My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Good
Versatility
Great!
F2P score
Bad

1 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Executioner

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Executioner Mighty Miner

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Goblin Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Barbarians Hog Rider Mighty Miner

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Hog Rider Goblin Barrel Mighty Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider Goblin Barrel Mighty Miner
Giant Snowball
Barbarians Hog Rider Goblin Barrel Mighty Miner
Zap
Firecracker Goblin Barrel Mighty Miner
Barbarian Barrel
Firecracker Barbarians Goblin Barrel Executioner
The Log
Firecracker Barbarians Hog Rider Goblin Barrel
Earthquake
Firecracker Barbarians Hog Rider Goblin Barrel
Arrows
Firecracker Goblin Barrel
Royal Delivery
Firecracker Barbarians Hog Rider Goblin Barrel Executioner
Fireball
Firecracker Barbarians Hog Rider Goblin Barrel Executioner Mighty Miner
Poison
Firecracker Barbarians Executioner
Lightning
Executioner Mighty Miner
Rocket
Barbarians Hog Rider Executioner Mighty Miner

Against air swarms

Spells and units that can counter air swarms.

Firecracker Fireball Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Fireball Executioner The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Executioner Mighty Miner

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Barbarians Fireball Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Firecracker Goblin Barrel Fireball Hog Rider Mighty Miner Barbarians Executioner

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 The Log Firecracker Goblin Barrel Fireball

Attack Synergies 4 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Firecracker
Hog Rider Goblin Barrel
Barbarians
Hog Rider
Fireball
Hog Rider The Log
Hog Rider
Firecracker Fireball The Log Barbarians Goblin Barrel Executioner
Goblin Barrel
Mighty Miner Firecracker Hog Rider
Executioner
Hog Rider The Log
The Log
Hog Rider Fireball Executioner
Mighty Miner
Goblin Barrel

Defense Synergies 2 1

Firecracker
The Log
Barbarians
Fireball
The Log
Hog Rider
Goblin Barrel
Executioner
The Log
The Log
Firecracker Fireball Executioner
Mighty Miner

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Fireball Executioner The Log
Barbarians Firecracker Executioner The Log
Barbarians Executioner
Barbarians Firecracker
Firecracker Barbarians Fireball The Log
Fireball The Log Firecracker Executioner
Firecracker Fireball Executioner
Barbarians Fireball The Log
Barbarians Mighty Miner
Firecracker Barbarians
Barbarians Executioner Firecracker Fireball The Log
Executioner Firecracker Fireball
Barbarians Fireball The Log
Fireball Executioner Firecracker Barbarians The Log
Barbarians
Barbarians Fireball The Log
Barbarians Firecracker Fireball Executioner
Fireball Firecracker Barbarians Executioner The Log
Executioner The Log Firecracker Barbarians Fireball
Barbarians
Firecracker Barbarians Fireball Executioner The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Fireball
Fireball Firecracker Executioner The Log
Barbarians The Log
Barbarians Fireball The Log
Barbarians Executioner Mighty Miner
Firecracker Fireball Executioner
Barbarians Fireball
Mighty Miner Barbarians
Firecracker Barbarians Fireball The Log
Barbarians
Barbarians
Barbarians Fireball The Log
Barbarians Fireball Executioner
Firecracker Barbarians Fireball Executioner
Barbarians Firecracker Fireball Executioner The Log Mighty Miner
Executioner Firecracker Barbarians Fireball The Log Mighty Miner

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Firecracker The Log
Firecracker Fireball Executioner The Log
Fireball The Log
Firecracker Barbarians Fireball The Log
Fireball Executioner Firecracker The Log
Firecracker Fireball Executioner
Firecracker Executioner The Log
Fireball The Log Firecracker Executioner
Fireball The Log Firecracker
Fireball
Firecracker Fireball The Log
Fireball Firecracker Executioner
Firecracker Fireball Executioner The Log
Firecracker Fireball
Firecracker Fireball The Log
Firecracker Fireball Executioner The Log
Firecracker Fireball Executioner The Log
Fireball
Firecracker Fireball Executioner The Log
Firecracker Fireball The Log
Fireball The Log
Fireball
The Log
Barbarians Fireball The Log
Firecracker The Log Fireball Executioner
Firecracker Fireball The Log Executioner
Fireball The Log
Fireball Firecracker The Log
Firecracker Fireball Executioner
Firecracker Fireball
Fireball
Fireball The Log
Firecracker Fireball
Mighty Miner
Firecracker Fireball The Log
Barbarians Fireball
Fireball Firecracker Executioner
The Log Fireball
Fireball Firecracker Executioner
The Log Firecracker Fireball Executioner
Fireball
Firecracker Executioner
Firecracker Fireball The Log
Firecracker Fireball Executioner
Firecracker Fireball Executioner The Log

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