparky
Fireball Firecracker The Log Mega Knight
Skeleton Army Mega Knight Witch The Log Sparky
Skeleton Army Mega Knight Fireball The Log Sparky
Skeleton Army Witch Sparky Mega Knight
Firecracker Fireball Witch
Skeleton Army Sparky Fireball Witch
Mega Knight Skeleton Army Sparky
Mega Knight Firecracker Fireball Skeleton Army Witch The Log Sparky
Witch Skeleton Army Sparky
Mega Knight Witch Sparky
Skeleton Army Mega Knight Fireball The Log
Skeleton Army Mega Knight Fireball Witch Sparky
Firecracker Fireball Skeleton Army Witch Sparky Mega Knight
Skeleton Army Witch Sparky Firecracker Fireball The Log
Mega Knight Firecracker Fireball Witch The Log Sparky
Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Firecracker The Log Sparky
Firecracker Fireball The Log
Fireball The Log Sparky
Firecracker Fireball The Log Sparky
Fireball Firecracker The Log Sparky Mega Knight
Firecracker Fireball Witch
Firecracker Witch The Log Sparky
Fireball The Log Firecracker
Fireball The Log Firecracker
Fireball Sparky
Firecracker Fireball The Log Sparky
Fireball Firecracker
Firecracker Fireball The Log Sparky
Firecracker Fireball
Firecracker Fireball The Log Sparky
Firecracker Fireball Witch The Log Sparky
Firecracker Fireball The Log Sparky Mega Knight
Fireball Sparky
Sparky
Firecracker Fireball The Log Sparky Mega Knight
Firecracker Fireball Witch The Log Mega Knight
Fireball The Log Sparky Mega Knight
Fireball
The Log Sparky
Fireball The Log
Firecracker The Log Fireball Witch Sparky Mega Knight
Witch
Firecracker Fireball The Log Witch Sparky
Fireball Witch The Log Sparky Mega Knight
Fireball Firecracker The Log Sparky
Firecracker Fireball Witch Sparky
Firecracker Fireball Witch
Fireball Sparky
Fireball The Log Sparky Mega Knight
Firecracker Fireball Sparky
Sparky Mega Knight
Firecracker Fireball The Log Sparky
Fireball Skeleton Army Witch
Fireball Firecracker Witch
The Log Fireball
Fireball Firecracker Sparky Mega Knight
The Log Firecracker Fireball
Fireball Sparky
Firecracker Sparky Mega Knight
Firecracker Fireball Witch The Log Sparky
Firecracker Fireball Witch
Firecracker Fireball Witch The Log Sparky Mega Knight

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