My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
RIP
Versatility
Good
F2P score
Mediocre

2 problems 6 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Dart Goblin Musketeer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Musketeer Prince Giant Skeleton Bandit

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Prince Bandit

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Barbarians Dart Goblin Prince Giant Skeleton Bandit

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Giant Skeleton Bandit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeleton Army Prince Giant Skeleton Bandit
Giant Snowball
Barbarians Dart Goblin Musketeer Skeleton Army
Zap
Firecracker Dart Goblin Skeleton Army Prince Bandit
Barbarian Barrel
Firecracker Barbarians Dart Goblin Musketeer Skeleton Army Giant Skeleton Bandit
The Log
Firecracker Barbarians Dart Goblin Musketeer Skeleton Army Prince Giant Skeleton Bandit
Earthquake
Firecracker Barbarians Skeleton Army
Arrows
Firecracker Dart Goblin Skeleton Army
Royal Delivery
Firecracker Barbarians Dart Goblin Musketeer Skeleton Army Prince Giant Skeleton Bandit
Fireball
Firecracker Barbarians Dart Goblin Musketeer Skeleton Army Bandit
Poison
Firecracker Barbarians Dart Goblin Musketeer Skeleton Army
Lightning
Musketeer Prince Bandit
Rocket
Barbarians Musketeer Prince

Against air swarms

Spells and units that can counter air swarms.

Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Skeleton Army Prince Giant Skeleton

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Barbarians Dart Goblin Musketeer

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Firecracker Dart Goblin Skeleton Army Bandit Musketeer Barbarians Prince Giant Skeleton

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Firecracker Dart Goblin Skeleton Army Bandit

Attack Synergies 0 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Firecracker
Dart Goblin Prince Giant Skeleton Bandit
Barbarians
Dart Goblin
Firecracker Prince Giant Skeleton Bandit
Musketeer
Prince Giant Skeleton Bandit
Skeleton Army
Prince
Firecracker Dart Goblin Musketeer
Giant Skeleton
Firecracker Dart Goblin Musketeer Bandit
Bandit
Firecracker Dart Goblin Musketeer Giant Skeleton

Defense Synergies 0 18

Firecracker
Dart Goblin Musketeer Skeleton Army Prince Giant Skeleton Bandit
Barbarians
Skeleton Army
Dart Goblin
Firecracker Musketeer Skeleton Army Prince Giant Skeleton Bandit
Musketeer
Firecracker Dart Goblin Skeleton Army Giant Skeleton Bandit
Skeleton Army
Firecracker Barbarians Dart Goblin Musketeer Prince Giant Skeleton Bandit
Prince
Firecracker Dart Goblin Skeleton Army
Giant Skeleton
Firecracker Dart Goblin Musketeer Skeleton Army
Bandit
Firecracker Dart Goblin Musketeer Skeleton Army

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Dart Goblin Musketeer
Barbarians Skeleton Army Firecracker Dart Goblin Musketeer Prince Bandit
Barbarians Skeleton Army Prince Dart Goblin Musketeer Giant Skeleton Bandit
Barbarians Skeleton Army Prince Firecracker Dart Goblin Musketeer Bandit
Firecracker Barbarians Skeleton Army Prince Giant Skeleton
Skeleton Army Firecracker Dart Goblin Musketeer Bandit
Dart Goblin Musketeer Firecracker
Barbarians Dart Goblin Musketeer Giant Skeleton Bandit
Barbarians Musketeer Skeleton Army Prince
Skeleton Army Firecracker Barbarians Dart Goblin Musketeer Prince Giant Skeleton Bandit
Barbarians Dart Goblin Skeleton Army Firecracker Musketeer Giant Skeleton Bandit
Musketeer Firecracker Dart Goblin
Barbarians Skeleton Army Prince Musketeer Giant Skeleton Bandit
Skeleton Army Firecracker Barbarians Dart Goblin Prince
Barbarians Skeleton Army Prince Bandit
Barbarians Skeleton Army Prince Bandit
Barbarians Firecracker Musketeer Skeleton Army Prince
Firecracker Barbarians Dart Goblin Musketeer Skeleton Army Prince Bandit
Firecracker Barbarians Dart Goblin Musketeer Giant Skeleton Bandit
Barbarians Dart Goblin Musketeer Prince
Skeleton Army Firecracker Barbarians Dart Goblin Musketeer Prince Giant Skeleton Bandit

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Skeleton Army Prince Giant Skeleton Bandit
Bandit Firecracker Musketeer Prince
Barbarians Skeleton Army Giant Skeleton Bandit Musketeer Prince
Skeleton Army Prince Giant Skeleton Barbarians Musketeer Bandit
Barbarians Giant Skeleton Musketeer Skeleton Army Prince Bandit
Firecracker Dart Goblin Musketeer
Skeleton Army Prince Barbarians Dart Goblin Musketeer Giant Skeleton Bandit
Giant Skeleton Barbarians Skeleton Army Prince
Giant Skeleton Firecracker Barbarians Skeleton Army Prince Bandit
Barbarians Dart Goblin Musketeer Skeleton Army
Barbarians Dart Goblin Musketeer Prince Giant Skeleton
Skeleton Army Barbarians Prince Giant Skeleton
Barbarians Skeleton Army Prince Giant Skeleton Bandit
Firecracker Barbarians Dart Goblin Musketeer Skeleton Army
Barbarians Skeleton Army Firecracker Dart Goblin Musketeer Prince Giant Skeleton
Firecracker Barbarians Dart Goblin Musketeer Giant Skeleton

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker Dart Goblin Musketeer Giant Skeleton Bandit
Firecracker Dart Goblin Musketeer Bandit
Dart Goblin Giant Skeleton Bandit
Firecracker Barbarians Dart Goblin Musketeer Prince Giant Skeleton
Firecracker
Firecracker Dart Goblin Musketeer
Firecracker Dart Goblin Musketeer
Firecracker Dart Goblin
Firecracker Dart Goblin Bandit
Musketeer Prince
Firecracker Dart Goblin Musketeer Prince Bandit
Firecracker Dart Goblin Musketeer
Firecracker Dart Goblin Musketeer Bandit
Firecracker Dart Goblin Musketeer Bandit
Firecracker Dart Goblin Musketeer Prince
Firecracker Dart Goblin Musketeer Bandit
Firecracker Dart Goblin Musketeer Bandit
Firecracker Dart Goblin Musketeer Prince Bandit
Firecracker Dart Goblin
Musketeer Prince Giant Skeleton
Musketeer Prince
Barbarians Musketeer
Firecracker
Firecracker Dart Goblin Musketeer Bandit
Musketeer Prince Bandit
Firecracker Dart Goblin Musketeer Bandit
Firecracker Dart Goblin Musketeer
Firecracker Dart Goblin Musketeer
Dart Goblin Musketeer Bandit
Firecracker
Prince Giant Skeleton
Firecracker
Barbarians Dart Goblin Musketeer Skeleton Army Prince Bandit
Firecracker Dart Goblin Musketeer
Firecracker Dart Goblin Musketeer Prince
Firecracker Dart Goblin Musketeer
Giant Skeleton
Firecracker Dart Goblin Musketeer Prince
Firecracker Dart Goblin Musketeer Giant Skeleton
Firecracker Dart Goblin Musketeer
Firecracker Dart Goblin Musketeer Prince Giant Skeleton Bandit

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