My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
Great!

1 problems 7 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Minion Horde Wizard Executioner Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Wizard Executioner Magic Archer

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Hogs

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Royal Hogs

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Barbarians Minion Horde Elite Barbarians Royal Hogs Magic Archer

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Elite Barbarians Royal Hogs Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minion Horde Elite Barbarians Royal Hogs
Giant Snowball
Barbarians Minion Horde Royal Hogs
Zap
Firecracker Minion Horde Royal Hogs
Barbarian Barrel
Firecracker Barbarians Elite Barbarians Wizard Royal Hogs Executioner Magic Archer
The Log
Firecracker Barbarians Elite Barbarians Royal Hogs
Earthquake
Firecracker Barbarians Royal Hogs
Arrows
Firecracker Minion Horde Royal Hogs
Royal Delivery
Firecracker Barbarians Minion Horde Elite Barbarians Wizard Royal Hogs Executioner Magic Archer
Fireball
Firecracker Barbarians Minion Horde Elite Barbarians Wizard Royal Hogs Executioner Magic Archer
Poison
Firecracker Barbarians Minion Horde Wizard Royal Hogs Executioner Magic Archer
Lightning
Elite Barbarians Wizard Executioner Magic Archer
Rocket
Barbarians Minion Horde Elite Barbarians Wizard Royal Hogs Executioner Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Firecracker Wizard Executioner Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Wizard Executioner Magic Archer

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Executioner

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Barbarians Minion Horde Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Firecracker Magic Archer Barbarians Minion Horde Wizard Royal Hogs Executioner Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

17 Firecracker Magic Archer Barbarians Minion Horde

Attack Synergies 0 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Firecracker
Elite Barbarians Royal Hogs
Barbarians
Minion Horde
Elite Barbarians
Firecracker Wizard
Wizard
Elite Barbarians Royal Hogs
Royal Hogs
Firecracker Wizard Executioner Magic Archer
Executioner
Royal Hogs
Magic Archer
Royal Hogs

Defense Synergies 0 2

Firecracker
Barbarians
Minion Horde
Minion Horde
Barbarians
Elite Barbarians
Wizard
Wizard
Elite Barbarians
Royal Hogs
Executioner
Magic Archer

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Minion Horde Wizard Executioner Magic Archer
Barbarians Minion Horde Elite Barbarians Firecracker Executioner
Barbarians Minion Horde Elite Barbarians Executioner
Barbarians Minion Horde Elite Barbarians Firecracker
Firecracker Barbarians Elite Barbarians
Firecracker Executioner Magic Archer
Minion Horde Firecracker Wizard Executioner Magic Archer
Barbarians Magic Archer
Barbarians Minion Horde Elite Barbarians
Elite Barbarians Firecracker Barbarians Minion Horde
Barbarians Minion Horde Executioner Firecracker Wizard Magic Archer
Minion Horde Executioner Firecracker Wizard Magic Archer
Barbarians Minion Horde Elite Barbarians Wizard
Wizard Executioner Firecracker Barbarians Minion Horde Magic Archer
Barbarians Elite Barbarians Minion Horde
Barbarians Minion Horde Elite Barbarians
Barbarians Minion Horde Wizard Firecracker Elite Barbarians Executioner
Firecracker Barbarians Minion Horde Elite Barbarians Wizard Executioner Magic Archer
Wizard Executioner Firecracker Barbarians Magic Archer
Barbarians Elite Barbarians
Wizard Firecracker Barbarians Minion Horde Elite Barbarians Executioner

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Elite Barbarians
Firecracker Elite Barbarians Wizard Executioner Magic Archer
Barbarians Minion Horde Elite Barbarians
Barbarians Minion Horde Elite Barbarians
Barbarians Minion Horde Elite Barbarians Executioner
Firecracker Wizard Executioner Minion Horde Magic Archer
Barbarians Minion Horde Elite Barbarians
Barbarians Minion Horde Elite Barbarians
Minion Horde Firecracker Barbarians Elite Barbarians Magic Archer
Barbarians Minion Horde
Barbarians Minion Horde Elite Barbarians
Barbarians Elite Barbarians
Barbarians Elite Barbarians Minion Horde Wizard Executioner
Wizard Firecracker Barbarians Minion Horde Executioner Magic Archer
Barbarians Elite Barbarians Firecracker Minion Horde Executioner Magic Archer
Executioner Firecracker Barbarians Minion Horde Elite Barbarians Wizard Magic Archer

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Magic Archer Firecracker Minion Horde
Firecracker Executioner Magic Archer
Minion Horde Magic Archer
Firecracker Barbarians
Wizard Executioner Firecracker Minion Horde Magic Archer
Firecracker Wizard Executioner Minion Horde Magic Archer
Firecracker Minion Horde Wizard Executioner Magic Archer
Firecracker Wizard Executioner Magic Archer
Firecracker Wizard
Minion Horde Elite Barbarians
Firecracker Minion Horde Wizard Magic Archer
Firecracker Wizard Executioner Magic Archer
Firecracker Elite Barbarians Executioner Magic Archer
Firecracker Minion Horde Magic Archer
Firecracker Elite Barbarians Magic Archer
Firecracker Minion Horde Wizard Executioner Magic Archer
Magic Archer Firecracker Minion Horde Wizard Executioner
Minion Horde
Firecracker Wizard Executioner Magic Archer
Firecracker Wizard Magic Archer
Minion Horde Magic Archer
Wizard
Barbarians Minion Horde
Firecracker Wizard Executioner Magic Archer
Minion Horde
Firecracker Wizard Executioner Magic Archer
Wizard Magic Archer
Firecracker Magic Archer
Elite Barbarians Firecracker Minion Horde Wizard Executioner Magic Archer
Firecracker Minion Horde Wizard
Minion Horde Elite Barbarians
Minion Horde Wizard Magic Archer
Firecracker Minion Horde Magic Archer
Minion Horde
Firecracker Wizard Magic Archer
Minion Horde Barbarians Magic Archer
Firecracker Wizard Executioner Magic Archer
Firecracker Minion Horde Wizard Executioner Magic Archer
Firecracker Wizard Executioner Magic Archer
Firecracker Minion Horde Elite Barbarians Executioner
Firecracker Minion Horde Elite Barbarians Magic Archer
Firecracker Executioner Magic Archer
Firecracker Executioner Magic Archer

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