My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
RIP

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Musketeer Witch Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Musketeer Valkyrie Witch Bowler Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Hog Rider Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider Skeleton Army
Giant Snowball
Musketeer Hog Rider Skeleton Army Witch
Zap
Skeleton Army Witch
Barbarian Barrel
Musketeer Valkyrie Skeleton Army Witch Electro Wizard
The Log
Musketeer Hog Rider Skeleton Army Witch
Earthquake
Hog Rider Skeleton Army Witch
Arrows
Skeleton Army Witch
Royal Delivery
Musketeer Valkyrie Hog Rider Skeleton Army Witch Bowler Electro Wizard
Fireball
Musketeer Hog Rider Skeleton Army Witch Bowler Electro Wizard
Poison
Musketeer Skeleton Army Witch Electro Wizard
Lightning
Musketeer Valkyrie Witch Bowler Electro Wizard
Rocket
Musketeer Valkyrie Hog Rider Witch Bowler

Against air swarms

Spells and units that can counter air swarms.

Fireball Witch

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Valkyrie Bowler

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Skeleton Army Bowler

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Musketeer Witch Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeleton Army Fireball Musketeer Valkyrie Hog Rider Electro Wizard Witch Bowler

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

15 Skeleton Army Fireball Musketeer Valkyrie

Attack Synergies 4 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fireball
Hog Rider Electro Wizard
Musketeer
Valkyrie Hog Rider Bowler
Valkyrie
Musketeer Hog Rider Witch Electro Wizard
Hog Rider
Fireball Musketeer Valkyrie Witch Bowler Electro Wizard
Skeleton Army
Witch
Valkyrie Hog Rider Bowler
Bowler
Musketeer Hog Rider Witch Electro Wizard
Electro Wizard
Fireball Valkyrie Hog Rider Bowler

Defense Synergies 1 13

Fireball
Musketeer Valkyrie Electro Wizard
Musketeer
Valkyrie Fireball Skeleton Army Bowler Electro Wizard
Valkyrie
Musketeer Fireball Witch Bowler Electro Wizard
Hog Rider
Skeleton Army
Musketeer Electro Wizard
Witch
Valkyrie Bowler Electro Wizard
Bowler
Musketeer Valkyrie Witch Electro Wizard
Electro Wizard
Fireball Musketeer Valkyrie Skeleton Army Witch Bowler

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bowler Fireball Musketeer Valkyrie Electro Wizard
Skeleton Army Musketeer Valkyrie Witch Electro Wizard
Skeleton Army Witch Bowler Musketeer Valkyrie Electro Wizard
Skeleton Army Witch Musketeer Valkyrie Bowler Electro Wizard
Fireball Valkyrie Skeleton Army Bowler
Fireball Skeleton Army Bowler Musketeer Valkyrie Electro Wizard
Musketeer Electro Wizard Fireball Witch
Bowler Fireball Musketeer Valkyrie Electro Wizard
Witch Musketeer Skeleton Army
Skeleton Army Musketeer Valkyrie Bowler Electro Wizard
Valkyrie Skeleton Army Witch Electro Wizard Fireball Musketeer Bowler
Musketeer Fireball Witch Electro Wizard
Skeleton Army Bowler Fireball Musketeer Valkyrie Witch Electro Wizard
Fireball Valkyrie Skeleton Army Bowler Witch Electro Wizard
Skeleton Army Electro Wizard
Skeleton Army Fireball Bowler Electro Wizard
Fireball Musketeer Valkyrie Skeleton Army Witch Bowler Electro Wizard
Fireball Musketeer Valkyrie Skeleton Army Witch Bowler Electro Wizard
Valkyrie Witch Fireball Musketeer Bowler Electro Wizard
Musketeer Electro Wizard
Valkyrie Skeleton Army Bowler Fireball Musketeer Witch Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Skeleton Army Fireball Witch Bowler Electro Wizard
Fireball Electro Wizard Musketeer Valkyrie Bowler
Skeleton Army Musketeer Valkyrie Witch Bowler Electro Wizard
Valkyrie Skeleton Army Bowler Fireball Musketeer Electro Wizard
Musketeer Valkyrie Skeleton Army Witch Bowler
Fireball Musketeer Witch Electro Wizard
Skeleton Army Fireball Musketeer Valkyrie Witch Bowler Electro Wizard
Valkyrie Skeleton Army
Electro Wizard Fireball Valkyrie Skeleton Army Witch
Witch Musketeer Skeleton Army
Musketeer Valkyrie Witch Bowler
Skeleton Army Fireball Valkyrie Bowler Electro Wizard
Skeleton Army Bowler Fireball Valkyrie Witch
Fireball Musketeer Valkyrie Skeleton Army Witch Bowler
Skeleton Army Witch Electro Wizard Fireball Musketeer Valkyrie Bowler
Valkyrie Bowler Fireball Musketeer Witch Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Musketeer Valkyrie
Fireball Musketeer Bowler Electro Wizard
Fireball
Fireball Musketeer Valkyrie
Fireball Valkyrie Bowler
Fireball Musketeer Witch
Musketeer Witch Bowler
Fireball Bowler
Fireball
Fireball Musketeer Bowler Electro Wizard
Fireball Musketeer Valkyrie Bowler Electro Wizard
Fireball Musketeer
Fireball Musketeer Bowler
Fireball Musketeer
Fireball Musketeer
Fireball Musketeer Witch Bowler
Fireball Musketeer Bowler
Fireball
Fireball Musketeer Bowler Electro Wizard
Fireball Valkyrie Witch Bowler
Fireball Musketeer Bowler
Fireball
Musketeer Bowler
Fireball Musketeer
Fireball Valkyrie Witch Bowler
Witch
Fireball Musketeer Witch Bowler Electro Wizard
Fireball Musketeer Witch Bowler
Fireball Musketeer
Fireball Musketeer Witch Electro Wizard
Electro Wizard Fireball Musketeer Witch
Fireball Bowler
Fireball Musketeer
Fireball Electro Wizard
Fireball Bowler
Electro Wizard Fireball Musketeer Skeleton Army Witch
Fireball Musketeer Witch Electro Wizard
Fireball
Fireball Musketeer Valkyrie Bowler Electro Wizard
Fireball Musketeer Bowler
Fireball
Musketeer
Fireball Musketeer Witch Bowler Electro Wizard
Fireball Musketeer Witch Electro Wizard
Fireball Musketeer Witch Bowler Electro Wizard

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